From 5f8de423f190bbb79a62f804151bc24824fa32d8 Mon Sep 17 00:00:00 2001 From: "Matt A. Tobin" Date: Fri, 2 Feb 2018 04:16:08 -0500 Subject: Add m-esr52 at 52.6.0 --- .../ecma_5/extensions/watch-inherited-property.js | 38 ++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 js/src/tests/ecma_5/extensions/watch-inherited-property.js (limited to 'js/src/tests/ecma_5/extensions/watch-inherited-property.js') diff --git a/js/src/tests/ecma_5/extensions/watch-inherited-property.js b/js/src/tests/ecma_5/extensions/watch-inherited-property.js new file mode 100644 index 000000000..1a0ad566b --- /dev/null +++ b/js/src/tests/ecma_5/extensions/watch-inherited-property.js @@ -0,0 +1,38 @@ +/* + * Any copyright is dedicated to the Public Domain. + * http://creativecommons.org/licenses/publicdomain/ + */ + +/* Create a prototype object with a setter property. */ +var protoSetterCount; +var proto = ({ set x(v) { protoSetterCount++; } }); + +/* Put a watchpoint on that setter. */ +var protoWatchCount; +proto.watch('x', function() { protoWatchCount++; }); + +/* Make an object with the above as its prototype. */ +function C() { } +C.prototype = proto; +var o = new C(); + +/* + * Set a watchpoint on the property in the inheriting object. We have + * defined this to mean "duplicate the property, setter and all, in the + * inheriting object." I don't think debugging observation mechanisms + * should mutate the program being run, but that's what we've got. + */ +var oWatchCount; +o.watch('x', function() { oWatchCount++; }); + +/* + * Assign to the property. This should trip the watchpoint on the inheriting object and + * the setter. + */ +protoSetterCount = protoWatchCount = oWatchCount = 0; +o.x = 1; +assertEq(protoWatchCount, 0); +assertEq(oWatchCount, 1); +assertEq(protoSetterCount, 1); + +reportCompare(true, true); -- cgit v1.2.3