/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* eslint no-unused-vars: [2, {"vars": "local"}] */ /* import-globals-from ../../test/head.js */ "use strict"; // Import the inspector's head.js first (which itself imports shared-head.js). Services.scriptloader.loadSubScript( "chrome://mochitests/content/browser/devtools/client/inspector/test/head.js", this); var {getInplaceEditorForSpan: inplaceEditor} = require("devtools/client/shared/inplace-editor"); var clipboard = require("sdk/clipboard"); var {ActorRegistryFront} = require("devtools/shared/fronts/actor-registry"); // If a test times out we want to see the complete log and not just the last few // lines. SimpleTest.requestCompleteLog(); // Set the testing flag on DevToolsUtils and reset it when the test ends flags.testing = true; registerCleanupFunction(() => { flags.testing = false; }); // Clear preferences that may be set during the course of tests. registerCleanupFunction(() => { Services.prefs.clearUserPref("devtools.inspector.htmlPanelOpen"); Services.prefs.clearUserPref("devtools.inspector.sidebarOpen"); Services.prefs.clearUserPref("devtools.markup.pagesize"); Services.prefs.clearUserPref("dom.webcomponents.enabled"); Services.prefs.clearUserPref("devtools.inspector.showAllAnonymousContent"); }); /** * Some tests may need to import one or more of the test helper scripts. * A test helper script is simply a js file that contains common test code that * is either not common-enough to be in head.js, or that is located in a * separate directory. * The script will be loaded synchronously and in the test's scope. * @param {String} filePath The file path, relative to the current directory. * Examples: * - "helper_attributes_test_runner.js" * - "../../../commandline/test/helpers.js" */ function loadHelperScript(filePath) { let testDir = gTestPath.substr(0, gTestPath.lastIndexOf("/")); Services.scriptloader.loadSubScript(testDir + "/" + filePath, this); } /** * Reload the current page * @return a promise that resolves when the inspector has emitted the event * new-root */ function reloadPage(inspector, testActor) { info("Reloading the page"); let newRoot = inspector.once("new-root"); testActor.reload(); return newRoot; } /** * Get the MarkupContainer object instance that corresponds to the given * NodeFront * @param {NodeFront} nodeFront * @param {InspectorPanel} inspector The instance of InspectorPanel currently * loaded in the toolbox * @return {MarkupContainer} */ function getContainerForNodeFront(nodeFront, {markup}) { return markup.getContainer(nodeFront); } /** * Get the MarkupContainer object instance that corresponds to the given * selector * @param {String|NodeFront} selector * @param {InspectorPanel} inspector The instance of InspectorPanel currently * loaded in the toolbox * @return {MarkupContainer} */ var getContainerForSelector = Task.async(function* (selector, inspector) { info("Getting the markup-container for node " + selector); let nodeFront = yield getNodeFront(selector, inspector); let container = getContainerForNodeFront(nodeFront, inspector); info("Found markup-container " + container); return container; }); /** * Retrieve the nodeValue for the firstChild of a provided selector on the content page. * * @param {String} selector * @param {TestActorFront} testActor The current TestActorFront instance. * @return {String} the nodeValue of the first */ function* getFirstChildNodeValue(selector, testActor) { let nodeValue = yield testActor.eval(` content.document.querySelector("${selector}").firstChild.nodeValue; `); return nodeValue; } /** * Using the markupview's _waitForChildren function, wait for all queued * children updates to be handled. * @param {InspectorPanel} inspector The instance of InspectorPanel currently * loaded in the toolbox * @return a promise that resolves when all queued children updates have been * handled */ function waitForChildrenUpdated({markup}) { info("Waiting for queued children updates to be handled"); let def = defer(); markup._waitForChildren().then(() => { executeSoon(def.resolve); }); return def.promise; } /** * Simulate a click on the markup-container (a line in the markup-view) * that corresponds to the selector passed. * @param {String|NodeFront} selector * @param {InspectorPanel} inspector The instance of InspectorPanel currently * loaded in the toolbox * @return {Promise} Resolves when the node has been selected. */ var clickContainer = Task.async(function* (selector, inspector) { info("Clicking