/* vim: set ts=2 et sw=2 tw=80: */ /* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ "use strict"; function test() { waitForExplicitFinish(); setup((ed, win) => { let simpleProg = "function foo() {\n let i = 1;\n let j = 2;\n " + "return bar;\n}"; ed.setText(simpleProg); // Move first line up ed.setCursor({ line: 0, ch: 0 }); ed.moveLineUp(); is(ed.getText(0), "function foo() {", "getText(num)"); ch(ed.getCursor(), { line: 0, ch: 0 }, "getCursor"); // Move last line down ed.setCursor({ line: 4, ch: 0 }); ed.moveLineDown(); is(ed.getText(4), "}", "getText(num)"); ch(ed.getCursor(), { line: 4, ch: 0 }, "getCursor"); // Move line 2 up ed.setCursor({ line: 1, ch: 5}); ed.moveLineUp(); is(ed.getText(0), " let i = 1;", "getText(num)"); is(ed.getText(1), "function foo() {", "getText(num)"); ch(ed.getCursor(), { line: 0, ch: 5 }, "getCursor"); // Undo previous move by moving line 1 down ed.moveLineDown(); is(ed.getText(0), "function foo() {", "getText(num)"); is(ed.getText(1), " let i = 1;", "getText(num)"); ch(ed.getCursor(), { line: 1, ch: 5 }, "getCursor"); // Move line 2 and 3 up ed.setSelection({ line: 1, ch: 0 }, { line: 2, ch: 0 }); ed.moveLineUp(); is(ed.getText(0), " let i = 1;", "getText(num)"); is(ed.getText(1), " let j = 2;", "getText(num)"); is(ed.getText(2), "function foo() {", "getText(num)"); ch(ed.getCursor("start"), { line: 0, ch: 0 }, "getCursor(string)"); ch(ed.getCursor("end"), { line: 1, ch: 0 }, "getCursor(string)"); // Move line 1 to 3 down twice ed.dropSelection(); ed.setSelection({ line: 0, ch: 7 }, { line: 2, ch: 5 }); ed.moveLineDown(); ed.moveLineDown(); is(ed.getText(0), " return bar;", "getText(num)"); is(ed.getText(1), "}", "getText(num)"); is(ed.getText(2), " let i = 1;", "getText(num)"); is(ed.getText(3), " let j = 2;", "getText(num)"); is(ed.getText(4), "function foo() {", "getText(num)"); ch(ed.getCursor("start"), { line: 2, ch: 7 }, "getCursor(string)"); ch(ed.getCursor("end"), { line: 4, ch: 5 }, "getCursor(string)"); teardown(ed, win); }); }