/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioSegment.h" #include #include "gtest/gtest.h" using namespace mozilla; namespace audio_segment { /* Helper function to give us the maximum and minimum value that don't clip, * for a given sample format (integer or floating-point). */ template T GetLowValue(); template T GetHighValue(); template T GetSilentValue(); template<> float GetLowValue() { return -1.0; } template<> int16_t GetLowValue() { return -INT16_MAX; } template<> float GetHighValue() { return 1.0; } template<> int16_t GetHighValue() { return INT16_MAX; } template<> float GetSilentValue() { return 0.0; } template<> int16_t GetSilentValue() { return 0; } // Get an array of planar audio buffers that has the inverse of the index of the // channel (1-indexed) as samples. template const T* const* GetPlanarChannelArray(size_t aChannels, size_t aSize) { T** channels = new T*[aChannels]; for (size_t c = 0; c < aChannels; c++) { channels[c] = new T[aSize]; for (size_t i = 0; i < aSize; i++) { channels[c][i] = FloatToAudioSample(1. / (c + 1)); } } return channels; } template void DeletePlanarChannelsArray(const T* const* aArrays, size_t aChannels) { for (size_t channel = 0; channel < aChannels; channel++) { delete [] aArrays[channel]; } delete [] aArrays; } template T** GetPlanarArray(size_t aChannels, size_t aSize) { T** channels = new T*[aChannels]; for (size_t c = 0; c < aChannels; c++) { channels[c] = new T[aSize]; for (size_t i = 0; i < aSize; i++) { channels[c][i] = 0.0f; } } return channels; } template void DeletePlanarArray(T** aArrays, size_t aChannels) { for (size_t channel = 0; channel < aChannels; channel++) { delete [] aArrays[channel]; } delete [] aArrays; } // Get an array of audio samples that have the inverse of the index of the // channel (1-indexed) as samples. template const T* GetInterleavedChannelArray(size_t aChannels, size_t aSize) { size_t sampleCount = aChannels * aSize; T* samples = new T[sampleCount]; for (size_t i = 0; i < sampleCount; i++) { uint32_t channel = (i % aChannels) + 1; samples[i] = FloatToAudioSample(1. / channel); } return samples; } template void DeleteInterleavedChannelArray(const T* aArray) { delete [] aArray; } bool FuzzyEqual(float aLhs, float aRhs) { return std::abs(aLhs - aRhs) < 0.01; } template void TestInterleaveAndConvert() { size_t arraySize = 1024; size_t maxChannels = 8; // 7.1 for (uint32_t channels = 1; channels < maxChannels; channels++) { const SrcT* const* src = GetPlanarChannelArray(channels, arraySize); DstT* dst = new DstT[channels * arraySize]; InterleaveAndConvertBuffer(src, arraySize, 1.0, channels, dst); uint32_t channelIndex = 0; for (size_t i = 0; i < arraySize * channels; i++) { ASSERT_TRUE(FuzzyEqual(dst[i], FloatToAudioSample(1. / (channelIndex + 1)))); channelIndex++; channelIndex %= channels; } DeletePlanarChannelsArray(src, channels); delete [] dst; } } template void TestDeinterleaveAndConvert() { size_t arraySize = 1024; size_t maxChannels = 8; // 7.1 for (uint32_t channels = 1; channels < maxChannels; channels++) { const SrcT* src = GetInterleavedChannelArray(channels, arraySize); DstT** dst = GetPlanarArray(channels, arraySize); DeinterleaveAndConvertBuffer(src, arraySize, channels, dst); for (size_t channel = 0; channel < channels; channel++) { for (size_t i = 0; i < arraySize; i++) { ASSERT_TRUE(FuzzyEqual(dst[channel][i], FloatToAudioSample(1. / (channel + 1)))); } } DeleteInterleavedChannelArray(src); DeletePlanarArray(dst, channels); } } uint8_t gSilence[4096] = {0}; template T* SilentChannel() { return reinterpret_cast(gSilence); } template void TestUpmixStereo() { size_t arraySize = 1024; nsTArray channels; nsTArray channelsptr; channels.SetLength(1); channelsptr.SetLength(1); channels[0] = new T[arraySize]; for (size_t i = 0; i < arraySize; i++) { channels[0][i] = GetHighValue(); } channelsptr[0] = channels[0]; AudioChannelsUpMix(&channelsptr, 2, SilentChannel()); for (size_t channel = 0; channel < 2; channel++) { for (size_t i = 0; i < arraySize; i++) { ASSERT_TRUE(channelsptr[channel][i] == GetHighValue()); } } delete channels[0]; } template void TestDownmixStereo() { const size_t arraySize = 1024; nsTArray inputptr; nsTArray input; T** output; output = new T*[1]; output[0] = new T[arraySize]; input.SetLength(2); inputptr.SetLength(2); for (size_t channel = 0; channel < input.Length(); channel++) { input[channel] = new T[arraySize]; for (size_t i = 0; i < arraySize; i++) { input[channel][i] = channel == 0 ? GetLowValue() : GetHighValue(); } inputptr[channel] = input[channel]; } AudioChannelsDownMix(inputptr, output, 1, arraySize); for (size_t i = 0; i < arraySize; i++) { ASSERT_TRUE(output[0][i] == GetSilentValue()); ASSERT_TRUE(output[0][i] == GetSilentValue()); } delete output[0]; delete output; } TEST(AudioSegment, Test) { TestInterleaveAndConvert(); TestInterleaveAndConvert(); TestInterleaveAndConvert(); TestInterleaveAndConvert(); TestDeinterleaveAndConvert(); TestDeinterleaveAndConvert(); TestDeinterleaveAndConvert(); TestDeinterleaveAndConvert(); TestUpmixStereo(); TestUpmixStereo(); TestDownmixStereo(); TestDownmixStereo(); } } // namespace audio_segment