on the markup-container for node " + selector); let nodeFront = yield getNodeFront(selector, inspector); let container = getContainerForNodeFront(nodeFront, inspector); let updated = container.selected ? promise.resolve() : inspector.once("inspector-updated"); EventUtils.synthesizeMouseAtCenter(container.tagLine, {type: "mousedown"}, inspector.markup.doc.defaultView); EventUtils.synthesizeMouseAtCenter(container.tagLine, {type: "mouseup"}, inspector.markup.doc.defaultView); return updated; }); /** * Focus a given editable element, enter edit mode, set value, and commit * @param {DOMNode} field The element that gets editable after receiving focus * and keypress * @param {String} value The string value to be set into the edited field * @param {InspectorPanel} inspector The instance of InspectorPanel currently * loaded in the toolbox */ function setEditableFieldValue(field, value, inspector) { field.focus(); EventUtils.sendKey("return", inspector.panelWin); let input = inplaceEditor(field).input; ok(input, "Found editable field for setting value: " + value); input.value = value; EventUtils.sendKey("return", inspector.panelWin); } /** * Focus the new-attribute inplace-editor field of a node's markup container * and enters the given text, then wait for it to be applied and the for the * node to mutates (when new attribute(s) is(are) created) * @param {String} selector The selector for the node to edit. * @param {String} text The new attribute text to be entered (e.g. "id='test'") * @param {InspectorPanel} inspector The instance of InspectorPanel currently * loaded in the toolbox * @return a promise that resolves when the node has mutated */ var addNewAttributes = Task.async(function* (selector, text, inspector) { info(`Entering text "${text}" in new attribute field for node ${selector}`); let container = yield focusNode(selector, inspector); ok(container, "The container for '" + selector + "' was found"); info("Listening for the markupmutation event"); let nodeMutated = inspector.once("markupmutation"); setEditableFieldValue(container.editor.newAttr, text, inspector); yield nodeMutated; }); /** * Checks that a node has the given attributes. * * @param {String} selector The selector for the node to check. * @param {Object} expected An object containing the attributes to check. * e.g. {id: "id1", class: "someclass"} * @param {TestActorFront} testActor The current TestActorFront instance. * * Note that node.getAttribute() returns attribute values provided by the HTML * parser. The parser only provides unescaped entities so & will return &. */ var assertAttributes = Task.async(function* (selector, expected, testActor) { let {attributes: actual} = yield testActor.getNodeInfo(selector); is(actual.length, Object.keys(expected).length, "The node " + selector + " has the expected number of attributes."); for (let attr in expected) { let foundAttr = actual.find(({name}) => name === attr); let foundValue = foundAttr ? foundAttr.value : undefined; ok(foundAttr, "The node " + selector + " has the attribute " + attr); is(foundValue, expected[attr], "The node " + selector + " has the correct " + attr + " attribute value"); } }); /** * Undo the last markup-view action and wait for the corresponding mutation to * occur * @param {InspectorPanel} inspector The instance of InspectorPanel currently * loaded in the toolbox * @return a promise that resolves when the markup-mutation has been treated or * rejects if no undo action is possible */ function undoChange(inspector) { let canUndo = inspector.markup.undo.canUndo(); ok(canUndo, "The last change in the markup-view can be undone"); if (!canUndo) { return promise.reject(); } let mutated = inspector.once("markupmutation"); inspector.markup.undo.undo(); return mutated; } /** * Redo the last markup-view action and wait for the corresponding mutation to * occur * @param {InspectorPanel} inspector The instance of InspectorPanel currently * loaded in the toolbox * @return a promise that resolves when the markup-mutation has been treated or * rejects if no redo action is possible */ function redoChange(inspector) { let canRedo = inspector.markup.undo.canRedo(); ok(canRedo, "The last change in the markup-view can be redone"); if (!canRedo) { return promise.reject(); } let mutated = inspector.once("markupmutation"); inspector.markup.undo.redo(); return mutated; } /** * Get the selector-search input box from the inspector panel * @return {DOMNode} */ function getSelectorSearchBox(inspector) { return