From 5f8de423f190bbb79a62f804151bc24824fa32d8 Mon Sep 17 00:00:00 2001 From: "Matt A. Tobin" Date: Fri, 2 Feb 2018 04:16:08 -0500 Subject: Add m-esr52 at 52.6.0 --- xpcom/threads/MozPromise.h | 1067 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1067 insertions(+) create mode 100644 xpcom/threads/MozPromise.h (limited to 'xpcom/threads/MozPromise.h') diff --git a/xpcom/threads/MozPromise.h b/xpcom/threads/MozPromise.h new file mode 100644 index 000000000..7a2921d2a --- /dev/null +++ b/xpcom/threads/MozPromise.h @@ -0,0 +1,1067 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#if !defined(MozPromise_h_) +#define MozPromise_h_ + +#include "mozilla/AbstractThread.h" +#include "mozilla/IndexSequence.h" +#include "mozilla/Logging.h" +#include "mozilla/Maybe.h" +#include "mozilla/Mutex.h" +#include "mozilla/Monitor.h" +#include "mozilla/Tuple.h" +#include "mozilla/TypeTraits.h" + +#include "nsTArray.h" +#include "nsThreadUtils.h" + +#if defined(DEBUG) || !defined(RELEASE_OR_BETA) +#define PROMISE_DEBUG +#endif + +#ifdef PROMISE_DEBUG +#define PROMISE_ASSERT MOZ_RELEASE_ASSERT +#else +#define PROMISE_ASSERT(...) do { } while (0) +#endif + +namespace mozilla { + +extern LazyLogModule gMozPromiseLog; + +#define PROMISE_LOG(x, ...) \ + MOZ_LOG(gMozPromiseLog, mozilla::LogLevel::Debug, (x, ##__VA_ARGS__)) + +namespace detail { +template +static TrueType TakesArgumentHelper(Ret (ThisType::*)(ArgType)); +template +static TrueType TakesArgumentHelper(Ret (ThisType::*)(ArgType) const); +template +static FalseType TakesArgumentHelper(Ret (ThisType::*)()); +template +static FalseType TakesArgumentHelper(Ret (ThisType::*)() const); + +template +static Ret ReturnTypeHelper(Ret (ThisType::*)(ArgType)); +template +static Ret ReturnTypeHelper(Ret (ThisType::*)(ArgType) const); +template +static Ret ReturnTypeHelper(Ret (ThisType::*)()); +template +static Ret ReturnTypeHelper(Ret (ThisType::*)() const); + +template +struct ReturnType { + typedef decltype(detail::ReturnTypeHelper(DeclVal())) Type; +}; + +} // namespace detail + +template +struct TakesArgument { + static const bool value = decltype(detail::TakesArgumentHelper(DeclVal()))::value; +}; + +template +struct ReturnTypeIs { + static const bool value = IsConvertible::Type, TargetType>::value; +}; + +/* + * A promise manages an asynchronous request that may or may not be able to be + * fulfilled immediately. When an API returns a promise, the consumer may attach + * callbacks to be invoked (asynchronously, on a specified thread) when the + * request is either completed (resolved) or cannot be completed (rejected). + * Whereas JS promise callbacks are dispatched from Microtask checkpoints, + * MozPromises resolution/rejection make a normal round-trip through the event + * loop, which simplifies their ordering semantics relative to other native code. + * + * MozPromises attempt to mirror the spirit of JS Promises to the extent that + * is possible (and desirable) in C++. While the intent is that MozPromises + * feel familiar to programmers who are accustomed to their JS-implemented cousin, + * we don't shy away from imposing restrictions and adding features that make + * sense for the use cases we encounter. + * + * A MozPromise is ThreadSafe, and may be ->Then()ed on any thread. The Then() + * call accepts resolve and reject callbacks, and returns a MozPromise::Request. + * The Request object serves several purposes for the consumer. + * + * (1) It allows the caller to cancel the delivery of the resolve/reject value + * if it has not already occurred, via Disconnect() (this must be done on + * the target thread to avoid racing). + * + * (2) It provides access to a "Completion Promise", which is roughly analagous + * to the Promise returned directly by ->then() calls on JS promises. If + * the resolve/reject callback returns a new MozPromise, that promise is + * chained to the completion promise, such that its resolve/reject value + * will