<!-- /* ** Copyright (c) 2012 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the ** "Materials"), to deal in the Materials without restriction, including ** without limitation the rights to use, copy, modify, merge, publish, ** distribute, sublicense, and/or sell copies of the Materials, and to ** permit persons to whom the Materials are furnished to do so, subject to ** the following conditions: ** ** The above copyright notice and this permission notice shall be included ** in all copies or substantial portions of the Materials. ** ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. */ --> <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>WebGL instanceof test.</title> <link rel="stylesheet" href="../../resources/js-test-style.css"/> <script src="../../js/js-test-pre.js"></script> <script src="../../js/webgl-test-utils.js"> </script> </head> <body> <canvas id="canvas" width="2" height="2" style="width: 40px; height: 40px;"></canvas> <div id="description"></div> <div id="console"></div> <script id="vshader" type="x-shader/x-vertex"> attribute vec4 vPosition; varying vec2 texCoord; void main() { gl_Position = vPosition; } </script> <script id="fshader" type="x-shader/x-fragment"> precision mediump float; uniform vec4 color; void main() { gl_FragColor = color; } </script> <script> var contextVersion = 1; </script> <script src="../../js/tests/instanceof-test.js"></script> <script src="../../js/js-test-post.js"></script> </body> </html>