/* vim: set ts=2 et sw=2 tw=80: */ /* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ "use strict"; add_task(function* setup() { yield SpecialPowers.pushPrefEnv({ set: [["dom.ipc.processCount", 1]] }); }); // Test that the spacebar key press toggles the toggleAll button state // when a node with no animation is selected. // This test doesn't need to test if animations actually pause/resume // because there's an other test that does this : // browser_animation_toggle_button_toggles_animation.js add_task(function* () { yield addTab(URL_ROOT + "doc_simple_animation.html"); let {panel, inspector, window, controller} = yield openAnimationInspector(); let {toggleAllButtonEl} = panel; // select a node without animations yield selectNodeAndWaitForAnimations(".still", inspector); // ensure the focus is on the animation panel window.focus(); info("Simulate spacebar stroke and check toggleAll button" + " is in paused state"); // sending the key will lead to a ALL_ANIMATIONS_TOGGLED_EVENT let onToggled = once(controller, controller.ALL_ANIMATIONS_TOGGLED_EVENT); EventUtils.sendKey("SPACE", window); yield onToggled; ok(toggleAllButtonEl.classList.contains("paused"), "The toggle all button is in its paused state"); info("Simulate spacebar stroke and check toggleAll button" + " is in playing state"); // sending the key will lead to a ALL_ANIMATIONS_TOGGLED_EVENT onToggled = once(controller, controller.ALL_ANIMATIONS_TOGGLED_EVENT); EventUtils.sendKey("SPACE", window); yield onToggled; ok(!toggleAllButtonEl.classList.contains("paused"), "The toggle all button is in its playing state again"); });