inspector.panelWin.document.getElementById("inspector-searchbox"); } /** * Using the inspector panel's selector search box, search for a given selector. * The selector input string will be entered in the input field and the * keypress will be simulated. * This function won't wait for any events and is not async. It's up to callers * to subscribe to events and react accordingly. */ function searchUsingSelectorSearch(selector, inspector) { info("Entering \"" + selector + "\" into the selector-search input field"); let field = getSelectorSearchBox(inspector); field.focus(); field.value = selector; EventUtils.sendKey("return", inspector.panelWin); } /** * Check to see if the inspector menu items for editing are disabled. * Things like Edit As HTML, Delete Node, etc. * @param {NodeFront} nodeFront * @param {InspectorPanel} inspector * @param {Boolean} assert Should this function run assertions inline. * @return A promise that resolves with a boolean indicating whether * the menu items are disabled once the menu has been checked. */ var isEditingMenuDisabled = Task.async( function* (nodeFront, inspector, assert = true) { // To ensure clipboard contains something to paste. clipboard.set("

test

", "html"); yield selectNode(nodeFront, inspector); let allMenuItems = openContextMenuAndGetAllItems(inspector); let deleteMenuItem = allMenuItems.find(i => i.id === "node-menu-delete"); let editHTMLMenuItem = allMenuItems.find(i => i.id === "node-menu-edithtml"); let pasteHTMLMenuItem = allMenuItems.find(i => i.id === "node-menu-pasteouterhtml"); if (assert) { ok(deleteMenuItem.disabled, "Delete menu item is disabled"); ok(editHTMLMenuItem.disabled, "Edit HTML menu item is disabled"); ok(pasteHTMLMenuItem.disabled, "Paste HTML menu item is disabled"); } return deleteMenuItem.disabled && editHTMLMenuItem.disabled && pasteHTMLMenuItem.disabled; }); /** * Check to see if the inspector menu items for editing are enabled. * Things like Edit As HTML, Delete Node, etc. * @param {NodeFront} nodeFront * @param {InspectorPanel} inspector * @param {Boolean} assert Should this function run assertions inline. * @return A promise that resolves with a boolean indicating whether * the menu items are enabled once the menu has been checked. */ var isEditingMenuEnabled = Task.async( function* (nodeFront, inspector, assert = true) { // To ensure clipboard contains something to paste. clipboard.set("

test

", "html"); yield selectNode(nodeFront, inspector); let allMenuItems = openContextMenuAndGetAllItems(inspector); let deleteMenuItem = allMenuItems.find(i => i.id === "node-menu-delete"); let editHTMLMenuItem = allMenuItems.find(i => i.id === "node-menu-edithtml"); let pasteHTMLMenuItem = allMenuItems.find(i => i.id === "node-menu-pasteouterhtml"); if (assert) { ok(!deleteMenuItem.disabled, "Delete menu item is enabled"); ok(!editHTMLMenuItem.disabled, "Edit HTML menu item is enabled"); ok(!pasteHTMLMenuItem.disabled, "Paste HTML menu item is enabled"); } return !deleteMenuItem.disabled && !editHTMLMenuItem.disabled && !pasteHTMLMenuItem.disabled; }); /** * Wait for all current promises to be resolved. See this as executeSoon that * can be used with yield. */ function promiseNextTick() { let deferred = defer(); executeSoon(deferred.resolve); return deferred.promise; } /** * Collapses the current text selection in an input field and tabs to the next * field. */ function collapseSelectionAndTab(inspector) { // collapse selection and move caret to end EventUtils.sendKey("tab", inspector.panelWin); // next element EventUtils.sendKey("tab", inspector.panelWin); } /** * Collapses the current text selection in an input field and tabs to the * previous field. */ function collapseSelectionAndShiftTab(inspector) { // collapse selection and move caret to end EventUtils.synthesizeKey("VK_TAB", { shiftKey: true }, inspector.panelWin); // previous element EventUtils.synthesizeKey("VK_TAB", { shiftKey: true }, inspector.panelWin); } /** * Check that the current focused element is an attribute element in the markup * view. * @param {String} attrName The attribute name expected to be found * @param {Boolean} editMode Whether or not the attribute should be in edit mode */ function checkFocusedAttribute(attrName, editMode) { let focusedAttr = Services.focus.focusedElement; ok(focusedAttr, "Has a focused element"); let dataAttr = focusedAttr.parentNode.dataset.attr; is(dataAttr, attrName, attrName + " attribute editor is currently focused."); if (editMode) { // Using a multiline editor for attributes, the focused element should be a textarea. is(focusedAttr.tagName, "textarea", attrName + "is in edit mode"); } else { is(focusedAttr.tagName, "span", attrName + "is not in edit mode"); } } /** * Get attributes for node as how they are represented in editor. * * @param {String} selector * @param {InspectorPanel} inspector * @return {Promise} * A promise that resolves with an array of attribute names * (e.g. ["id", "class", "href"]) */ var getAttributesFromEditor = Task.async(function* (selector, inspector) { let nodeList = (yield getContainerForSelector(selector, inspector)) .tagLine.querySelectorAll("[data-attr]"); return [...nodeList].map(node => node.getAttribute("data-attr")); }); // The expand all operation of the markup-view calls itself recursively and // there's not one event we can wait for to know when it's done so use this // helper function to wait until all recursive children updates are done. function* waitForMultipleChildrenUpdates(inspector) { // As long as child updates are queued up while we wait for an update already // wait again if (inspector.markup._queuedChildUpdates && inspector.markup._queuedChildUpdates.size) { yield waitForChildrenUpdated(inspector); return yield waitForMultipleChildrenUpdates(inspector); } return undefined; } /** * Create an HTTP server that can be used to simulate custom requests within * a test. It is automatically cleaned up when the test ends, so no need to * call `destroy`. * * See https://developer.mozilla.org/en-US/docs/Httpd.js/HTTP_server_for_unit_tests * for more information about how to register handlers. * * The server can be accessed like: * * const server = createTestHTTPServer(); * let url = "http://localhost: " + server.identity.primaryPort + "/path"; * * @returns {HttpServer} */ function createTestHTTPServer() { const {HttpServer} = Cu.import("resource://testing-common/httpd.js", {}); let server = new HttpServer(); registerCleanupFunction(function* cleanup() { let destroyed = defer(); server.stop(() => { destroyed.resolve(); }); yield destroyed.promise; }); server.start(-1); return server; } /** * Registers new backend tab actor. * * @param {DebuggerClient} client RDP client object (toolbox.target.client) * @param {Object} options Configuration object with the following options: * * - moduleUrl {String}: URL of the module that contains actor implementation. * - prefix {String}: prefix of the actor. * - actorClass {ActorClassWithSpec}: Constructor object for the actor. * - frontClass {FrontClassWithSpec}: Constructor object for the front part * of the registered actor. * * @returns {Promise} A promise that is resolved when the actor is registered. * The resolved value has two properties: * * - registrar {ActorActor}: A handle to the registered actor that allows * unregistration. * - form {Object}: The JSON actor form provided by the server. */ function registerTabActor(client, options) { let moduleUrl = options.moduleUrl; return client.listTabs().then(response => { let config = { prefix: options.prefix, constructor: options.actorClass, type: { tab: true }, }; // Register the custom actor on the backend. let registry = ActorRegistryFront(client, response); return registry.registerActor(moduleUrl, config).then(registrar => { return client.getTab().then(tabResponse => ({ registrar: registrar, form: tabResponse.tab })); }); }); } /** * A helper for unregistering an existing backend actor. * * @param {ActorActor} registrar A handle to the registered actor * that has been received after registration. * @param {Front} Corresponding front object. * * @returns A promise that is resolved when the unregistration * has finished. */ function unregisterActor(registrar, front) { return front.detach().then(() => { return registrar.unregister(); }); } /** * Simulate dragging a MarkupContainer by calling its mousedown and mousemove * handlers. * @param {InspectorPanel} inspector The current inspector-panel instance. * @param {String|MarkupContainer} selector The selector to identify the node or * the MarkupContainer for this node. * @param {Number} xOffset Optional x offset to drag by. * @param {Number} yOffset Optional y offset to drag by. */ function* simulateNodeDrag(inspector, selector, xOffset = 10, yOffset = 10) { let container = typeof selector === "string" ? yield getContainerForSelector(selector, inspector) : selector; let rect = container.tagLine.getBoundingClientRect(); let scrollX = inspector.markup.doc.documentElement.scrollLeft; let scrollY = inspector.markup.doc.documentElement.scrollTop; info("Simulate mouseDown on element " + selector); container._onMouseDown({ target: container.tagLine, button: 0, pageX: scrollX + rect.x, pageY: scrollY + rect.y, stopPropagation: () => {}, preventDefault: () => {} }); // _onMouseDown selects the node, so make sure to wait for the // inspector-updated event if the current selection was different. if (inspector.selection.nodeFront !