# # WARNING WARNING WARNING # # This file is generated by generate_mozbuild.py (from # https://github.com/mozilla/angle). Do not modify it without also modifying # generate_mozbuild.py. # # WARNING WARNING WARNING # UNIFIED_SOURCES += [ '../common/angleutils.cpp', '../common/debug.cpp', '../common/event_tracer.cpp', '../common/Float16ToFloat32.cpp', '../common/mathutil.cpp', '../common/MemoryBuffer.cpp', '../common/string_utils.cpp', '../common/tls.cpp', '../common/utilities.cpp', '../compiler/preprocessor/DiagnosticsBase.cpp', '../compiler/preprocessor/DirectiveHandlerBase.cpp', '../compiler/preprocessor/DirectiveParser.cpp', '../compiler/preprocessor/ExpressionParser.cpp', '../compiler/preprocessor/Input.cpp', '../compiler/preprocessor/Lexer.cpp', '../compiler/preprocessor/Macro.cpp', '../compiler/preprocessor/MacroExpander.cpp', '../compiler/preprocessor/Preprocessor.cpp', '../compiler/preprocessor/Token.cpp', '../compiler/preprocessor/Tokenizer.cpp', '../compiler/translator/AddAndTrueToLoopCondition.cpp', '../compiler/translator/AddDefaultReturnStatements.cpp', '../compiler/translator/ArrayReturnValueToOutParameter.cpp', '../compiler/translator/ASTMetadataHLSL.cpp', '../compiler/translator/blocklayout.cpp', '../compiler/translator/blocklayoutHLSL.cpp', '../compiler/translator/BreakVariableAliasingInInnerLoops.cpp', '../compiler/translator/BuiltInFunctionEmulator.cpp', '../compiler/translator/BuiltInFunctionEmulatorGLSL.cpp', '../compiler/translator/BuiltInFunctionEmulatorHLSL.cpp', '../compiler/translator/Cache.cpp', '../compiler/translator/CallDAG.cpp', '../compiler/translator/CodeGen.cpp', '../compiler/translator/Compiler.cpp', '../compiler/translator/ConstantUnion.cpp', '../compiler/translator/DeferGlobalInitializers.cpp', '../compiler/translator/Diagnostics.cpp', '../compiler/translator/DirectiveHandler.cpp', '../compiler/translator/EmulatePrecision.cpp', '../compiler/translator/ExpandIntegerPowExpressions.cpp', '../compiler/translator/ExtensionGLSL.cpp', '../compiler/translator/FlagStd140Structs.cpp', '../compiler/translator/ForLoopUnroll.cpp', '../compiler/translator/InfoSink.cpp', '../compiler/translator/Initialize.cpp', '../compiler/translator/InitializeDll.cpp', '../compiler/translator/InitializeParseContext.cpp', '../compiler/translator/InitializeVariables.cpp', '../compiler/translator/Intermediate.cpp', '../compiler/translator/IntermNode.cpp', '../compiler/translator/IntermNodePatternMatcher.cpp', '../compiler/translator/intermOut.cpp', '../compiler/translator/IntermTraverse.cpp', '../compiler/translator/LoopInfo.cpp', '../compiler/translator/Operator.cpp', '../compiler/translator/OutputESSL.cpp', '../compiler/translator/OutputGLSL.cpp', '../compiler/translator/OutputGLSLBase.cpp', '../compiler/translator/OutputHLSL.cpp', '../compiler/translator/ParseContext.cpp', '../compiler/translator/PoolAlloc.cpp', '../compiler/translator/PruneEmptyDeclarations.cpp', '../compiler/translator/QualifierTypes.cpp', '../compiler/translator/RecordConstantPrecision.cpp', '../compiler/translator/RegenerateStructNames.cpp', '../compiler/translator/RemoveDynamicIndexing.cpp', '../compiler/translator/RemoveInvariantDeclaration.cpp', '../compiler/translator/RemovePow.cpp', '../compiler/translator/RemoveSwitchFallThrough.cpp', '../compiler/translator/RewriteDoWhile.cpp', '../compiler/translator/RewriteElseBlocks.cpp', '../compiler/translator/RewriteUnaryMinusOperatorInt