/* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ /** * Check that promoting multiple pause-lifetime actors to thread-lifetime actors * works as expected. */ var gDebuggee; var gClient; var gThreadClient; function run_test() { initTestDebuggerServer(); gDebuggee = addTestGlobal("test-grips"); gClient = new DebuggerClient(DebuggerServer.connectPipe()); gClient.connect().then(function () { attachTestTabAndResume(gClient, "test-grips", function (aResponse, aTabClient, aThreadClient) { gThreadClient = aThreadClient; test_thread_lifetime(); }); }); do_test_pending(); } function test_thread_lifetime() { gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { let actors = []; let last; for (let aGrip of aPacket.frame.arguments) { actors.push(aGrip.actor); last = aGrip.actor; } // Create thread-lifetime actors for these objects. gThreadClient.threadGrips(actors, function (aResponse) { // Successful promotion won't return an error. do_check_eq(aResponse.error, undefined); gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { // Verify that the promoted actors are returned again. actors.forEach(function (actor, i) { do_check_eq(actor, aPacket.frame.arguments[i].actor); }); // Now that we've resumed, release the thread-lifetime grips. gThreadClient.releaseMany(actors, function (aResponse) { // Successful release won't return an error. do_check_eq(aResponse.error, undefined); gClient.request({ to: last, type: "bogusRequest" }, function (aResponse) { do_check_eq(aResponse.error, "noSuchActor"); gThreadClient.resume(function (aResponse) { finishClient(gClient); }); }); }); }); gThreadClient.resume(); }); }); gDebuggee.eval("(" + function () { function stopMe(arg1, arg2, arg3) { debugger; debugger; } stopMe({obj: 1}, {obj: 2}, {obj: 3}); } + ")()"); }