== container.node) { yield inspector.once("inspector-updated"); } info("Simulate mouseMove on element " + selector); container._onMouseMove({ pageX: scrollX + rect.x + xOffset, pageY: scrollY + rect.y + yOffset }); } /** * Simulate dropping a MarkupContainer by calling its mouseup handler. This is * meant to be called after simulateNodeDrag has been called. * @param {InspectorPanel} inspector The current inspector-panel instance. * @param {String|MarkupContainer} selector The selector to identify the node or * the MarkupContainer for this node. */ function* simulateNodeDrop(inspector, selector) { info("Simulate mouseUp on element " + selector); let container = typeof selector === "string" ? yield getContainerForSelector(selector, inspector) : selector; container._onMouseUp(); inspector.markup._onMouseUp(); } /** * Simulate drag'n'dropping a MarkupContainer by calling its mousedown, * mousemove and mouseup handlers. * @param {InspectorPanel} inspector The current inspector-panel instance. * @param {String|MarkupContainer} selector The selector to identify the node or * the MarkupContainer for this node. * @param {Number} xOffset Optional x offset to drag by. * @param {Number} yOffset Optional y offset to drag by. */ function* simulateNodeDragAndDrop(inspector, selector, xOffset, yOffset) { yield simulateNodeDrag(inspector, selector, xOffset, yOffset); yield simulateNodeDrop(inspector, selector); } /** * Waits until the element has not scrolled for 30 consecutive frames. */ function* waitForScrollStop(doc) { let el = doc.documentElement; let win = doc.defaultView; let lastScrollTop = el.scrollTop; let stopFrameCount = 0; while (stopFrameCount < 30) { // Wait for a frame. yield new Promise(resolve => win.requestAnimationFrame(resolve)); // Check if the element has scrolled. if (lastScrollTop == el.scrollTop) { // No scrolling since the last frame. stopFrameCount++; } else { // The element has scrolled. Reset the frame counter. stopFrameCount = 0; lastScrollTop = el.scrollTop; } } return lastScrollTop; } /** * Select a node in the inspector and try to delete it using the provided key. After that, * check that the expected element is focused. * * @param {InspectorPanel} inspector * The current inspector-panel instance. * @param {String} key * The key to simulate to delete the node * @param {Object} * - {String} selector: selector of the element to delete. * - {String} focusedSelector: selector of the element that should be selected * after deleting the node. * - {String} pseudo: optional, "before" or "after" if the element focused after * deleting the node is supposed to be a before/after pseudo-element. */ function* checkDeleteAndSelection(inspector, key, {selector, focusedSelector, pseudo}) { info("Test deleting node " + selector + " with " + key + ", " + "expecting " + focusedSelector + " to be focused"); info("Select node " + selector + " and make sure it is focused"); yield selectNode(selector, inspector); yield clickContainer(selector, inspector); info("Delete the node with: " + key); let mutated = inspector.once("markupmutation"); EventUtils.sendKey(key, inspector.panelWin); yield Promise.all([mutated, inspector.once("inspector-updated")]); let nodeFront = yield getNodeFront(focusedSelector, inspector); if (pseudo) { // Update the selector for logging in case of failure. focusedSelector = focusedSelector + "::" + pseudo; // Retrieve the :before or :after pseudo element of the nodeFront. let {nodes} = yield inspector.walker.children(nodeFront); nodeFront = pseudo === "before" ? nodes[0] : nodes[nodes.length - 1]; } is(inspector.selection.nodeFront, nodeFront, focusedSelector + " is selected after deletion"); info("Check that the node was really removed"); let node = yield getNodeFront(selector, inspector); ok(!node, "The node can't be found in the page anymore"); info("Undo the deletion to restore the original markup"); yield undoChange(inspector); node = yield getNodeFront(selector, inspector); ok(node, "The node is back"); }