<!DOCTYPE HTML> <html> <head> <title>Test ended event on AudioBufferSourceNode</title> <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> <script type="text/javascript" src="webaudio.js"></script> <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> </head> <body> <pre id="test"> <script class="testbody" type="text/javascript"> SimpleTest.waitForExplicitFinish(); addLoadEvent(function() { var context = new AudioContext(); var buffer = context.createBuffer(1, 2048, context.sampleRate); for (var i = 0; i < 2048; ++i) { buffer.getChannelData(0)[i] = Math.sin(440 * 2 * Math.PI * i / context.sampleRate); } var source = context.createBufferSource(); source.onended = function(e) { is(e.target, source, "Correct target for the ended event"); SimpleTest.finish(); }; source.start(0); source.buffer = buffer; source.connect(context.destination); }); </script> </pre> </body> </html>