/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

"use strict";

const { Ci, Cu } = require("chrome");
const DevToolsUtils = require("devtools/shared/DevToolsUtils");
const { assert, fetch } = DevToolsUtils;
const EventEmitter = require("devtools/shared/event-emitter");
const { OriginalLocation, GeneratedLocation } = require("devtools/server/actors/common");
const { resolve } = require("promise");
const { joinURI } = require("devtools/shared/path");

loader.lazyRequireGetter(this, "SourceActor", "devtools/server/actors/source", true);
loader.lazyRequireGetter(this, "isEvalSource", "devtools/server/actors/source", true);
loader.lazyRequireGetter(this, "SourceMapConsumer", "source-map", true);
loader.lazyRequireGetter(this, "SourceMapGenerator", "source-map", true);

/**
 * Manages the sources for a thread. Handles source maps, locations in the
 * sources, etc for ThreadActors.
 */
function TabSources(threadActor, allowSourceFn = () => true) {
  EventEmitter.decorate(this);

  this._thread = threadActor;
  this._useSourceMaps = true;
  this._autoBlackBox = true;
  this._anonSourceMapId = 1;
  this.allowSource = source => {
    return !isHiddenSource(source) && allowSourceFn(source);
  };

  this.blackBoxedSources = new Set();
  this.prettyPrintedSources = new Map();
  this.neverAutoBlackBoxSources = new Set();

  // generated Debugger.Source -> promise of SourceMapConsumer
  this._sourceMaps = new Map();
  // sourceMapURL -> promise of SourceMapConsumer
  this._sourceMapCache = Object.create(null);
  // Debugger.Source -> SourceActor
  this._sourceActors = new Map();
  // url -> SourceActor
  this._sourceMappedSourceActors = Object.create(null);
}

/**
 * Matches strings of the form "foo.min.js" or "foo-min.js", etc. If the regular
 * expression matches, we can be fairly sure that the source is minified, and
 * treat it as such.
 */
const MINIFIED_SOURCE_REGEXP = /\bmin\.js$/;

TabSources.prototype = {
  /**
   * Update preferences and clear out existing sources
   */
  setOptions: function (options) {
    let shouldReset = false;

    if ("useSourceMaps" in options) {
      shouldReset = true;
      this._useSourceMaps = options.useSourceMaps;
    }

    if ("autoBlackBox" in options) {
      shouldReset = true;
      this._autoBlackBox = options.autoBlackBox;
    }

    if (shouldReset) {
      this.reset();
    }
  },

  /**
   * Clear existing sources so they are recreated on the next access.
   *
   * @param Object opts
   *        Specify { sourceMaps: true } if you also want to clear
   *        the source map cache (usually done on reload).
   */
  reset: function (opts = {}) {
    this._sourceActors = new Map();
    this._sourceMaps = new Map();
    this._sourceMappedSourceActors = Object.create(null);

    if (opts.sourceMaps) {
      this._sourceMapCache = Object.create(null);
    }
  },

  /**
   * Return the source actor representing the `source` (or
   * `originalUrl`), creating one if none exists already. May return
   * null if the source is disallowed.
   *
   * @param Debugger.Source source
   *        The source to make an actor for
   * @param String originalUrl
   *        The original source URL of a sourcemapped source
   * @param optional Debguger.Source generatedSource
   *        The generated source that introduced this source via source map,
   *        if any.
   * @param optional String contentType
   *        The content type of the source, if immediately available.
   * @returns a SourceActor representing the source or null.
   */
  source: function ({ source, originalUrl, generatedSource,
                       isInlineSource, contentType }) {
    assert(source || (originalUrl && generatedSource),
           "TabSources.prototype.source needs an originalUrl or a source");

    if (source) {
      // If a source is passed, we are creating an actor for a real
      // source, which may or may not be sourcemapped.