be forwarded along when it arrives. If the resolve/reject callback + * returns void, the completion promise is resolved/rejected with the same + * value that was passed to the callback. + * + * The MozPromise APIs skirt traditional XPCOM convention by returning nsRefPtrs + * (rather than already_AddRefed) from various methods. This is done to allow elegant + * chaining of calls without cluttering up the code with intermediate variables, and + * without introducing separate API variants for callers that want a return value + * (from, say, ->Then()) from those that don't. + * + * When IsExclusive is true, the MozPromise does a release-mode assertion that + * there is at most one call to either Then(...) or ChainTo(...). + */ + +class MozPromiseRefcountable +{ +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MozPromiseRefcountable) +protected: + virtual ~MozPromiseRefcountable() {} +}; + +template class MozPromiseHolder; +template +class MozPromise : public MozPromiseRefcountable +{ + static const uint32_t sMagic = 0xcecace11; + +public: + typedef ResolveValueT ResolveValueType; + typedef RejectValueT RejectValueType; + class ResolveOrRejectValue + { + public: + template + void SetResolve(ResolveValueType_&& aResolveValue) + { + MOZ_ASSERT(IsNothing()); + mResolveValue.emplace(Forward(aResolveValue)); + } + + template + void SetReject(RejectValueType_&& aRejectValue) + { + MOZ_ASSERT(IsNothing()); + mRejectValue.emplace(Forward(aRejectValue)); + } + + template + static ResolveOrRejectValue MakeResolve(ResolveValueType_&& aResolveValue) + { + ResolveOrRejectValue val; + val.SetResolve(Forward(aResolveValue)); + return val; + } + + template + static ResolveOrRejectValue MakeReject(RejectValueType_&& aRejectValue) + { + ResolveOrRejectValue val; + val.SetReject(Forward(aRejectValue)); + return val; + } + + bool IsResolve() const { return mResolveValue.isSome(); } + bool IsReject() const { return mRejectValue.isSome(); } + bool IsNothing() const { return mResolveValue.isNothing() && mRejectValue.isNothing(); } + + const ResolveValueType& ResolveValue() const { return mResolveValue.ref(); } + const RejectValueType& RejectValue() const { return mRejectValue.ref(); } + + private: + Maybe mResolveValue; + Maybe mRejectValue; + }; + +protected: + // MozPromise is the public type, and never constructed directly. Construct + // a MozPromise::Private, defined below. + MozPromise(const char* aCreationSite, bool aIsCompletionPromise) + : mCreationSite(aCreationSite) + , mMutex("MozPromise Mutex") + , mHaveRequest(false) + , mIsCompletionPromise(aIsCompletionPromise) +#ifdef PROMISE_DEBUG + , mMagic4(mMutex.mLock) +#endif + { + PROMISE_LOG("%s creating MozPromise (%p)", mCreationSite, this); + } + +public: + // MozPromise::Private allows us to separate the public interface (upon which + // consumers of the promise may invoke methods like Then()) from the private + // interface (upon which the creator of the promise may invoke Resolve() or + // Reject()). APIs should create and store a MozPromise::Private (usually + // via a MozPromiseHolder), and return a MozPromise to consumers. + // + // NB: We can include the definition of this class inline once B2G ICS is gone. + class Private; + + template + static RefPtr + CreateAndResolve(ResolveValueType_&& aResolveValue, const char* aResolveSite) + { + RefPtr p = new MozPromise::Private(aResolveSite); + p->Resolve(Forward(aResolveValue), aResolveSite); + return p.forget(); + } + + template + static RefPtr + CreateAndReject(RejectValueType_&& aRejectValue, const char* aRejectSite) + { + RefPtr p = new MozPromise::Private(aRejectSite); + p->Reject(Forward(aRejectValue), aRejectSite); + return p.forget(); + } + + typedef MozPromise, RejectValueType, IsExclusive> AllPromiseType; +private: + class AllPromiseHolder : public MozPromiseRefcountable + { + public: + explicit AllPromiseHolder(size_t aDependentPromises) + : mPromise(new typename