/* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ /** * Verify that we get a frame actor along with a debugger statement. */ var gDebuggee; var gClient; var gThreadClient; function run_test() { initTestDebuggerServer(); gDebuggee = addTestGlobal("test-stack"); gClient = new DebuggerClient(DebuggerServer.connectPipe()); gClient.connect().then(function () { attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) { gThreadClient = aThreadClient; test_pause_frame(); }); }); do_test_pending(); } function test_pause_frame() { gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { do_check_true(!!aPacket.frame); do_check_true(!!aPacket.frame.actor); do_check_eq(aPacket.frame.callee.name, "stopMe"); gThreadClient.resume(function () { finishClient(gClient); }); }); gDebuggee.eval("(" + function () { function stopMe() { debugger; } stopMe(); } + ")()"); }