      if (!this.allowSource(source)) {
        return null;
      }

      // It's a hack, but inline HTML scripts each have real sources,
      // but we want to represent all of them as one source as the
      // HTML page. The actor representing this fake HTML source is
      // stored in this array, which always has a URL, so check it
      // first.
      if (source.url in this._sourceMappedSourceActors) {
        return this._sourceMappedSourceActors[source.url];
      }

      if (isInlineSource) {
        // If it's an inline source, the fake HTML source hasn't been
        // created yet (would have returned above), so flip this source
        // into a sourcemapped state by giving it an `originalUrl` which
        // is the HTML url.
        originalUrl = source.url;
        source = null;
      }
      else if (this._sourceActors.has(source)) {
        return this._sourceActors.get(source);
      }
    }
    else if (originalUrl) {
      // Not all "original" scripts are distinctly separate from the
      // generated script. Pretty-printed sources have a sourcemap for
      // themselves, so we need to make sure there a real source
      // doesn't already exist with this URL.
      for (let [source, actor] of this._sourceActors) {
        if (source.url === originalUrl) {
          return actor;
        }
      }

      if (originalUrl in this._sourceMappedSourceActors) {
        return this._sourceMappedSourceActors[originalUrl];
      }
    }

    let actor = new SourceActor({
      thread: this._thread,
      source: source,
      originalUrl: originalUrl,
      generatedSource: generatedSource,
      isInlineSource: isInlineSource,
      contentType: contentType
    });

    let sourceActorStore = this._thread.sourceActorStore;
    var id = sourceActorStore.getReusableActorId(source, originalUrl);
    if (id) {
      actor.actorID = id;
    }

    this._thread.threadLifetimePool.addActor(actor);
    sourceActorStore.setReusableActorId(source, originalUrl, actor.actorID);

    if (this._autoBlackBox &&
        !this.neverAutoBlackBoxSources.has(actor.url) &&
        this._isMinifiedURL(actor.url)) {

      this.blackBox(actor.url);
      this.neverAutoBlackBoxSources.add(actor.url);
    }

    if (source) {
      this._sourceActors.set(source, actor);
    }
    else {
      this._sourceMappedSourceActors[originalUrl] = actor;
    }

    this._emitNewSource(actor);
    return actor;
  },

  _emitNewSource: function (actor) {
    if (!actor.source) {
      // Always notify if we don't have a source because that means
      // it's something that has been sourcemapped, or it represents
      // the HTML file that contains inline sources.
      this.emit("newSource", actor);
    }
    else {
      // If sourcemapping is enabled and a source has sourcemaps, we
      // create `SourceActor` instances for both the original and
      // generated sources. The source actors for the generated
      // sources are only for internal use, however; breakpoints are
      // managed by these internal actors. We only want to notify the
      // user of the original sources though, so if the actor has a
      // `Debugger.Source` instance and a valid source map (meaning
      // it's a generated source), don't send the notification.
      this.fetchSourceMap(actor.source).then(map => {
        if (!map) {
          this.emit("newSource", actor);
        }
      });
    }
  },

  getSourceActor: function (source) {
    if (source.url in this._sourceMappedSourceActors) {
      return this._sourceMappedSourceActors[source.url];
    }

    if (this._sourceActors.has(source)) {
      return this._sourceActors.get(source);
    }

    throw new Error("getSource: could not find source actor for " +
                    (source.url || "source"));
  },

  getSourceActorByURL: function (url) {
    if (url) {
      for (let [source, actor] of this._sourceActors) {
        if (source.url === url) {
          return actor;
        }
      }

      if (url in this._sourceMappedSourceActors) {
        return this._sourceMappedSourceActors[url];
      }
    }

    throw new Error("getSourceActorByURL: could not find source for " + url);
    return null;
  },

  /**
   * Returns true if the URL likely points to a minified resource, false
   * otherwise.
   *
   * @param String aURL
   *        The URL to test.
   * @returns Boolean
   */
  _isMinifiedURL: function (aURL) {
    if (!aURL) {
      return false;
    }

    try {
      let url = new URL(aURL);
      let pathname = url.pathname;
      return MINIFIED_SOURCE_REGEXP.test(pathname.slice(pathname.lastIndexOf("/") + 1));
    } catch (e) {
      // Not a valid URL so don't try to parse out the filename, just test the
      // whole thing with the minified source regexp.
      return MINIFIED_SOURCE_REGEXP.test(aURL);
    }
  },

  /**
   * Create a source actor representing this source. This ignores
   * source mapping and always returns an actor representing this real
   * source. Use `createSourceActors` if you want to respect source maps.
   *
   * @param Debugger.Source aSource
   *        The source instance to create an actor for.
   * @returns SourceActor
   */
  createNonSourceMappedActor: function (aSource) {
    // Don't use getSourceURL because we don't want to consider the
    // displayURL property if it's an eval source. We only want to
    // consider real URLs, otherwise if there is a URL but it's
    // invalid the code below will not set the content type, and we
    // will later try to fetch the contents of the URL to figure out
    // the content type, but it's a made up URL for eval sources.
    let url = isEvalSource(aSource) ? null : aSource.url;
    let spec = { source: aSource };

