/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/ipc/IOThreadChild.h" #include "ContentProcess.h" #if defined(XP_WIN) && defined(MOZ_CONTENT_SANDBOX) #include "mozilla/WindowsVersion.h" #endif #if defined(XP_MACOSX) && defined(MOZ_CONTENT_SANDBOX) #include #endif #if (defined(XP_WIN) || defined(XP_MACOSX)) && defined(MOZ_CONTENT_SANDBOX) #include "mozilla/Preferences.h" #include "nsAppDirectoryServiceDefs.h" #include "nsDirectoryService.h" #include "nsDirectoryServiceDefs.h" #endif using mozilla::ipc::IOThreadChild; namespace mozilla { namespace dom { #if defined(XP_WIN) && defined(MOZ_CONTENT_SANDBOX) static bool IsSandboxTempDirRequired() { // On Windows, a sandbox-writable temp directory is only used // for Vista or later with sandbox pref level >= 1. return (IsVistaOrLater() && (Preferences::GetInt("security.sandbox.content.level") >= 1)); } static void SetTmpEnvironmentVariable(nsIFile* aValue) { // Save the TMP environment variable so that is is picked up by GetTempPath(). // Note that we specifically write to the TMP variable, as that is the first // variable that is checked by GetTempPath() to determine its output. nsAutoString fullTmpPath; nsresult rv = aValue->GetPath(fullTmpPath); if (NS_WARN_IF(NS_FAILED(rv))) { return; } Unused << NS_WARN_IF(!SetEnvironmentVariableW(L"TMP", fullTmpPath.get())); // We also set TEMP in case there is naughty third-party code that is // referencing the environment variable directly. Unused << NS_WARN_IF(!SetEnvironmentVariableW(L"TEMP", fullTmpPath.get())); } #endif #if defined(XP_MACOSX) && defined(MOZ_CONTENT_SANDBOX) static bool IsSandboxTempDirRequired() { // On OSX, use the sandbox-writable temp when the pref level >= 1. return (Preferences::GetInt("security.sandbox.content.level") >= 1); } static void SetTmpEnvironmentVariable(nsIFile* aValue) { nsAutoCString fullTmpPath; nsresult rv = aValue->GetNativePath(fullTmpPath); if (NS_WARN_IF(NS_FAILED(rv))) { return; } Unused << NS_WARN_IF(setenv("TMPDIR", fullTmpPath.get(), 1) != 0); } #endif #if (defined(XP_WIN) || defined(XP_MACOSX)) && defined(MOZ_CONTENT_SANDBOX) static void SetUpSandboxEnvironment() { MOZ_ASSERT(nsDirectoryService::gService, "SetUpSandboxEnvironment relies on nsDirectoryService being initialized"); if (!IsSandboxTempDirRequired()) { return; } nsCOMPtr sandboxedContentTemp; nsresult rv = nsDirectoryService::gService->Get(NS_APP_CONTENT_PROCESS_TEMP_DIR, NS_GET_IID(nsIFile), getter_AddRefs(sandboxedContentTemp)); if (NS_WARN_IF(NS_FAILED(rv))) { return; } // Change the gecko defined temp directory to our sandbox-writable one. // Undefine returns a failure if the property is not already set. Unused << nsDirectoryService::gService->Undefine(NS_OS_TEMP_DIR); rv = nsDirectoryService::gService->Set(NS_OS_TEMP_DIR, sandboxedContentTemp); if (NS_WARN_IF(NS_FAILED(rv))) { return; } SetTmpEnvironmentVariable(sandboxedContentTemp); } #endif void ContentProcess::SetAppDir(const nsACString& aPath) { mXREEmbed.SetAppDir(aPath); } #if defined(XP_MACOSX) && defined(MOZ_CONTENT_SANDBOX) void ContentProcess::SetProfile(const nsACString& aProfile) { bool flag; nsresult rv = XRE_GetFileFromPath(aProfile.BeginReading(), getter_AddRefs(mProfileDir)); if (NS_FAILED(rv) || NS_FAILED(mProfileDir->Exists(&flag)) || !flag) { NS_WARNING("Invalid profile directory passed to content process."); mProfileDir = nullptr; } } #endif bool ContentProcess::Init() { mContent.Init(IOThreadChild::message_loop(), ParentPid(), IOThreadChild::channel()); mXREEmbed.Start(); mContent.InitXPCOM(); mContent.InitGraphicsDeviceData(); #if (defined(XP_MACOSX)) && defined(MOZ_CONTENT_SANDBOX) mContent.SetProfileDir(mProfileDir); #endif #if (defined(XP_WIN) || defined(XP_MACOSX)) && defined(MOZ_CONTENT_SANDBOX) SetUpSandboxEnvironment(); #endif return true; } // Note: CleanUp() never gets called in non-debug builds because we exit early // in ContentChild::ActorDestroy(). void ContentProcess::CleanUp() { mXREEmbed.Stop(); } } // namespace dom } // namespace mozilla