/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #if !defined(MediaSystemResourceManagerChild_h_) #define MediaSystemResourceManagerChild_h_ #include "mozilla/media/PMediaSystemResourceManagerChild.h" #include "nsISupportsImpl.h" namespace mozilla { class MediaSystemResourceManager; namespace ipc { class BackgroundChildImpl; } // namespace ipc namespace media { /** * Handle MediaSystemResourceManager's IPC */ class MediaSystemResourceManagerChild final : public PMediaSystemResourceManagerChild { public: struct ResourceListener { /* The resource is reserved and can be granted. * The client can allocate the requested resource. */ virtual void resourceReserved() = 0; /* The resource is not reserved any more. * The client should release the resource as soon as possible if the * resource is still being held. */ virtual void resourceCanceled() = 0; }; MediaSystemResourceManagerChild(); virtual ~MediaSystemResourceManagerChild(); void Destroy(); void SetManager(MediaSystemResourceManager* aManager) { mManager = aManager; } protected: bool RecvResponse(const uint32_t& aId, const bool& aSuccess) override; private: void ActorDestroy(ActorDestroyReason aActorDestroyReason) override; bool mDestroyed; MediaSystemResourceManager* mManager; friend class mozilla::ipc::BackgroundChildImpl; }; } // namespace media } // namespace mozilla #endif