    // XXX bug 915433: We can't rely on Debugger.Source.prototype.text
    // if the source is an HTML-embedded <script> tag. Since we don't
    // have an API implemented to detect whether this is the case, we
    // need to be conservative and only treat valid js files as real
    // sources. Otherwise, use the `originalUrl` property to treat it
    // as an HTML source that manages multiple inline sources.

    // Assume the source is inline if the element that introduced it is not a
    // script element, or does not have a src attribute.
    let element = aSource.element ? aSource.element.unsafeDereference() : null;
    if (element && (element.tagName !== "SCRIPT" || !element.hasAttribute("src"))) {
      spec.isInlineSource = true;
    } else if (aSource.introductionType === "wasm") {
      // Wasm sources are not JavaScript. Give them their own content-type.
      spec.contentType = "text/wasm";
    } else {
      if (url) {
        // There are a few special URLs that we know are JavaScript:
        // inline `javascript:` and code coming from the console
        if (url.indexOf("Scratchpad/") === 0 ||
            url.indexOf("javascript:") === 0 ||
            url === "debugger eval code") {
          spec.contentType = "text/javascript";
        } else {
          try {
            let pathname = new URL(url).pathname;
            let filename = pathname.slice(pathname.lastIndexOf("/") + 1);
            let index = filename.lastIndexOf(".");
            let extension = index >= 0 ? filename.slice(index + 1) : "";
            if (extension === "xml") {
              // XUL inline scripts may not correctly have the
              // `source.element` property, so do a blunt check here if
              // it's an xml page.
              spec.isInlineSource = true;
            }
            else if (extension === "js") {
              spec.contentType = "text/javascript";
            }
          } catch (e) {
            // This only needs to be here because URL is not yet exposed to
            // workers. (BUG 1258892)
            const filename = url;
            const index = filename.lastIndexOf(".");
            const extension = index >= 0 ? filename.slice(index + 1) : "";
            if (extension === "js") {
              spec.contentType = "text/javascript";
            }
          }
        }
      }
      else {
        // Assume the content is javascript if there's no URL
        spec.contentType = "text/javascript";
      }
    }

    return this.source(spec);
  },

  /**
   * This is an internal function that returns a promise of an array
   * of source actors representing all the source mapped sources of
   * `aSource`, or `null` if the source is not sourcemapped or
   * sourcemapping is disabled. Users should call `createSourceActors`
   * instead of this.
   *
   * @param Debugger.Source aSource
   *        The source instance to create actors for.
   * @return Promise of an array of source actors
   */
  _createSourceMappedActors: function (aSource) {
    if (!this._useSourceMaps || !aSource.sourceMapURL) {
      return resolve(null);
    }

    return this.fetchSourceMap(aSource)
      .then(map => {
        if (map) {
          return map.sources.map(s => {
            return this.source({ originalUrl: s, generatedSource: aSource });
          }).filter(isNotNull);
        }
        return null;
      });
  },

  /**
   * Creates the source actors representing the appropriate sources
   * of `aSource`. If sourcemapped, returns actors for all of the original
   * sources, otherwise returns a 1-element array with the actor for
   * `aSource`.
   *
   * @param Debugger.Source aSource
   *        The source instance to create actors for.
   * @param Promise of an array of source actors
   */
  createSourceActors: function (aSource) {
    return this._createSourceMappedActors(aSource).then(actors => {
      let actor = this.createNonSourceMappedActor(aSource);
      return (actors || [actor]).filter(isNotNull);
    });
  },

