/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "GMPAudioDecoderChild.h" #include "GMPContentChild.h" #include "GMPAudioHost.h" #include "mozilla/Unused.h" #include namespace mozilla { namespace gmp { GMPAudioDecoderChild::GMPAudioDecoderChild(GMPContentChild* aPlugin) : mPlugin(aPlugin) , mAudioDecoder(nullptr) { MOZ_ASSERT(mPlugin); } GMPAudioDecoderChild::~GMPAudioDecoderChild() { } void GMPAudioDecoderChild::Init(GMPAudioDecoder* aDecoder) { MOZ_ASSERT(aDecoder, "Cannot initialize Audio decoder child without a Audio decoder!"); mAudioDecoder = aDecoder; } GMPAudioHostImpl& GMPAudioDecoderChild::Host() { return mAudioHost; } void GMPAudioDecoderChild::Decoded(GMPAudioSamples* aDecodedSamples) { MOZ_ASSERT(mPlugin->GMPMessageLoop() == MessageLoop::current()); if (!aDecodedSamples) { MOZ_CRASH("Not given decoded audio samples!"); } GMPAudioDecodedSampleData samples; samples.mData().AppendElements((int16_t*)aDecodedSamples->Buffer(), aDecodedSamples->Size() / sizeof(int16_t)); samples.mTimeStamp() = aDecodedSamples->TimeStamp(); samples.mChannelCount() = aDecodedSamples->Channels(); samples.mSamplesPerSecond() = aDecodedSamples->Rate(); Unused << SendDecoded(samples); aDecodedSamples->Destroy(); } void GMPAudioDecoderChild::InputDataExhausted() { MOZ_ASSERT(mPlugin->GMPMessageLoop() == MessageLoop::current()); Unused << SendInputDataExhausted(); } void GMPAudioDecoderChild::DrainComplete() { MOZ_ASSERT(mPlugin->GMPMessageLoop() == MessageLoop::current()); Unused << SendDrainComplete(); } void GMPAudioDecoderChild::ResetComplete() { MOZ_ASSERT(mPlugin->GMPMessageLoop() == MessageLoop::current()); Unused << SendResetComplete(); } void GMPAudioDecoderChild::Error(GMPErr aError) { MOZ_ASSERT(mPlugin->GMPMessageLoop() == MessageLoop::current()); Unused << SendError(aError); } bool GMPAudioDecoderChild::RecvInitDecode(const GMPAudioCodecData& a) { MOZ_ASSERT(mAudioDecoder); if (!mAudioDecoder) { return false; } GMPAudioCodec codec; codec.mCodecType = a.mCodecType(); codec.mChannelCount = a.mChannelCount(); codec.mBitsPerChannel = a.mBitsPerChannel(); codec.mSamplesPerSecond = a.mSamplesPerSecond(); codec.mExtraData = a.mExtraData().Elements(); codec.mExtraDataLen = a.mExtraData().Length(); // Ignore any return code. It is OK for this to fail without killing the process. mAudioDecoder->InitDecode(codec, this); return true; } bool GMPAudioDecoderChild::RecvDecode(const GMPAudioEncodedSampleData& aEncodedSamples) { if (!mAudioDecoder) { return false; } GMPAudioSamples* samples = new GMPAudioSamplesImpl(aEncodedSamples); // Ignore any return code. It is OK for this to fail without killing the process. mAudioDecoder->Decode(samples); return true; } bool GMPAudioDecoderChild::RecvReset() { if (!mAudioDecoder) { return false; } // Ignore any return code. It is OK for this to fail without killing the process. mAudioDecoder->Reset(); return true; } bool GMPAudioDecoderChild::RecvDrain() { if (!mAudioDecoder) { return false; } // Ignore any return code. It is OK for this to fail without killing the process. mAudioDecoder->Drain(); return true; } bool GMPAudioDecoderChild::RecvDecodingComplete() { if (mAudioDecoder) { // Ignore any return code. It is OK for this to fail without killing the process. mAudioDecoder->DecodingComplete(); mAudioDecoder = nullptr; } mPlugin = nullptr; Unused << Send__delete__(this); return true; } } // namespace gmp } // namespace mozilla