AllPromiseType::Private(__func__)) + , mOutstandingPromises(aDependentPromises) + { + mResolveValues.SetLength(aDependentPromises); + } + + void Resolve(size_t aIndex, const ResolveValueType& aResolveValue) + { + if (!mPromise) { + // Already rejected. + return; + } + + mResolveValues[aIndex].emplace(aResolveValue); + if (--mOutstandingPromises == 0) { + nsTArray resolveValues; + resolveValues.SetCapacity(mResolveValues.Length()); + for (size_t i = 0; i < mResolveValues.Length(); ++i) { + resolveValues.AppendElement(mResolveValues[i].ref()); + } + + mPromise->Resolve(resolveValues, __func__); + mPromise = nullptr; + mResolveValues.Clear(); + } + } + + void Reject(const RejectValueType& aRejectValue) + { + if (!mPromise) { + // Already rejected. + return; + } + + mPromise->Reject(aRejectValue, __func__); + mPromise = nullptr; + mResolveValues.Clear(); + } + + AllPromiseType* Promise() { return mPromise; } + + private: + nsTArray> mResolveValues; + RefPtr mPromise; + size_t mOutstandingPromises; + }; +public: + + static RefPtr All(AbstractThread* aProcessingThread, nsTArray>& aPromises) + { + RefPtr holder = new AllPromiseHolder(aPromises.Length()); + for (size_t i = 0; i < aPromises.Length(); ++i) { + aPromises[i]->Then(aProcessingThread, __func__, + [holder, i] (ResolveValueType aResolveValue) -> void { holder->Resolve(i, aResolveValue); }, + [holder] (RejectValueType aRejectValue) -> void { holder->Reject(aRejectValue); } + ); + } + return holder->Promise(); + } + + class Request : public MozPromiseRefcountable + { + public: + virtual void Disconnect() = 0; + + virtual MozPromise* CompletionPromise() = 0; + + virtual void AssertIsDead() = 0; + + protected: + Request() : mComplete(false), mDisconnected(false) {} + virtual ~Request() {} + + bool mComplete; + bool mDisconnected; + }; + +protected: + + /* + * A ThenValue tracks a single consumer waiting on the promise. When a consumer + * invokes promise->Then(...), a ThenValue is created. Once the Promise is + * resolved or rejected, a {Resolve,Reject}Runnable is dispatched, which + * invokes the resolve/reject method and then deletes the ThenValue. + */ + class ThenValueBase : public Request + { + static const uint32_t sMagic = 0xfadece11; + + public: + class ResolveOrRejectRunnable : public Runnable + { + public: + ResolveOrRejectRunnable(ThenValueBase* aThenValue, MozPromise* aPromise) + : mThenValue(aThenValue) + , mPromise(aPromise) + { + MOZ_DIAGNOSTIC_ASSERT(!mPromise->IsPending()); + } + + ~ResolveOrRejectRunnable() + { + if (mThenValue) { + mThenValue->AssertIsDead(); + } + } + + NS_IMETHOD Run() override + { + PROMISE_LOG("ResolveOrRejectRunnable::Run() [this=%p]", this); + mThenValue->DoResolveOrReject(mPromise->Value()); + mThenValue = nullptr; + mPromise = nullptr; + return NS_OK; + } + + private: + RefPtr mThenValue; + RefPtr mPromise; + }; + + explicit ThenValueBase(AbstractThread* aResponseTarget, const char* aCallSite) + : mResponseTarget(aResponseTarget), mCallSite(aCallSite) {} + +#ifdef PROMISE_DEBUG + ~ThenValueBase() + { + mMagic1 = 0; + mMagic2 = 0; + } +#endif + + MozPromise* CompletionPromise() override + { + MOZ_DIAGNOSTIC_ASSERT(mResponseTarget->IsCurrentThreadIn()); + MOZ_DIAGNOSTIC_ASSERT(!Request::mComplete); + if (!mCompletionPromise) { + mCompletionPromise = new MozPromise::Private( + "", true /* aIsCompletionPromise */); + } + return mCompletionPromise; + } + + void AssertIsDead() override + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic); + // We want to assert that this ThenValues is dead - that is to say, that + // there are no consumers waiting for the result. In the case of a normal + // ThenValue, we check that it has been disconnected, which is the way + // that the consumer signals that it no longer wishes to hear about the + // result. If this ThenValue has a completion promise (which is mutually + // exclusive with being disconnectable), we recursively assert that every + // ThenValue associated