/* vim: set ts=2 et sw=2 tw=80: */ /* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ "use strict"; requestLongerTimeout(2); // Checks that the play/pause button goes to the right state when the scrubber has reached // the end of the timeline but there are infinite animations playing. add_task(function* () { yield addTab(URL_ROOT + "doc_simple_animation.html"); let {panel, inspector} = yield openAnimationInspector(); let timeline = panel.animationsTimelineComponent; let btn = panel.playTimelineButtonEl; info("Select an infinite animation and wait for the scrubber to reach the end"); yield selectNodeAndWaitForAnimations(".multi", inspector); yield waitForOutOfBoundScrubber(timeline); ok(!btn.classList.contains("paused"), "The button is in its playing state still, animations are infinite."); yield assertScrubberMoving(panel, true); info("Click on the button after the scrubber has moved out of bounds"); yield clickTimelinePlayPauseButton(panel); ok(btn.classList.contains("paused"), "The button can be paused after the scrubber has moved out of bounds"); yield assertScrubberMoving(panel, false); }); function waitForOutOfBoundScrubber({win, scrubberEl}) { return new Promise(resolve => { function check() { let pos = scrubberEl.getBoxQuads()[0].bounds.right; let width = win.document.documentElement.offsetWidth; if (pos >= width) { setTimeout(resolve, 50); } else { setTimeout(check, 50); } } check(); }); }