  /**
   * Return a promise of a SourceMapConsumer for the source map for
   * `aSource`; if we already have such a promise extant, return that.
   * This will fetch the source map if we don't have a cached object
   * and source maps are enabled (see `_fetchSourceMap`).
   *
   * @param Debugger.Source aSource
   *        The source instance to get sourcemaps for.
   * @return Promise of a SourceMapConsumer
   */
  fetchSourceMap: function (aSource) {
    if (!this._useSourceMaps) {
      return resolve(null);
    }
    else if (this._sourceMaps.has(aSource)) {
      return this._sourceMaps.get(aSource);
    }
    else if (!aSource || !aSource.sourceMapURL) {
      return resolve(null);
    }

    let sourceMapURL = aSource.sourceMapURL;
    if (aSource.url) {
      sourceMapURL = joinURI(aSource.url, sourceMapURL);
    }
    let result = this._fetchSourceMap(sourceMapURL, aSource.url);

    // The promises in `_sourceMaps` must be the exact same instances
    // as returned by `_fetchSourceMap` for `clearSourceMapCache` to
    // work.
    this._sourceMaps.set(aSource, result);
    return result;
  },

  /**
   * Return a promise of a SourceMapConsumer for the source map for
   * `aSource`. The resolved result may be null if the source does not
   * have a source map or source maps are disabled.
   */
  getSourceMap: function (aSource) {
    return resolve(this._sourceMaps.get(aSource));
  },

  /**
   * Set a SourceMapConsumer for the source map for
   * |aSource|.
   */
  setSourceMap: function (aSource, aMap) {
    this._sourceMaps.set(aSource, resolve(aMap));
  },

  /**
   * Return a promise of a SourceMapConsumer for the source map located at
   * |aAbsSourceMapURL|, which must be absolute. If there is already such a
   * promise extant, return it. This will not fetch if source maps are
   * disabled.
   *
   * @param string aAbsSourceMapURL
   *        The source map URL, in absolute form, not relative.
   * @param string aScriptURL
   *        When the source map URL is a data URI, there is no sourceRoot on the
   *        source map, and the source map's sources are relative, we resolve
   *        them from aScriptURL.
   */
  _fetchSourceMap: function (aAbsSourceMapURL, aSourceURL) {
    assert(this._useSourceMaps,
           "Cannot fetch sourcemaps if they are disabled");

    if (this._sourceMapCache[aAbsSourceMapURL]) {
      return this._sourceMapCache[aAbsSourceMapURL];
    }

    let fetching = fetch(aAbsSourceMapURL, { loadFromCache: false })
      .then(({ content }) => {
        let map = new SourceMapConsumer(content);
        this._setSourceMapRoot(map, aAbsSourceMapURL, aSourceURL);
        return map;
      })
      .then(null, error => {
        if (!DevToolsUtils.reportingDisabled) {
          DevToolsUtils.reportException("TabSources.prototype._fetchSourceMap", error);
        }
        return null;
      });
    this._sourceMapCache[aAbsSourceMapURL] = fetching;
    return fetching;
  },

  /**
   * Sets the source map's sourceRoot to be relative to the source map url.
   */
  _setSourceMapRoot: function (aSourceMap, aAbsSourceMapURL, aScriptURL) {
    // No need to do this fiddling if we won't be fetching any sources over the
    // wire.
    if (aSourceMap.hasContentsOfAllSources()) {
      return;
    }

    const base = this._dirname(
      aAbsSourceMapURL.indexOf("data:") === 0
        ? aScriptURL
        : aAbsSourceMapURL);
    aSourceMap.sourceRoot = aSourceMap.sourceRoot
      ? joinURI(base, aSourceMap.sourceRoot)
      : base;
  },

  _dirname: function (aPath) {
    let url = new URL(aPath);
    let href = url.href;
    return href.slice(0, href.lastIndexOf("/"));
  },

  /**
   * Clears the source map cache. Source maps are cached by URL so
   * they can be reused across separate Debugger instances (once in
   * this cache, they will never be reparsed again). They are
   * also cached by Debugger.Source objects for usefulness. By default
   * this just removes the Debugger.Source cache, but you can remove
   * the lower-level URL cache with the `hard` option.
   *
   * @param aSourceMapURL string
   *        The source map URL to uncache
   * @param opts object
   *        An object with the following properties:
   *        - hard: Also remove the lower-level URL cache, which will
   *          make us completely forget about the source map.
   */
  clearSourceMapCache: function (aSourceMapURL, opts = { hard: false }) {
    let oldSm = this._sourceMapCache[aSourceMapURL];

    if (opts.hard) {
      delete this._sourceMapCache[aSourceMapURL];
    }

    if (oldSm) {
      // Clear out the current cache so all sources will get the new one
      for (let [source, sm] of this._sourceMaps.entries()) {
        if (sm === oldSm) {
          this._sourceMaps.delete(source);
        }
      }
    }
  },