with the completion promise is dead. + if (mCompletionPromise) { + mCompletionPromise->AssertIsDead(); + } else { + MOZ_DIAGNOSTIC_ASSERT(Request::mDisconnected); + } + } + + void Dispatch(MozPromise *aPromise) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic); + aPromise->mMutex.AssertCurrentThreadOwns(); + MOZ_ASSERT(!aPromise->IsPending()); + + RefPtr runnable = + static_cast(new (typename ThenValueBase::ResolveOrRejectRunnable)(this, aPromise)); + PROMISE_LOG("%s Then() call made from %s [Runnable=%p, Promise=%p, ThenValue=%p]", + aPromise->mValue.IsResolve() ? "Resolving" : "Rejecting", ThenValueBase::mCallSite, + runnable.get(), aPromise, this); + + // Promise consumers are allowed to disconnect the Request object and + // then shut down the thread or task queue that the promise result would + // be dispatched on. So we unfortunately can't assert that promise + // dispatch succeeds. :-( + mResponseTarget->Dispatch(runnable.forget(), AbstractThread::DontAssertDispatchSuccess); + } + + virtual void Disconnect() override + { + MOZ_DIAGNOSTIC_ASSERT(ThenValueBase::mResponseTarget->IsCurrentThreadIn()); + MOZ_DIAGNOSTIC_ASSERT(!Request::mComplete); + Request::mDisconnected = true; + + // We could support rejecting the completion promise on disconnection, but + // then we'd need to have some sort of default reject value. The use cases + // of disconnection and completion promise chaining seem pretty orthogonal, + // so let's use assert against it. + MOZ_DIAGNOSTIC_ASSERT(!mCompletionPromise); + } + + protected: + virtual already_AddRefed DoResolveOrRejectInternal(const ResolveOrRejectValue& aValue) = 0; + + void DoResolveOrReject(const ResolveOrRejectValue& aValue) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic); + MOZ_DIAGNOSTIC_ASSERT(mResponseTarget->IsCurrentThreadIn()); + Request::mComplete = true; + if (Request::mDisconnected) { + PROMISE_LOG("ThenValue::DoResolveOrReject disconnected - bailing out [this=%p]", this); + return; + } + + // Invoke the resolve or reject method. + RefPtr p = DoResolveOrRejectInternal(aValue); + + // If there's a completion promise, resolve it appropriately with the + // result of the method. + // + // We jump through some hoops to cast to MozPromise::Private here. This + // can go away when we can just declare mCompletionPromise as + // MozPromise::Private. See the declaration below. + RefPtr completionPromise = + dont_AddRef(static_cast(mCompletionPromise.forget().take())); + if (completionPromise) { + if (p) { + p->ChainTo(completionPromise.forget(), ""); + } else { + completionPromise->ResolveOrReject(aValue, ""); + } + } + } + + RefPtr mResponseTarget; // May be released on any thread. +#ifdef PROMISE_DEBUG + uint32_t mMagic1 = sMagic; +#endif + // Declaring RefPtr here causes build failures + // on MSVC because MozPromise::Private is only forward-declared at this + // point. This hack can go away when we inline-declare MozPromise::Private, + // which is blocked on the B2G ICS compiler being too old. + RefPtr mCompletionPromise; +#ifdef PROMISE_DEBUG + uint32_t mMagic2 = sMagic; +#endif + const char* mCallSite; + }; + + /* + * We create two overloads for invoking Resolve/Reject Methods so as to + * make the resolve/reject value argument "optional". + */ + + template + static typename EnableIf>::value && + TakesArgument::value, + already_AddRefed>::Type + InvokeCallbackMethod(ThisType* aThisVal, MethodType aMethod, ValueType&& aValue) + { + return ((*aThisVal).*aMethod)(Forward(aValue)).forget(); + } + + template + static typename EnableIf::value && + TakesArgument::value, + already_AddRefed>::Type + InvokeCallbackMethod(ThisType* aThisVal, MethodType aMethod, ValueType&& aValue) + { + ((*aThisVal).*aMethod)(Forward(aValue)); + return nullptr; + } + + template + static typename EnableIf>::value && + !TakesArgument::value, + already_AddRefed>::Type + InvokeCallbackMethod(ThisType* aThisVal, MethodType aMethod, ValueType&& aValue) + { + return ((*aThisVal).