/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_DRAWTARGETCAPTURE_H_ #define MOZILLA_GFX_DRAWTARGETCAPTURE_H_ #include "2D.h" #include #include "Filters.h" namespace mozilla { namespace gfx { class DrawingCommand; class DrawTargetCaptureImpl : public DrawTargetCapture { public: DrawTargetCaptureImpl() {} bool Init(const IntSize& aSize, DrawTarget* aRefDT); virtual BackendType GetBackendType() const { return mRefDT->GetBackendType(); } virtual DrawTargetType GetType() const { return mRefDT->GetType(); } virtual already_AddRefed Snapshot(); virtual void DetachAllSnapshots(); virtual IntSize GetSize() { return mSize; } virtual void Flush() {} virtual void DrawSurface(SourceSurface *aSurface, const Rect &aDest, const Rect &aSource, const DrawSurfaceOptions &aSurfOptions, const DrawOptions &aOptions); virtual void DrawFilter(FilterNode *aNode, const Rect &aSourceRect, const Point &aDestPoint, const DrawOptions &aOptions = DrawOptions()); virtual void DrawSurfaceWithShadow(SourceSurface *aSurface, const Point &aDest, const Color &aColor, const Point &aOffset, Float aSigma, CompositionOp aOperator) { /* Not implemented */ } virtual void ClearRect(const Rect &aRect); virtual void MaskSurface(const Pattern &aSource, SourceSurface *aMask, Point aOffset, const DrawOptions &aOptions = DrawOptions()); virtual void CopySurface(SourceSurface *aSurface, const IntRect &aSourceRect, const IntPoint &aDestination); virtual void FillRect(const Rect &aRect, const Pattern &aPattern, const DrawOptions &aOptions = DrawOptions()); virtual void StrokeRect(const Rect &aRect, const Pattern &aPattern, const StrokeOptions &aStrokeOptions = StrokeOptions(), const DrawOptions &aOptions = DrawOptions()); virtual void StrokeLine(const Point &aStart, const Point &aEnd, const Pattern &aPattern, const StrokeOptions &aStrokeOptions = StrokeOptions(), const DrawOptions &aOptions = DrawOptions()); virtual void Stroke(const Path *aPath, const Pattern &aPattern, const StrokeOptions &aStrokeOptions = StrokeOptions(), const DrawOptions &aOptions = DrawOptions()); virtual void Fill(const Path *aPath, const Pattern &aPattern, const DrawOptions &aOptions = DrawOptions()); virtual void FillGlyphs(ScaledFont *aFont, const GlyphBuffer &aBuffer, const Pattern &aPattern, const DrawOptions &aOptions = DrawOptions(), const GlyphRenderingOptions *aRenderingOptions = nullptr); virtual void Mask(const Pattern &aSource, const Pattern &aMask, const DrawOptions &aOptions = DrawOptions()); virtual void PushClip(const Path *aPath); virtual void PushClipRect(const Rect &aRect); virtual void PopClip(); virtual void SetTransform(const Matrix &aTransform); virtual already_AddRefed CreateSourceSurfaceFromData(unsigned char *aData, const IntSize &aSize, int32_t aStride, SurfaceFormat aFormat) const { return mRefDT->CreateSourceSurfaceFromData(aData, aSize, aStride, aFormat); } virtual already_AddRefed OptimizeSourceSurface(SourceSurface *aSurface) const { return mRefDT->OptimizeSourceSurface(aSurface); } virtual already_AddRefed CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const { return mRefDT->CreateSourceSurfaceFromNativeSurface(aSurface); } virtual already_AddRefed CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const { return mRefDT->CreateSimilarDrawTarget(aSize, aFormat); } virtual already_AddRefed CreatePathBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const { return mRefDT->CreatePathBuilder(aFillRule); } virtual already_AddRefed CreateGradientStops(GradientStop *aStops, uint32_t aNumStops, ExtendMode aExtendMode = ExtendMode::CLAMP) const { return mRefDT->CreateGradientStops(aStops, aNumStops, aExtendMode); } virtual already_AddRefed CreateFilter(FilterType aType) { return mRefDT->CreateFilter(aType); } void ReplayToDrawTarget(DrawTarget* aDT, const Matrix& aTransform); protected: ~DrawTargetCaptureImpl(); private: // This storage system was used to minimize the amount of heap allocations // that are required while recording. It should be noted there's no // guarantees on the alignments of DrawingCommands allocated in this array. template T* AppendToCommandList() { size_t oldSize = mDrawCommandStorage.size(); mDrawCommandStorage.resize(mDrawCommandStorage.size() + sizeof(T) + sizeof(uint32_t)); uint8_t* nextDrawLocation = &mDrawCommandStorage.front() + oldSize; *(uint32_t*)(nextDrawLocation) = sizeof(T) + sizeof(uint32_t); return reinterpret_cast(nextDrawLocation + sizeof(uint32_t)); } RefPtr mRefDT; IntSize mSize; std::vector mDrawCommandStorage; }; } // namespace gfx } // namespace mozilla #endif /* MOZILLA_GFX_DRAWTARGETCAPTURE_H_ */