/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/PGamepadTestChannelParent.h" #ifndef mozilla_dom_GamepadTestChannelParent_h_ #define mozilla_dom_GamepadTestChannelParent_h_ namespace mozilla { namespace dom { class GamepadTestChannelParent final : public PGamepadTestChannelParent { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadTestChannelParent) GamepadTestChannelParent() : mShuttingdown(false) {} virtual void ActorDestroy(ActorDestroyReason aWhy) override {} virtual bool RecvGamepadTestEvent(const uint32_t& aID, const GamepadChangeEvent& aGamepadEvent) override; virtual bool RecvShutdownChannel() override; private: ~GamepadTestChannelParent() {} bool mShuttingdown; }; }// namespace dom }// namespace mozilla #endif