*aMethod)().forget(); + } + + template + static typename EnableIf::value && + !TakesArgument::value, + already_AddRefed>::Type + InvokeCallbackMethod(ThisType* aThisVal, MethodType aMethod, ValueType&& aValue) + { + ((*aThisVal).*aMethod)(); + return nullptr; + } + + template + class MethodThenValue : public ThenValueBase + { + public: + MethodThenValue(AbstractThread* aResponseTarget, ThisType* aThisVal, + ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod, + const char* aCallSite) + : ThenValueBase(aResponseTarget, aCallSite) + , mThisVal(aThisVal) + , mResolveMethod(aResolveMethod) + , mRejectMethod(aRejectMethod) {} + + virtual void Disconnect() override + { + ThenValueBase::Disconnect(); + + // If a Request has been disconnected, we don't guarantee that the + // resolve/reject runnable will be dispatched. Null out our refcounted + // this-value now so that it's released predictably on the dispatch thread. + mThisVal = nullptr; + } + + protected: + virtual already_AddRefed DoResolveOrRejectInternal(const ResolveOrRejectValue& aValue) override + { + RefPtr completion; + if (aValue.IsResolve()) { + completion = InvokeCallbackMethod(mThisVal.get(), mResolveMethod, aValue.ResolveValue()); + } else { + completion = InvokeCallbackMethod(mThisVal.get(), mRejectMethod, aValue.RejectValue()); + } + + // Null out mThisVal after invoking the callback so that any references are + // released predictably on the dispatch thread. Otherwise, it would be + // released on whatever thread last drops its reference to the ThenValue, + // which may or may not be ok. + mThisVal = nullptr; + + return completion.forget(); + } + + private: + RefPtr mThisVal; // Only accessed and refcounted on dispatch thread. + ResolveMethodType mResolveMethod; + RejectMethodType mRejectMethod; + }; + + // NB: We could use std::function here instead of a template if it were supported. :-( + template + class FunctionThenValue : public ThenValueBase + { + public: + FunctionThenValue(AbstractThread* aResponseTarget, + ResolveFunction&& aResolveFunction, + RejectFunction&& aRejectFunction, + const char* aCallSite) + : ThenValueBase(aResponseTarget, aCallSite) + { + mResolveFunction.emplace(Move(aResolveFunction)); + mRejectFunction.emplace(Move(aRejectFunction)); + } + + virtual void Disconnect() override + { + ThenValueBase::Disconnect(); + + // If a Request has been disconnected, we don't guarantee that the + // resolve/reject runnable will be dispatched. Destroy our callbacks + // now so that any references in closures are released predictable on + // the dispatch thread. + mResolveFunction.reset(); + mRejectFunction.reset(); + } + + protected: + virtual already_AddRefed DoResolveOrRejectInternal(const ResolveOrRejectValue& aValue) override + { + // Note: The usage of InvokeCallbackMethod here requires that + // ResolveFunction/RejectFunction are capture-lambdas (i.e. anonymous + // classes with ::operator()), since it allows us to share code more easily. + // We could fix this if need be, though it's quite easy to work around by + // just capturing something. + RefPtr completion; + if (aValue.IsResolve()) { + completion = InvokeCallbackMethod(mResolveFunction.ptr(), &ResolveFunction::operator(), aValue.ResolveValue()); + } else { + completion = InvokeCallbackMethod(mRejectFunction.ptr(), &RejectFunction::operator(), aValue.RejectValue()); + } + + // Destroy callbacks after invocation so that any references in closures are + // released predictably on the dispatch thread. Otherwise, they would be + // released on whatever thread last drops its reference to the ThenValue, + // which may or may not be ok. + mResolveFunction.reset(); + mRejectFunction.reset(); + + return completion.forget(); + } + + private: + Maybe mResolveFunction; // Only accessed and deleted on dispatch thread. + Maybe mRejectFunction; // Only accessed and deleted on dispatch thread. + }; + +public: + void