/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "txURIUtils.h" #include "nsNetUtil.h" #include "nsIDocument.h" #include "nsIHttpChannelInternal.h" #include "nsIPrincipal.h" #include "mozilla/LoadInfo.h" using mozilla::net::LoadInfo; /** * URIUtils * A set of utilities for handling URIs **/ /** * Resolves the given href argument, using the given documentBase * if necessary. * The new resolved href will be appended to the given dest String **/ void URIUtils::resolveHref(const nsAString& href, const nsAString& base, nsAString& dest) { if (base.IsEmpty()) { dest.Append(href); return; } if (href.IsEmpty()) { dest.Append(base); return; } nsCOMPtr pURL; nsAutoString resultHref; nsresult result = NS_NewURI(getter_AddRefs(pURL), base); if (NS_SUCCEEDED(result)) { NS_MakeAbsoluteURI(resultHref, href, pURL); dest.Append(resultHref); } } //-- resolveHref // static void URIUtils::ResetWithSource(nsIDocument *aNewDoc, nsINode *aSourceNode) { nsCOMPtr sourceDoc = aSourceNode->OwnerDoc(); nsIPrincipal* sourcePrincipal = sourceDoc->NodePrincipal(); // Copy the channel and loadgroup from the source document. nsCOMPtr loadGroup = sourceDoc->GetDocumentLoadGroup(); nsCOMPtr channel = sourceDoc->GetChannel(); if (!channel) { // Need to synthesize one nsresult rv = NS_NewChannel(getter_AddRefs(channel), sourceDoc->GetDocumentURI(), sourceDoc, nsILoadInfo::SEC_FORCE_INHERIT_PRINCIPAL, nsIContentPolicy::TYPE_OTHER, loadGroup, nullptr, // aCallbacks nsIChannel::LOAD_BYPASS_SERVICE_WORKER); if (NS_FAILED(rv)) { return; } } aNewDoc->Reset(channel, loadGroup); aNewDoc->SetPrincipal(sourcePrincipal); aNewDoc->SetBaseURI(sourceDoc->GetDocBaseURI()); // Copy charset aNewDoc->SetDocumentCharacterSetSource( sourceDoc->GetDocumentCharacterSetSource()); aNewDoc->SetDocumentCharacterSet(sourceDoc->GetDocumentCharacterSet()); }