  /*
   * Forcefully change the source map of a source, changing the
   * sourceMapURL and installing the source map in the cache. This is
   * necessary to expose changes across Debugger instances
   * (pretty-printing is the use case). Generate a random url if one
   * isn't specified, allowing you to set "anonymous" source maps.
   *
   * @param aSource Debugger.Source
   *        The source to change the sourceMapURL property
   * @param aUrl string
   *        The source map URL (optional)
   * @param aMap SourceMapConsumer
   *        The source map instance
   */
  setSourceMapHard: function (aSource, aUrl, aMap) {
    let url = aUrl;
    if (!url) {
      // This is a littly hacky, but we want to forcefully set a
      // sourcemap regardless of sourcemap settings. We want to
      // literally change the sourceMapURL so that all debuggers will
      // get this and pretty-printing will Just Work (Debugger.Source
      // instances are per-debugger, so we can't key off that). To
      // avoid tons of work serializing the sourcemap into a data url,
      // just make a fake URL and stick the sourcemap there.
      url = "internal://sourcemap" + (this._anonSourceMapId++) + "/";
    }
    aSource.sourceMapURL = url;

    // Forcefully set the sourcemap cache. This will be used even if
    // sourcemaps are disabled.
    this._sourceMapCache[url] = resolve(aMap);
    this.emit("updatedSource", this.getSourceActor(aSource));
  },

  /**
   * Return the non-source-mapped location of the given Debugger.Frame. If the
   * frame does not have a script, the location's properties are all null.
   *
   * @param Debugger.Frame aFrame
   *        The frame whose location we are getting.
   * @returns Object
   *          Returns an object of the form { source, line, column }
   */
  getFrameLocation: function (aFrame) {
    if (!aFrame || !aFrame.script) {
      return new GeneratedLocation();
    }
    let {lineNumber, columnNumber} =
        aFrame.script.getOffsetLocation(aFrame.offset);
    return new GeneratedLocation(
      this.createNonSourceMappedActor(aFrame.script.source),
      lineNumber,
      columnNumber
    );
  },

  /**
   * Returns a promise of the location in the original source if the source is
   * source mapped, otherwise a promise of the same location. This can
   * be called with a source from *any* Debugger instance and we make
   * sure to that it works properly, reusing source maps if already
   * fetched. Use this from any actor that needs sourcemapping.
   */
  getOriginalLocation: function (generatedLocation) {
    let {
      generatedSourceActor,
      generatedLine,
      generatedColumn
    } = generatedLocation;
    let source = generatedSourceActor.source;
    let url = source ? source.url : generatedSourceActor._originalUrl;

    // In certain scenarios the source map may have not been fetched
    // yet (or at least tied to this Debugger.Source instance), so use
    // `fetchSourceMap` instead of `getSourceMap`. This allows this
    // function to be called from anywere (across debuggers) and it
    // should just automatically work.
    return this.fetchSourceMap(source).then(map => {
      if (map) {
        let {
          source: originalUrl,
          line: originalLine,
          column: originalColumn,
          name: originalName
        } = map.originalPositionFor({
          line: generatedLine,
          column: generatedColumn == null ? Infinity : generatedColumn
        });

        // Since the `Debugger.Source` instance may come from a
        // different `Debugger` instance (any actor can call this
        // method), we can't rely on any of the source discovery
        // setup (`_discoverSources`, etc) to have been run yet. So
        // we have to assume that the actor may not already exist,
        // and we might need to create it, so use `source` and give
        // it the required parameters for a sourcemapped source.
        return new OriginalLocation(
          originalUrl ? this.source({
            originalUrl: originalUrl,
            generatedSource: source
          }) : null,
          originalLine,
          originalColumn,
          originalName
        );
      }