.cpp', '../compiler/translator/ScalarizeVecAndMatConstructorArgs.cpp', '../compiler/translator/SearchSymbol.cpp', '../compiler/translator/SeparateArrayInitialization.cpp', '../compiler/translator/SeparateDeclarations.cpp', '../compiler/translator/SeparateExpressionsReturningArrays.cpp', '../compiler/translator/ShaderVars.cpp', '../compiler/translator/SimplifyLoopConditions.cpp', '../compiler/translator/SplitSequenceOperator.cpp', '../compiler/translator/StructureHLSL.cpp', '../compiler/translator/SymbolTable.cpp', '../compiler/translator/TextureFunctionHLSL.cpp', '../compiler/translator/TranslatorESSL.cpp', '../compiler/translator/TranslatorGLSL.cpp', '../compiler/translator/TranslatorHLSL.cpp', '../compiler/translator/Types.cpp', '../compiler/translator/UnfoldShortCircuitAST.cpp', '../compiler/translator/UnfoldShortCircuitToIf.cpp', '../compiler/translator/UniformHLSL.cpp', '../compiler/translator/UseInterfaceBlockFields.cpp', '../compiler/translator/util.cpp', '../compiler/translator/UtilsHLSL.cpp', '../compiler/translator/ValidateGlobalInitializer.cpp', '../compiler/translator/ValidateLimitations.cpp', '../compiler/translator/ValidateMaxParameters.cpp', '../compiler/translator/ValidateOutputs.cpp', '../compiler/translator/ValidateSwitch.cpp', '../compiler/translator/VariableInfo.cpp', '../compiler/translator/VariablePacker.cpp', '../compiler/translator/VersionGLSL.cpp', '../image_util/copyimage.cpp', '../image_util/imageformats.cpp', '../image_util/loadimage.cpp', '../image_util/loadimage_etc.cpp', '../third_party/compiler/ArrayBoundsClamper.cpp', '../third_party/murmurhash/MurmurHash3.cpp', '../third_party/systeminfo/SystemInfo.cpp', 'angletypes.cpp', 'AttributeMap.cpp', 'Buffer.cpp', 'Caps.cpp', 'Compiler.cpp', 'Config.cpp', 'Context.cpp', 'ContextState.cpp', 'Debug.cpp', 'Device.cpp', 'Error.cpp', 'es3_copy_conversion_table_autogen.cpp', 'Fence.cpp', 'format_map_autogen.cpp', 'formatutils.cpp', 'Framebuffer.cpp', 'FramebufferAttachment.cpp', 'HandleAllocator.cpp', 'HandleRangeAllocator.cpp', 'Image.cpp', 'ImageIndex.cpp', 'IndexRangeCache.cpp', 'Path.cpp', 'Platform.cpp', 'Program.cpp', 'Query.cpp', 'queryconversions.cpp', 'queryutils.cpp', 'Renderbuffer.cpp', 'renderer/ContextImpl.cpp', 'renderer/d3d/BufferD3D.cpp', 'renderer/d3d/CompilerD3D.cpp', 'renderer/d3d/d3d9/Blit9.cpp', 'renderer/d3d/d3d9/Buffer9.cpp', 'renderer/d3d/d3d9/Context9.cpp', 'renderer/d3d/d3d9/DebugAnnotator9.cpp', 'renderer/d3d/d3d9/Fence9.cpp', 'renderer/d3d/d3d9/formatutils9.cpp', 'renderer/d3d/d3d9/Framebuffer9.cpp', 'renderer/d3d/d3d9/Image9.cpp', 'renderer/d3d/d3d9/IndexBuffer9.cpp', 'renderer/d3d/d3d9/NativeWindow9.cpp', 'renderer/d3d/d3d9/Query9.cpp', 'renderer/d3d/d3d9/Renderer9.cpp', 'renderer/d3d/d3d9/renderer9_utils.cpp', 'renderer/d3d/d3d9/RenderTarget9.cpp', 'renderer/d3d/d3d9/ShaderExecutable9.cpp', 'renderer/d3d/d3d9/StateManager9.cpp', 'renderer/d3d/d3d9/SwapChain9.cpp', 'renderer/d3d/d3d9/TextureStorage9.cpp', 'renderer/d3d/d3d9/VertexBuffer9.cpp', 'renderer/d3d/d3d9/VertexDeclarationCache.cpp', 'renderer/d3d/DeviceD3D.cpp', 'renderer/d3d/DynamicHLSL.cpp', 'renderer/d3d/EGLImageD3D.cpp', 'renderer/d3d/FramebufferD3D.cpp', 'renderer/d3d/ImageD3D.cpp', 'renderer/d3d/IndexBuffer.cpp', 'renderer/d3d/IndexDataManager.cpp', 'renderer/d3d/NativeWindowD3D.cpp', 'renderer/d3d/ProgramD3D.cpp', 'renderer/d3d/RenderbufferD3D.cpp', 'renderer/d3d/RendererD3D.cpp', 