ThenInternal(AbstractThread* aResponseThread, ThenValueBase* aThenValue, + const char* aCallSite) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic && mMagic3 == sMagic && mMagic4 == mMutex.mLock); + MutexAutoLock lock(mMutex); + MOZ_ASSERT(aResponseThread->IsDispatchReliable()); + MOZ_DIAGNOSTIC_ASSERT(!IsExclusive || !mHaveRequest); + mHaveRequest = true; + PROMISE_LOG("%s invoking Then() [this=%p, aThenValue=%p, isPending=%d]", + aCallSite, this, aThenValue, (int) IsPending()); + if (!IsPending()) { + aThenValue->Dispatch(this); + } else { + mThenValues.AppendElement(aThenValue); + } + } + +public: + + template + RefPtr Then(AbstractThread* aResponseThread, const char* aCallSite, ThisType* aThisVal, + ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod) + { + RefPtr thenValue = new MethodThenValue( + aResponseThread, aThisVal, aResolveMethod, aRejectMethod, aCallSite); + ThenInternal(aResponseThread, thenValue, aCallSite); + return thenValue.forget(); // Implicit conversion from already_AddRefed to RefPtr. + } + + template + RefPtr Then(AbstractThread* aResponseThread, const char* aCallSite, + ResolveFunction&& aResolveFunction, RejectFunction&& aRejectFunction) + { + RefPtr thenValue = new FunctionThenValue(aResponseThread, + Move(aResolveFunction), Move(aRejectFunction), aCallSite); + ThenInternal(aResponseThread, thenValue, aCallSite); + return thenValue.forget(); // Implicit conversion from already_AddRefed to RefPtr. + } + + void ChainTo(already_AddRefed aChainedPromise, const char* aCallSite) + { + MutexAutoLock lock(mMutex); + MOZ_DIAGNOSTIC_ASSERT(!IsExclusive || !mHaveRequest); + mHaveRequest = true; + RefPtr chainedPromise = aChainedPromise; + PROMISE_LOG("%s invoking Chain() [this=%p, chainedPromise=%p, isPending=%d]", + aCallSite, this, chainedPromise.get(), (int) IsPending()); + if (!IsPending()) { + ForwardTo(chainedPromise); + } else { + mChainedPromises.AppendElement(chainedPromise); + } + } + + // Note we expose the function AssertIsDead() instead of IsDead() since + // checking IsDead() is a data race in the situation where the request is not + // dead. Therefore we enforce the form |Assert(IsDead())| by exposing + // AssertIsDead() only. + void AssertIsDead() + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic && mMagic3 == sMagic && mMagic4 == mMutex.mLock); + MutexAutoLock lock(mMutex); + for (auto&& then : mThenValues) { + then->AssertIsDead(); + } + for (auto&& chained : mChainedPromises) { + chained->AssertIsDead(); + } + } + +protected: + bool IsPending() const { return mValue.IsNothing(); } + const ResolveOrRejectValue& Value() const + { + // This method should only be called once the value has stabilized. As + // such, we don't need to acquire the lock here. + MOZ_DIAGNOSTIC_ASSERT(!IsPending()); + return mValue; + } + + void DispatchAll() + { + mMutex.AssertCurrentThreadOwns(); + for (size_t i = 0; i < mThenValues.Length(); ++i) { + mThenValues[i]->Dispatch(this); + } + mThenValues.Clear(); + + for (size_t i = 0; i < mChainedPromises.Length(); ++i) { + ForwardTo(mChainedPromises[i]); + } + mChainedPromises.Clear(); + } + + void ForwardTo(Private* aOther) + { + MOZ_ASSERT(!IsPending()); + if (mValue.IsResolve()) { + aOther->Resolve(mValue.ResolveValue(), ""); + } else { + aOther->Reject(mValue.RejectValue(), ""); + } + } + + virtual ~MozPromise() + { + PROMISE_LOG("MozPromise::~MozPromise [this=%p]", this); + AssertIsDead(); + // We can't guarantee a completion promise will always be revolved or + // rejected since ResolveOrRejectRunnable might not run when dispatch fails. + if (!mIsCompletionPromise) { + MOZ_ASSERT(!IsPending()); + MOZ_ASSERT(mThenValues.IsEmpty()); + MOZ_ASSERT(mChainedPromises.IsEmpty()); + } +#ifdef PROMISE_DEBUG + mMagic1 = 0; + mMagic2 = 0; + mMagic3 = 0; + mMagic4 = nullptr; +#endif + }; + + const char* mCreationSite; // For logging + Mutex mMutex; + ResolveOrRejectValue mValue; +#ifdef PROMISE_DEBUG + uint32_t mMagic1 = sMagic; +#endif + nsTArray> mThenValues; +#ifdef PROMISE_DEBUG + uint32_t mMagic2 = sMagic; +#endif + nsTArray> mChainedPromises; +#ifdef PROMISE_DEBUG + uint32_t mMagic3 = sMagic; +#endif + bool mHaveRequest; + const bool mIsCompletionPromise; +#ifdef PROMISE_DEBUG + void* mMagic4; +#endif +}; + +template +class MozPromise::Private + : public MozPromise +{ +public: + explicit Private(const char* aCreationSite, bool aIsCompletionPromise = false) + : MozPromise(aCreationSite, aIsCompletionPromise) {} + + template + void Resolve(ResolveValueT_&& aResolveValue, const char* aResolveSite) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic && mMagic3 == sMagic && mMagic4 == mMutex.mLock); + MutexAutoLock lock(mMutex); + MOZ_ASSERT(IsPending()); + PROMISE_LOG("%s resolving MozPromise (%p created at %s)", aResolveSite, this, mCreationSite); + mValue.SetResolve(Forward(aResolveValue)); + DispatchAll(); + } + + template + void Reject(RejectValueT_&& aRejectValue, const char* aRejectSite) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic && mMagic3 == sMagic && mMagic4 == mMutex.mLock); + MutexAutoLock lock(mMutex); + MOZ_ASSERT(IsPending()); + PROMISE_LOG("%s rejecting MozPromise (%p created at %s)", aRejectSite, this, mCreationSite); + mValue.SetReject(Forward(aRejectValue)); + DispatchAll(); + } + + template + void ResolveOrReject(ResolveOrRejectValue_&& aValue, const char* aSite) + { + PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic && mMagic3 == sMagic && mMagic4 == mMutex.mLock); + MutexAutoLock lock(mMutex); + MOZ_ASSERT(IsPending()); + PROMISE_LOG("%s resolveOrRejecting MozPromise (%p created at %s)", aSite, this, mCreationSite); + mValue = Forward(aValue); + DispatchAll(); + } +}; + +// A generic promise type that does the trick for simple use cases. +typedef MozPromise GenericPromise; + +/* + * Class to encapsulate a promise for a particular role. Use this as the member + * variable for a class whose method returns a promise. + */ +template +class MozPromiseHolder +{ +public: + MozPromiseHolder() + : mMonitor(nullptr) {} + + // Move semantics. + MozPromiseHolder& operator=(MozPromiseHolder&& aOther) + { + MOZ_ASSERT(!mMonitor && !aOther.mMonitor); + MOZ_DIAGNOSTIC_ASSERT(!mPromise); + mPromise = aOther.mPromise; + aOther.mPromise = nullptr; + return *this; + } + + ~MozPromiseHolder() { MOZ_ASSERT(!mPromise); } + + already_AddRefed Ensure(const char* aMethodName) { + if (mMonitor) { + mMonitor->AssertCurrentThreadOwns(); + } + if (!mPromise) { + mPromise = new (typename PromiseType::Private)(aMethodName); + } + RefPtr p = mPromise.get(); + return p.forget(); + } + + // Provide a Monitor that should always be held when accessing this instance. + void SetMonitor(Monitor* aMonitor) { mMonitor = aMonitor; } + + bool IsEmpty() const + { + if (mMonitor) { + mMonitor->AssertCurrentThreadOwns(); + } + return !mPromise; + } + + already_AddRefed Steal() + { + if (mMonitor) { + mMonitor->AssertCurrentThreadOwns(); + } + + RefPtr p = mPromise; + mPromise = nullptr; + return p.forget(); + } + + void Resolve(typename PromiseType::ResolveValueType aResolveValue, + const char* aMethodName) + { + if (mMonitor) { + mMonitor->AssertCurrentThreadOwns(); + } + MOZ_ASSERT(mPromise); + mPromise->Resolve(aResolveValue, aMethodName); + mPromise = nullptr; + } + + + void ResolveIfExists(typename PromiseType::ResolveValueType aResolveValue, + const char* aMethodName) + { + if (!IsEmpty()) { + Resolve(aResolveValue, aMethodName); + } + } + + void Reject(typename PromiseType::RejectValueType aRejectValue, + const char* aMethodName) + { + if (mMonitor) { + mMonitor->AssertCurrentThreadOwns(); + } + MOZ_ASSERT(mPromise); + mPromise->Reject(aRejectValue, aMethodName); + mPromise = nullptr; + } + + + void RejectIfExists(typename PromiseType::RejectValueType aRejectValue, + const char* aMethodName) + { + if (!IsEmpty()) { + Reject(aRejectValue, aMethodName); + } + } + +private: + Monitor* mMonitor; + RefPtr