/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef _MORKSINK_ #define _MORKSINK_ 1 #ifndef _MORK_ #include "mork.h" #endif #ifndef _MORKBLOB_ #include "morkBlob.h" #endif //3456789_123456789_123456789_123456789_123456789_123456789_123456789_123456789 /*| morkSink is intended to be a very cheap buffered i/o sink which **| writes to bufs and other strings a single byte at a time. The **| basic idea is that writing a single byte has a very cheap average **| cost, because a polymophic function call need only occur when the **| space between At and End is exhausted. The rest of the time a **| very cheap inline method will write a byte, and then bump a pointer. **| **|| At: the current position in some sequence of bytes at which to **| write the next byte put into the sink. Presumably At points into **| the private storage of some space which is not yet filled (except **| when At reaches End, and the overflow must then spill). Note both **| At and End are zeroed in the destructor to help show that a sink **| is no longer usable; this is safe because At==End causes the case **| where SpillPutc() is called to handled an exhausted buffer space. **| **|| End: an address one byte past the last byte which can be written **| without needing to make a buffer larger than previously. When At **| and End are equal, this means there is no space to write a byte, **| and that some underlying buffer space must be grown before another **| byte can be written. Note At must always be less than or equal to **| End, and otherwise an important invariant has failed severely. **| **|| Buf: this original class slot has been commented out in the new **| and more abstract version of this sink class, but the general idea **| behind this slot should be explained to help design subclasses. **| Each subclass should provide space into which At and End can point, **| where End is beyond the last writable byte, and At is less than or **| equal to this point inside the same buffer. With some kinds of **| medium, such as writing to an instance of morkBlob, it is feasible **| to point directly into the final resting place for all the content **| written to the medium. Other mediums such as files, which write **| only through function calls, will typically need a local buffer **| to efficiently accumulate many bytes between such function calls. **| **|| FlushSink: this flush method should move any buffered content to **| its final destination. For example, for buffered writes to a **| string medium, where string methods are function calls and not just **| inline macros, it is faster to accumulate many bytes in a small **| local buffer and then move these en masse later in a single call. **| **|| SpillPutc: when At is greater than or equal to End, this means an **| underlying buffer has become full, so the buffer must be flushed **| before a new byte can be written. The intention is that SpillPutc() **| will be equivalent to calling FlushSink() followed by another call **| to Putc(), where the flush is expected to make At less then End once **| again. Except that FlushSink() need not make the underlying buffer **| any larger, and SpillPutc() typically must make room for more bytes. **| Note subclasses might want to guard against the case that both At **| and End are null, which happens when a sink is destroyed, which sets **| both these pointers to null as an indication the sink is disabled. |*/ class morkSink { // ````` ````` ````` ````` ````` ````` ````` ````` public: // public sink virtual methods virtual void FlushSink(morkEnv* ev) = 0; virtual void SpillPutc(morkEnv* ev, int c) = 0; // ````` ````` ````` ````` ````` ````` ````` ````` public: // member variables mork_u1* mSink_At; // pointer into mSink_Buf mork_u1* mSink_End; // one byte past last content byte // define morkSink_kBufSize 256 /* small enough to go on stack */ // mork_u1 mSink_Buf[ morkSink_kBufSize + 4 ]; // want plus one for any needed end null byte; use plus 4 for alignment // ````` ````` ````` ````` ````` ````` ````` ````` public: // public non-poly morkSink methods virtual ~morkSink(); // zero both At and End; virtual for subclasses morkSink() { } // does nothing; subclasses must set At and End suitably void Putc(morkEnv* ev, int c) { if ( mSink_At < mSink_End ) *mSink_At++ = (mork_u1) c; else this->SpillPutc(ev, c); } }; /*| morkSpool: an output sink that efficiently writes individual bytes **| or entire byte sequences to a coil instance, which grows as needed by **| using the heap instance in the coil to grow the internal buffer. **| **|| Note we do not "own" the coil referenced by mSpool_Coil, and **| the lifetime of the coil is expected to equal or exceed that of this **| sink by some external means. Typical usage might involve keeping an **| instance of morkCoil and an instance of morkSpool in the same **| owning parent object, which uses the spool with the associated coil. |*/ class morkSpool : public morkSink { // for buffered i/o to a morkCoil // ````` ````` ````` ````` ````` ````` ````` ````` public: // public sink virtual methods // when morkSink::Putc() moves mSink_At, mSpool_Coil->mBuf_Fill is wrong: virtual void FlushSink(morkEnv* ev); // sync mSpool_Coil->mBuf_Fill virtual void SpillPutc(morkEnv* ev, int c); // grow coil and write byte // ````` ````` ````` ````` ````` ````` ````` ````` public: // member variables morkCoil* mSpool_Coil; // destination medium for written bytes // ````` ````` ````` ````` ````` ````` ````` ````` public: // public non-poly morkSink methods static void BadSpoolCursorOrderError(morkEnv* ev); static void NilSpoolCoilError(morkEnv* ev); virtual ~morkSpool(); // Zero all slots to show this sink is disabled, but destroy no memory. // Note it is typically unnecessary to flush this coil sink, since all // content is written directly to the coil without any buffering. morkSpool(morkEnv* ev, morkCoil* ioCoil); // After installing the coil, calls Seek(ev, 0) to prepare for writing. // ----- All boolean return values below are equal to ev->Good(): ----- mork_bool Seek(morkEnv* ev, mork_pos inPos); // Changed the current write position in coil's buffer to inPos. // For example, to start writing the coil from scratch, use inPos==0. mork_bool Write(morkEnv* ev, const void* inBuf, mork_size inSize); // write inSize bytes of inBuf to current position inside coil's buffer mork_bool PutBuf(morkEnv* ev, const morkBuf& inBuffer) { return this->Write(ev, inBuffer.mBuf_Body, inBuffer.mBuf_Fill); } mork_bool PutString(morkEnv* ev, const char* inString); // call Write() with inBuf=inString and inSize=strlen(inString), // unless inString is null, in which case we then do nothing at all. }; //3456789_123456789_123456789_123456789_123456789_123456789_123456789_123456789 #endif /* _MORKSINK_ */