'renderer/d3d/RenderTargetD3D.cpp', 'renderer/d3d/ShaderD3D.cpp', 'renderer/d3d/ShaderExecutableD3D.cpp', 'renderer/d3d/SurfaceD3D.cpp', 'renderer/d3d/SwapChainD3D.cpp', 'renderer/d3d/TextureD3D.cpp', 'renderer/d3d/VaryingPacking.cpp', 'renderer/d3d/VertexBuffer.cpp', 'renderer/d3d/VertexDataManager.cpp', 'renderer/DeviceImpl.cpp', 'renderer/DisplayImpl.cpp', 'renderer/driver_utils.cpp', 'renderer/Format_table_autogen.cpp', 'renderer/gl/BlitGL.cpp', 'renderer/gl/BufferGL.cpp', 'renderer/gl/CompilerGL.cpp', 'renderer/gl/ContextGL.cpp', 'renderer/gl/DisplayGL.cpp', 'renderer/gl/FenceNVGL.cpp', 'renderer/gl/FenceSyncGL.cpp', 'renderer/gl/formatutilsgl.cpp', 'renderer/gl/FramebufferGL.cpp', 'renderer/gl/FunctionsGL.cpp', 'renderer/gl/PathGL.cpp', 'renderer/gl/ProgramGL.cpp', 'renderer/gl/QueryGL.cpp', 'renderer/gl/RenderbufferGL.cpp', 'renderer/gl/RendererGL.cpp', 'renderer/gl/renderergl_utils.cpp', 'renderer/gl/SamplerGL.cpp', 'renderer/gl/ShaderGL.cpp', 'renderer/gl/StateManagerGL.cpp', 'renderer/gl/SurfaceGL.cpp', 'renderer/gl/TextureGL.cpp', 'renderer/gl/TransformFeedbackGL.cpp', 'renderer/gl/VertexArrayGL.cpp', 'renderer/gl/wgl/D3DTextureSurfaceWGL.cpp', 'renderer/gl/wgl/DisplayWGL.cpp', 'renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.cpp', 'renderer/gl/wgl/FunctionsWGL.cpp', 'renderer/gl/wgl/PbufferSurfaceWGL.cpp', 'renderer/gl/wgl/wgl_utils.cpp', 'renderer/gl/wgl/WindowSurfaceWGL.cpp', 'renderer/load_functions_table_autogen.cpp', 'renderer/null/BufferNULL.cpp', 'renderer/null/CompilerNULL.cpp', 'renderer/null/ContextNULL.cpp', 'renderer/null/DeviceNULL.cpp', 'renderer/null/DisplayNULL.cpp', 'renderer/null/FenceNVNULL.cpp', 'renderer/null/FenceSyncNULL.cpp', 'renderer/null/FramebufferNULL.cpp', 'renderer/null/ImageNULL.cpp', 'renderer/null/PathNULL.cpp', 'renderer/null/ProgramNULL.cpp', 'renderer/null/QueryNULL.cpp', 'renderer/null/RenderbufferNULL.cpp', 'renderer/null/SamplerNULL.cpp', 'renderer/null/ShaderNULL.cpp', 'renderer/null/SurfaceNULL.cpp', 'renderer/null/TextureNULL.cpp', 'renderer/null/TransformFeedbackNULL.cpp', 'renderer/null/VertexArrayNULL.cpp', 'renderer/renderer_utils.cpp', 'renderer/SurfaceImpl.cpp', 'renderer/TextureImpl.cpp', 'renderer/vulkan/BufferVk.cpp', 'renderer/vulkan/CompilerVk.cpp', 'renderer/vulkan/ContextVk.cpp', 'renderer/vulkan/DeviceVk.cpp', 'renderer/vulkan/DisplayVk.cpp', 'renderer/vulkan/FenceNVVk.cpp', 'renderer/vulkan/FenceSyncVk.cpp', 'renderer/vulkan/FramebufferVk.cpp', 'renderer/vulkan/ImageVk.cpp', 'renderer/vulkan/ProgramVk.cpp', 'renderer/vulkan/QueryVk.cpp', 'renderer/vulkan/RenderbufferVk.cpp', 'renderer/vulkan/RendererVk.cpp', 'renderer/vulkan/SamplerVk.cpp', 'renderer/vulkan/ShaderVk.cpp', 'renderer/vulkan/SurfaceVk.cpp', 'renderer/vulkan/TextureVk.cpp', 'renderer/vulkan/TransformFeedbackVk.cpp', 'renderer/vulkan/VertexArrayVk.cpp', 'ResourceManager.cpp', 'Sampler.cpp', 'Shader.cpp', 'signal_utils.cpp', 'State.cpp', 'Stream.cpp', 'Surface.cpp', 'Texture.cpp', 'Thread.cpp', 'TransformFeedback.cpp', 'Uniform.cpp', 'validationEGL.cpp', 'validationES.cpp', 'validationES2.cpp', 'validationES3.cpp', 'validationES31.cpp', 'VertexArray.cpp', 'VertexAttribute.cpp', ] SOURCES += [ '../compiler/translator/EmulateGLFragColorBroadcast.cpp', '../compiler/translator/glslang_lex.cpp', '../compiler/translator/glslang_tab.cpp', '../compiler/translator/RewriteTexelFetchOffset.cpp', '../compiler/translator/ShaderLang.cpp', 'Display.cpp', 