/* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ /** * Check conditional breakpoint when condition evaluates to false. */ var gDebuggee; var gClient; var gThreadClient; function run_test() { initTestDebuggerServer(); gDebuggee = addTestGlobal("test-conditional-breakpoint"); gClient = new DebuggerClient(DebuggerServer.connectPipe()); gClient.connect().then(function () { attachTestTabAndResume(gClient, "test-conditional-breakpoint", function (aResponse, aTabClient, aThreadClient) { gThreadClient = aThreadClient; test_simple_breakpoint(); }); }); do_test_pending(); } function test_simple_breakpoint() { gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { let source = gThreadClient.source(aPacket.frame.where.source); source.setBreakpoint({ line: 3, condition: "a === 2" }, function (aResponse, bpClient) { gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { // Check the return value. do_check_eq(aPacket.why.type, "debuggerStatement"); do_check_eq(aPacket.frame.where.line, 4); // Remove the breakpoint. bpClient.remove(function (aResponse) { gThreadClient.resume(function () { finishClient(gClient); }); }); }); // Continue until the breakpoint is hit. gThreadClient.resume(); }); }); Components.utils.evalInSandbox("debugger;\n" + // 1 "var a = 1;\n" + // 2 "var b = 2;\n" + // 3 "debugger;", // 4 gDebuggee, "1.8", "test.js", 1); }