mPromise; +}; + +/* + * Class to encapsulate a MozPromise::Request reference. Use this as the member + * variable for a class waiting on a MozPromise. + */ +template +class MozPromiseRequestHolder +{ +public: + MozPromiseRequestHolder() {} + ~MozPromiseRequestHolder() { MOZ_ASSERT(!mRequest); } + + void Begin(RefPtr&& aRequest) + { + MOZ_DIAGNOSTIC_ASSERT(!Exists()); + mRequest = Move(aRequest); + } + + void Begin(typename PromiseType::Request* aRequest) + { + MOZ_DIAGNOSTIC_ASSERT(!Exists()); + mRequest = aRequest; + } + + void Complete() + { + MOZ_DIAGNOSTIC_ASSERT(Exists()); + mRequest = nullptr; + } + + // Disconnects and forgets an outstanding promise. The resolve/reject methods + // will never be called. + void Disconnect() { + MOZ_ASSERT(Exists()); + mRequest->Disconnect(); + mRequest = nullptr; + } + + void DisconnectIfExists() { + if (Exists()) { + Disconnect(); + } + } + + bool Exists() const { return !!mRequest; } + +private: + RefPtr mRequest; +}; + +// Asynchronous Potentially-Cross-Thread Method Calls. +// +// This machinery allows callers to schedule a promise-returning method to be +// invoked asynchronously on a given thread, while at the same time receiving +// a promise upon which to invoke Then() immediately. InvokeAsync dispatches +// a task to invoke the method on the proper thread and also chain the resulting +// promise to the one that the caller received, so that resolve/reject values +// are forwarded through. + +namespace detail { + +template +ReturnType +MethodCallInvokeHelper(ReturnType(ThisType::*aMethod)(ArgTypes...), ThisType* aThisVal, + Tuple& aArgs, IndexSequence) +{ + return ((*aThisVal).*aMethod)(Get(aArgs)...); +} + +// Non-templated base class to allow us to use MOZ_COUNT_{C,D}TOR, which cause +// assertions when used on templated types. +class MethodCallBase +{ +public: + MethodCallBase() { MOZ_COUNT_CTOR(MethodCallBase); } + virtual ~MethodCallBase() { MOZ_COUNT_DTOR(MethodCallBase); } +}; + +template +class MethodCall : public MethodCallBase +{ +public: + typedef RefPtr(ThisType::*MethodType)(ArgTypes...); + MethodCall(MethodType aMethod, ThisType* aThisVal, ArgTypes... aArgs) + : mMethod(aMethod) + , mThisVal(aThisVal) + , mArgs(Forward(aArgs)...) + {} + + RefPtr Invoke() + { + return MethodCallInvokeHelper(mMethod, mThisVal.get(), mArgs, typename IndexSequenceFor::Type()); + } + +private: + MethodType mMethod; + RefPtr mThisVal; + Tuple mArgs; +}; + +template +class ProxyRunnable : public Runnable +{ +public: + ProxyRunnable(typename PromiseType::Private* aProxyPromise, MethodCall* aMethodCall) + : mProxyPromise(aProxyPromise), mMethodCall(aMethodCall) {} + + NS_IMETHOD Run() override + { + RefPtr p = mMethodCall->Invoke(); + mMethodCall = nullptr; + p->ChainTo(mProxyPromise.forget(), ""); + return NS_OK; + } + +private: + RefPtr mProxyPromise; + nsAutoPtr> mMethodCall; +}; + +constexpr bool Any() +{ + return false; +} + +template +constexpr bool Any(T1 a) +{ + return static_cast(a); +} + +template +constexpr bool Any(T1 a, Ts... aOthers) +{ + return a || Any(aOthers...); +} + +} // namespace detail + +template +static RefPtr +InvokeAsync(AbstractThread* aTarget, ThisType* aThisVal, const char* aCallerName, + RefPtr(ThisType::*aMethod)(ArgTypes...), ActualArgTypes&&... aArgs) +{ + static_assert(!detail::Any(IsReference::value...), + "Cannot pass reference types through InvokeAsync, see bug 1313497 if you require it"); + typedef detail::MethodCall MethodCallType; + typedef detail::ProxyRunnable ProxyRunnableType; + + MethodCallType* methodCall = new MethodCallType(aMethod, aThisVal, Forward(aArgs)...); + RefPtr p = new (typename PromiseType::Private)(aCallerName); + RefPtr r = new ProxyRunnableType(p, methodCall); + MOZ_ASSERT(aTarget->IsDispatchReliable()); + aTarget->Dispatch(r.forget()); + return p.forget(); +} + +#undef PROMISE_LOG +#undef PROMISE_ASSERT +#undef PROMISE_DEBUG + +} // namespace mozilla + +#endif -- cgit v1.2.3