'renderer/d3d/DisplayD3D.cpp', 'renderer/d3d/HLSLCompiler.cpp', ] if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']: UNIFIED_SOURCES += [ 'renderer/d3d/d3d11/Blit11.cpp', 'renderer/d3d/d3d11/Buffer11.cpp', 'renderer/d3d/d3d11/Clear11.cpp', 'renderer/d3d/d3d11/Context11.cpp', 'renderer/d3d/d3d11/DebugAnnotator11.cpp', 'renderer/d3d/d3d11/dxgi_format_map_autogen.cpp', 'renderer/d3d/d3d11/dxgi_support_table.cpp', 'renderer/d3d/d3d11/Fence11.cpp', 'renderer/d3d/d3d11/formatutils11.cpp', 'renderer/d3d/d3d11/Framebuffer11.cpp', 'renderer/d3d/d3d11/Image11.cpp', 'renderer/d3d/d3d11/IndexBuffer11.cpp', 'renderer/d3d/d3d11/InputLayoutCache.cpp', 'renderer/d3d/d3d11/PixelTransfer11.cpp', 'renderer/d3d/d3d11/Query11.cpp', 'renderer/d3d/d3d11/Renderer11.cpp', 'renderer/d3d/d3d11/renderer11_utils.cpp', 'renderer/d3d/d3d11/RenderStateCache.cpp', 'renderer/d3d/d3d11/RenderTarget11.cpp', 'renderer/d3d/d3d11/ShaderExecutable11.cpp', 'renderer/d3d/d3d11/StateManager11.cpp', 'renderer/d3d/d3d11/StreamProducerNV12.cpp', 'renderer/d3d/d3d11/texture_format_table.cpp', 'renderer/d3d/d3d11/texture_format_table_autogen.cpp', 'renderer/d3d/d3d11/TextureStorage11.cpp', 'renderer/d3d/d3d11/TransformFeedback11.cpp', 'renderer/d3d/d3d11/Trim11.cpp', 'renderer/d3d/d3d11/VertexArray11.cpp', 'renderer/d3d/d3d11/VertexBuffer11.cpp', ] if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']: SOURCES += [ 'renderer/d3d/d3d11/SwapChain11.cpp', 'renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp', ] CXXFLAGS += CONFIG['SSE2_FLAGS'] if CONFIG['GNU_CXX']: CXXFLAGS += [ '-Wno-attributes', '-Wno-shadow', '-Wno-sign-compare', '-Wno-unknown-pragmas', '-Wno-unreachable-code', ] if CONFIG['CLANG_CXX']: CXXFLAGS += [ '-Wno-inconsistent-missing-override', '-Wno-unused-private-field', ] else: CXXFLAGS += [ '-Wno-shadow-compatible-local', '-Wno-shadow-local', ] DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True DEFINES['_HAS_EXCEPTIONS'] = 0 if not CONFIG['MOZ_DEBUG']: DEFINES['_SECURE_SCL'] = 0 DEFINES['ANGLE_ENABLE_D3D9'] = True DEFINES['ANGLE_SKIP_DXGI_1_2_CHECK'] = True if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']: DEFINES['ANGLE_ENABLE_D3D11'] = True DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1' DEFINES['ANGLE_NO_EXCEPTIONS'] = True # We need these defined to nothing so that we don't get bogus dllimport declspecs DEFINES['GL_APICALL'] = "" DEFINES['GL_GLEXT_PROTOTYPES'] = "" DEFINES['EGLAPI'] = "" LOCAL_INCLUDES += [ '../../include', '../../src', '../../src/common/third_party/numerics', '../../src/third_party/khronos' ] DEFINES['LIBANGLE_IMPLEMENTATION'] = "1" DEFINES['ANGLE_ENABLE_HLSL'] = "1" DEFINES['ANGLE_ENABLE_GLSL'] = "1" DEFINES['ANGLE_ENABLE_ESSL'] = "1" DEFINES['ANGLE_ENABLE_KEYEDMUTEX'] = "1" DEFINES['ANGLE_DEFAULT_D3D11'] = "0" if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']: OS_LIBS += [ 'd3d9', 'dxguid' ] Library('libANGLE') SOURCES['renderer/d3d/HLSLCompiler.cpp'].flags += ['-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES=\'{ TEXT("d3dcompiler_47.dll"), TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") }\''] if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']: SOURCES['renderer/d3d/d3d11/SwapChain11.cpp'].flags += ['-DANGLE_RESOURCE_SHARE_TYPE=D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX'] # We allow warnings for third-party code that can be updated from upstream. ALLOW_COMPILER_WARNINGS = True