      // No source map
      return OriginalLocation.fromGeneratedLocation(generatedLocation);
    });
  },

  getAllGeneratedLocations: function (originalLocation) {
    let {
      originalSourceActor,
      originalLine,
      originalColumn
    } = originalLocation;

    let source = (originalSourceActor.source ||
                  originalSourceActor.generatedSource);

    return this.fetchSourceMap(source).then((map) => {
      if (map) {
        map.computeColumnSpans();

        return map.allGeneratedPositionsFor({
          source: originalSourceActor.url,
          line: originalLine,
          column: originalColumn
        }).map(({ line, column, lastColumn }) => {
          return new GeneratedLocation(
            this.createNonSourceMappedActor(source),
            line,
            column,
            lastColumn
          );
        });
      }

      return [GeneratedLocation.fromOriginalLocation(originalLocation)];
    });
  },


  /**
   * Returns a promise of the location in the generated source corresponding to
   * the original source and line given.
   *
   * When we pass a script S representing generated code to `sourceMap`,
   * above, that returns a promise P. The process of resolving P populates
   * the tables this function uses; thus, it won't know that S's original
   * source URLs map to S until P is resolved.
   */
  getGeneratedLocation: function (originalLocation) {
    let { originalSourceActor } = originalLocation;

    // Both original sources and normal sources could have sourcemaps,
    // because normal sources can be pretty-printed which generates a
    // sourcemap for itself. Check both of the source properties to make it work
    // for both kinds of sources.
    let source = originalSourceActor.source || originalSourceActor.generatedSource;

    // See comment about `fetchSourceMap` in `getOriginalLocation`.
    return this.fetchSourceMap(source).then((map) => {
      if (map) {
        let {
          originalLine,
          originalColumn
        } = originalLocation;

        let {
          line: generatedLine,
          column: generatedColumn
        } = map.generatedPositionFor({
          source: originalSourceActor.url,
          line: originalLine,
          column: originalColumn == null ? 0 : originalColumn,
          bias: SourceMapConsumer.LEAST_UPPER_BOUND
        });

        return new GeneratedLocation(
          this.createNonSourceMappedActor(source),
          generatedLine,
          generatedColumn
        );
      }

      return GeneratedLocation.fromOriginalLocation(originalLocation);
    });
  },

  /**
   * Returns true if URL for the given source is black boxed.
   *
   * @param aURL String
   *        The URL of the source which we are checking whether it is black
   *        boxed or not.
   */
  isBlackBoxed: function (aURL) {
    return this.blackBoxedSources.has(aURL);
  },

  /**
   * Add the given source URL to the set of sources that are black boxed.
   *
   * @param aURL String
   *        The URL of the source which we are black boxing.
   */
  blackBox: function (aURL) {
    this.blackBoxedSources.add(aURL);
  },

  /**
   * Remove the given source URL to the set of sources that are black boxed.
   *
   * @param aURL String
   *        The URL of the source which we are no longer black boxing.
   */
  unblackBox: function (aURL) {
    this.blackBoxedSources.delete(aURL);
  },

  /**
   * Returns true if the given URL is pretty printed.
   *
   * @param aURL String
   *        The URL of the source that might be pretty printed.
   */
  isPrettyPrinted: function (aURL) {
    return this.prettyPrintedSources.has(aURL);
  },

  /**
   * Add the given URL to the set of sources that are pretty printed.
   *
   * @param aURL String
   *        The URL of the source to be pretty printed.
   */
  prettyPrint: function (aURL, aIndent) {
    this.prettyPrintedSources.set(aURL, aIndent);
  },

  /**
   * Return the indent the given URL was pretty printed by.
   */
  prettyPrintIndent: function (aURL) {
    return this.prettyPrintedSources.get(aURL);
  },

  /**
   * Remove the given URL from the set of sources that are pretty printed.
   *
   * @param aURL String
   *        The URL of the source that is no longer pretty printed.
   */
  disablePrettyPrint: function (aURL) {
    this.prettyPrintedSources.delete(aURL);
  },

  iter: function () {
    let actors = Object.keys(this._sourceMappedSourceActors).map(k => {
      return this._sourceMappedSourceActors[k];
    });
    for (let actor of this._sourceActors.values()) {
      if (!this._sourceMaps.has(actor.source)) {
        actors.push(actor);
      }
    }
    return actors;
  }
};

/*
 * Checks if a source should never be displayed to the user because
 * it's either internal or we don't support in the UI yet.
 */
function isHiddenSource(aSource) {
  // Ignore the internal Function.prototype script
  return aSource.text === "() {\n}";
}

/**
 * Returns true if its argument is not null.
 */
function isNotNull(aThing) {
  return aThing !== null;
}

exports.TabSources = TabSources;
exports.isHiddenSource = isHiddenSource;