/* -*- mode: c++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* this source code form is subject to the terms of the mozilla public * license, v. 2.0. if a copy of the mpl was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioNodeEngine.h" namespace mozilla { void AudioBufferAddWithScale_SSE(const float* aInput, float aScale, float* aOutput, uint32_t aSize); void AudioBlockCopyChannelWithScale_SSE(const float* aInput, float aScale, float* aOutput); void AudioBlockCopyChannelWithScale_SSE(const float aInput[WEBAUDIO_BLOCK_SIZE], const float aScale[WEBAUDIO_BLOCK_SIZE], float aOutput[WEBAUDIO_BLOCK_SIZE]); void AudioBufferInPlaceScale_SSE(float* aBlock, float aScale, uint32_t aSize); void AudioBlockPanStereoToStereo_SSE(const float aInputL[WEBAUDIO_BLOCK_SIZE], const float aInputR[WEBAUDIO_BLOCK_SIZE], float aGainL, float aGainR, bool aIsOnTheLeft, float aOutputL[WEBAUDIO_BLOCK_SIZE], float aOutputR[WEBAUDIO_BLOCK_SIZE]); float AudioBufferSumOfSquares_SSE(const float* aInput, uint32_t aLength); void BufferComplexMultiply_SSE(const float* aInput, const float* aScale, float* aOutput, uint32_t aSize); }