From 5f8de423f190bbb79a62f804151bc24824fa32d8 Mon Sep 17 00:00:00 2001 From: "Matt A. Tobin" Date: Fri, 2 Feb 2018 04:16:08 -0500 Subject: Add m-esr52 at 52.6.0 --- js/src/jit/BaselineFrameInfo.h | 315 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 315 insertions(+) create mode 100644 js/src/jit/BaselineFrameInfo.h (limited to 'js/src/jit/BaselineFrameInfo.h') diff --git a/js/src/jit/BaselineFrameInfo.h b/js/src/jit/BaselineFrameInfo.h new file mode 100644 index 000000000..13bf0358d --- /dev/null +++ b/js/src/jit/BaselineFrameInfo.h @@ -0,0 +1,315 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * vim: set ts=8 sts=4 et sw=4 tw=99: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jit_BaselineFrameInfo_h +#define jit_BaselineFrameInfo_h + +#include "mozilla/Alignment.h" + +#include "jit/BaselineFrame.h" +#include "jit/FixedList.h" +#include "jit/MacroAssembler.h" +#include "jit/SharedICRegisters.h" + +namespace js { +namespace jit { + +struct BytecodeInfo; + +// FrameInfo overview. +// +// FrameInfo is used by the compiler to track values stored in the frame. This +// includes locals, arguments and stack values. Locals and arguments are always +// fully synced. Stack values can either be synced, stored as constant, stored in +// a Value register or refer to a local slot. Syncing a StackValue ensures it's +// stored on the stack, e.g. kind == Stack. +// +// To see how this works, consider the following statement: +// +// var y = x + 9; +// +// Here two values are pushed: StackValue(LocalSlot(0)) and StackValue(Int32Value(9)). +// Only when we reach the ADD op, code is generated to load the operands directly +// into the right operand registers and sync all other stack values. +// +// For stack values, the following invariants hold (and are checked between ops): +// +// (1) If a value is synced (kind == Stack), all values below it must also be synced. +// In other words, values with kind other than Stack can only appear on top of the +// abstract stack. +// +// (2) When we call a stub or IC, all values still on the stack must be synced. + +// Represents a value pushed on the stack. Note that StackValue is not used for +// locals or arguments since these are always fully synced. +class StackValue +{ + public: + enum Kind { + Constant, + Register, + Stack, + LocalSlot, + ArgSlot, + ThisSlot, + EvalNewTargetSlot +#ifdef DEBUG + // In debug builds, assert Kind is initialized. + , Uninitialized +#endif + }; + + private: + Kind kind_; + + union { + struct { + Value v; + } constant; + struct { + mozilla::AlignedStorage2 reg; + } reg; + struct { + uint32_t slot; + } local; + struct { + uint32_t slot; + } arg; + } data; + + JSValueType knownType_; + + public: + StackValue() { + reset(); + } + + Kind kind() const { + return kind_; + } + bool hasKnownType() const { + return knownType_ != JSVAL_TYPE_UNKNOWN; + } + bool hasKnownType(JSValueType type) const { + MOZ_ASSERT(type != JSVAL_TYPE_UNKNOWN); + return knownType_ == type; + } + bool isKnownBoolean() const { + return hasKnownType(JSVAL_TYPE_BOOLEAN); + } + JSValueType knownType() const { + MOZ_ASSERT(hasKnownType()); + return knownType_; + } + void reset() { +#ifdef DEBUG + kind_ = Uninitialized; + knownType_ = JSVAL_TYPE_UNKNOWN; +#endif + } + Value constant() const { + MOZ_ASSERT(kind_ == Constant); + return data.constant.v; + } + ValueOperand reg() const { + MOZ_ASSERT(kind_ == Register); + return *data.reg.reg.addr(); + } + uint32_t localSlot() const { + MOZ_ASSERT(kind_ == LocalSlot); + return data.local.slot; + } + uint32_t argSlot() const { + MOZ_ASSERT(kind_ == ArgSlot); + return data.arg.slot; + } + + void setConstant(const Value& v) { + kind_ = Constant; + data.constant.v = v; + knownType_ = v.isDouble() ? JSVAL_TYPE_DOUBLE : v.extractNonDoubleType(); + } + void setRegister(const ValueOperand& val, JSValueType knownType = JSVAL_TYPE_UNKNOWN) { + kind_ = Register; + *data.reg.reg.addr() = val; + knownType_ = knownType; + } + void setLocalSlot(uint32_t slot) { + kind_ = LocalSlot; + data.local.slot = slot; + knownType_ = JSVAL_TYPE_UNKNOWN; + } + void setArgSlot(uint32_t slot) { + kind_ = ArgSlot; + data.arg.slot = slot; + knownType_ = JSVAL_TYPE_UNKNOWN; + } + void setThis() { + kind_ = ThisSlot; + knownType_ = JSVAL_TYPE_UNKNOWN; + } + void setEvalNewTarget() { + kind_ = EvalNewTargetSlot; + knownType_ = JSVAL_TYPE_UNKNOWN; + } + void setStack() { + kind_ = Stack; + knownType_ = JSVAL_TYPE_UNKNOWN; + } +}; + +enum StackAdjustment { AdjustStack, DontAdjustStack }; + +class FrameInfo +{ + JSScript* script; + MacroAssembler& masm; + + FixedList stack; + size_t spIndex; + + public: + FrameInfo(JSScript* script, MacroAssembler& masm) + : script(script), + masm(masm), + stack(), + spIndex(0) + { } + + MOZ_MUST_USE bool init(TempAllocator& alloc); + + size_t nlocals() const { + return script->nfixed(); + } + size_t nargs() const { + return script->functionNonDelazifying()->nargs(); + } + + private: + inline StackValue* rawPush() { + StackValue* val = &stack[spIndex++]; + val->reset(); + return val; + } + + public: + inline size_t stackDepth() const { + return spIndex; + } + inline void setStackDepth(uint32_t newDepth) { + if (newDepth <= stackDepth()) { + spIndex = newDepth; + } else { + uint32_t diff = newDepth - stackDepth(); + for (uint32_t i = 0; i < diff; i++) { + StackValue* val = rawPush(); + val->setStack(); + } + + MOZ_ASSERT(spIndex == newDepth); + } + } + inline StackValue* peek(int32_t index) const { + MOZ_ASSERT(index < 0); + return const_cast(&stack[spIndex + index]); + } + + inline void pop(StackAdjustment adjust = AdjustStack); + inline void popn(uint32_t n, StackAdjustment adjust = AdjustStack); + inline void push(const Value& val) { + StackValue* sv = rawPush(); + sv->setConstant(val); + } + inline void push(const ValueOperand& val, JSValueType knownType=JSVAL_TYPE_UNKNOWN) { + StackValue* sv = rawPush(); + sv->setRegister(val, knownType); + } + inline void pushLocal(uint32_t local) { + MOZ_ASSERT(local < nlocals()); + StackValue* sv = rawPush(); + sv->setLocalSlot(local); + } + inline void pushArg(uint32_t arg) { + StackValue* sv = rawPush(); + sv->setArgSlot(arg); + } + inline void pushThis() { + StackValue* sv = rawPush(); + sv->setThis(); + } + inline void pushEvalNewTarget() { + MOZ_ASSERT(script->isForEval()); + StackValue* sv = rawPush(); + sv->setEvalNewTarget(); + } + + inline void pushScratchValue() { + masm.pushValue(addressOfScratchValue()); + StackValue* sv = rawPush(); + sv->setStack(); + } + inline Address addressOfLocal(size_t local) const { + MOZ_ASSERT(local < nlocals()); + return Address(BaselineFrameReg, BaselineFrame::reverseOffsetOfLocal(local)); + } + Address addressOfArg(size_t arg) const { + MOZ_ASSERT(arg < nargs()); + return Address(BaselineFrameReg, BaselineFrame::offsetOfArg(arg)); + } + Address addressOfThis() const { + return Address(BaselineFrameReg, BaselineFrame::offsetOfThis()); + } + Address addressOfEvalNewTarget() const { + return Address(BaselineFrameReg, BaselineFrame::offsetOfEvalNewTarget()); + } + Address addressOfCalleeToken() const { + return Address(BaselineFrameReg, BaselineFrame::offsetOfCalleeToken()); + } + Address addressOfEnvironmentChain() const { + return Address(BaselineFrameReg, BaselineFrame::reverseOffsetOfEnvironmentChain()); + } + Address addressOfFlags() const { + return Address(BaselineFrameReg, BaselineFrame::reverseOffsetOfFlags()); + } + Address addressOfReturnValue() const { + return Address(BaselineFrameReg, BaselineFrame::reverseOffsetOfReturnValue()); + } + Address addressOfArgsObj() const { + return Address(BaselineFrameReg, BaselineFrame::reverseOffsetOfArgsObj()); + } + Address addressOfStackValue(const StackValue* value) const { + MOZ_ASSERT(value->kind() == StackValue::Stack); + size_t slot = value - &stack[0]; + MOZ_ASSERT(slot < stackDepth()); + return Address(BaselineFrameReg, BaselineFrame::reverseOffsetOfLocal(nlocals() + slot)); + } + Address addressOfScratchValue() const { + return Address(BaselineFrameReg, BaselineFrame::reverseOffsetOfScratchValue()); + } + + void popValue(ValueOperand dest); + + void sync(StackValue* val); + void syncStack(uint32_t uses); + uint32_t numUnsyncedSlots(); + void popRegsAndSync(uint32_t uses); + + inline void assertSyncedStack() const { + MOZ_ASSERT_IF(stackDepth() > 0, peek(-1)->kind() == StackValue::Stack); + } + +#ifdef DEBUG + // Assert the state is valid before excuting "pc". + void assertValidState(const BytecodeInfo& info); +#else + inline void assertValidState(const BytecodeInfo& info) {} +#endif +}; + +} // namespace jit +} // namespace js + +#endif /* jit_BaselineFrameInfo_h */ -- cgit v1.2.3