<!DOCTYPE HTML> <html> <head> <title>Test GainNode</title> <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> <script type="text/javascript" src="webaudio.js"></script> <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> </head> <body> <pre id="test"> <script class="testbody" type="text/javascript"> var gTest = { length: 2048, numberOfChannels: 1, createGraph: function(context) { var buffer = context.createBuffer(1, 2048, context.sampleRate); for (var i = 0; i < 2048; ++i) { buffer.getChannelData(0)[i] = Math.sin(440 * 2 * Math.PI * i / context.sampleRate); } var source = context.createBufferSource(); var gain = context.createGain(); source.buffer = buffer; source.connect(gain); ok(gain.gain, "The audioparam member must exist"); is(gain.gain.value, 1.0, "Correct initial value"); is(gain.gain.defaultValue, 1.0, "Correct default value"); gain.gain.value = 0.5; is(gain.gain.value, 0.5, "Correct initial value"); is(gain.gain.defaultValue, 1.0, "Correct default value"); is(gain.channelCount, 2, "gain node has 2 input channels by default"); is(gain.channelCountMode, "max", "Correct channelCountMode for the gain node"); is(gain.channelInterpretation, "speakers", "Correct channelCountInterpretation for the gain node"); source.start(0); return gain; }, createExpectedBuffers: function(context) { var expectedBuffer = context.createBuffer(1, 2048, context.sampleRate); for (var i = 0; i < 2048; ++i) { expectedBuffer.getChannelData(0)[i] = Math.sin(440 * 2 * Math.PI * i / context.sampleRate) / 2; } return expectedBuffer; }, }; runTest(); </script> </pre> </body> </html>