From 5f8de423f190bbb79a62f804151bc24824fa32d8 Mon Sep 17 00:00:00 2001 From: "Matt A. Tobin" Date: Fri, 2 Feb 2018 04:16:08 -0500 Subject: Add m-esr52 at 52.6.0 --- js/src/builtin/Function.js | 284 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 284 insertions(+) create mode 100644 js/src/builtin/Function.js (limited to 'js/src/builtin/Function.js') diff --git a/js/src/builtin/Function.js b/js/src/builtin/Function.js new file mode 100644 index 000000000..1b38ede56 --- /dev/null +++ b/js/src/builtin/Function.js @@ -0,0 +1,284 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +// ES7 draft (January 21, 2016) 19.2.3.2 Function.prototype.bind +function FunctionBind(thisArg, ...boundArgs) { + // Step 1. + var target = this; + // Step 2. + if (!IsCallable(target)) + ThrowTypeError(JSMSG_INCOMPATIBLE_PROTO, 'Function', 'bind', target); + + // Step 3 (implicit). + // Step 4. + var F; + var argCount = boundArgs.length; + switch (argCount) { + case 0: + F = bind_bindFunction0(target, thisArg, boundArgs); + break; + case 1: + F = bind_bindFunction1(target, thisArg, boundArgs); + break; + case 2: + F = bind_bindFunction2(target, thisArg, boundArgs); + break; + default: + F = bind_bindFunctionN(target, thisArg, boundArgs); + } + + // Steps 5-11. + _FinishBoundFunctionInit(F, target, argCount); + + // Ensure that the apply intrinsic has been cloned so it can be baked into + // JIT code. + var funApply = std_Function_apply; + + // Step 12. + return F; +} +/** + * bind_bindFunction{0,1,2} are special cases of the generic bind_bindFunctionN + * below. They avoid the need to merge the lists of bound arguments and call + * arguments to the bound function into a new list which is then used in a + * destructuring call of the bound function. + * + * All three of these functions again have special-cases for call argument + * counts between 0 and 5. For calls with 6+ arguments, all - bound and call - + * arguments are copied into an array before invoking the generic call and + * construct helper functions. This avoids having to use rest parameters and + * destructuring in the fast path. + * + * All bind_bindFunction{X} functions have the same signature to enable simple + * reading out of closed-over state by debugging functions. + */ +function bind_bindFunction0(fun, thisArg, boundArgs) { + return function bound() { + var newTarget; + if (_IsConstructing()) { + newTarget = new.target; + if (newTarget === bound) + newTarget = fun; + switch (arguments.length) { + case 0: + return constructContentFunction(fun, newTarget); + case 1: + return constructContentFunction(fun, newTarget, SPREAD(arguments, 1)); + case 2: + return constructContentFunction(fun, newTarget, SPREAD(arguments, 2)); + case 3: + return constructContentFunction(fun, newTarget, SPREAD(arguments, 3)); + case 4: + return constructContentFunction(fun, newTarget, SPREAD(arguments, 4)); + case 5: + return constructContentFunction(fun, newTarget, SPREAD(arguments, 5)); + } + } else { + switch (arguments.length) { + case 0: + return callContentFunction(fun, thisArg); + case 1: + return callContentFunction(fun, thisArg, SPREAD(arguments, 1)); + case 2: + return callContentFunction(fun, thisArg, SPREAD(arguments, 2)); + case 3: + return callContentFunction(fun, thisArg, SPREAD(arguments, 3)); + case 4: + return callContentFunction(fun, thisArg, SPREAD(arguments, 4)); + case 5: + return callContentFunction(fun, thisArg, SPREAD(arguments, 5)); + } + } + var callArgs = FUN_APPLY(bind_mapArguments, null, arguments); + return bind_invokeFunctionN(fun, thisArg, newTarget, boundArgs, callArgs); + }; +} + +function bind_bindFunction1(fun, thisArg, boundArgs) { + var bound1 = boundArgs[0]; + return function bound() { + var newTarget; + if (_IsConstructing()) { + newTarget = new.target; + if (newTarget === bound) + newTarget = fun; + switch (arguments.length) { + case 0: + return constructContentFunction(fun, newTarget, bound1); + case 1: + return constructContentFunction(fun, newTarget, bound1, SPREAD(arguments, 1)); + case 2: + return constructContentFunction(fun, newTarget, bound1, SPREAD(arguments, 2)); + case 3: + return constructContentFunction(fun, newTarget, bound1, SPREAD(arguments, 3)); + case 4: + return constructContentFunction(fun, newTarget, bound1, SPREAD(arguments, 4)); + case 5: + return constructContentFunction(fun, newTarget, bound1, SPREAD(arguments, 5)); + } + } else { + switch (arguments.length) { + case 0: + return callContentFunction(fun, thisArg, bound1); + case 1: + return callContentFunction(fun, thisArg, bound1, SPREAD(arguments, 1)); + case 2: + return callContentFunction(fun, thisArg, bound1, SPREAD(arguments, 2)); + case 3: + return callContentFunction(fun, thisArg, bound1, SPREAD(arguments, 3)); + case 4: + return callContentFunction(fun, thisArg, bound1, SPREAD(arguments, 4)); + case 5: + return callContentFunction(fun, thisArg, bound1, SPREAD(arguments, 5)); + } + } + var callArgs = FUN_APPLY(bind_mapArguments, null, arguments); + return bind_invokeFunctionN(fun, thisArg, newTarget, boundArgs, callArgs); + }; +} + +function bind_bindFunction2(fun, thisArg, boundArgs) { + var bound1 = boundArgs[0]; + var bound2 = boundArgs[1]; + return function bound() { + var newTarget; + if (_IsConstructing()) { + newTarget = new.target; + if (newTarget === bound) + newTarget = fun; + switch (arguments.length) { + case 0: + return constructContentFunction(fun, newTarget, bound1, bound2); + case 1: + return constructContentFunction(fun, newTarget, bound1, bound2, SPREAD(arguments, 1)); + case 2: + return constructContentFunction(fun, newTarget, bound1, bound2, SPREAD(arguments, 2)); + case 3: + return constructContentFunction(fun, newTarget, bound1, bound2, SPREAD(arguments, 3)); + case 4: + return constructContentFunction(fun, newTarget, bound1, bound2, SPREAD(arguments, 4)); + case 5: + return constructContentFunction(fun, newTarget, bound1, bound2, SPREAD(arguments, 5)); + } + } else { + switch (arguments.length) { + case 0: + return callContentFunction(fun, thisArg, bound1, bound2); + case 1: + return callContentFunction(fun, thisArg, bound1, bound2, SPREAD(arguments, 1)); + case 2: + return callContentFunction(fun, thisArg, bound1, bound2, SPREAD(arguments, 2)); + case 3: + return callContentFunction(fun, thisArg, bound1, bound2, SPREAD(arguments, 3)); + case 4: + return callContentFunction(fun, thisArg, bound1, bound2, SPREAD(arguments, 4)); + case 5: + return callContentFunction(fun, thisArg, bound1, bound2, SPREAD(arguments, 5)); + } + } + var callArgs = FUN_APPLY(bind_mapArguments, null, arguments); + return bind_invokeFunctionN(fun, thisArg, newTarget, boundArgs, callArgs); + }; +} + +function bind_bindFunctionN(fun, thisArg, boundArgs) { + assert(boundArgs.length > 2, "Fast paths should be used for few-bound-args cases."); + return function bound() { + var newTarget; + if (_IsConstructing()) { + newTarget = new.target; + if (newTarget === bound) + newTarget = fun; + } + if (arguments.length === 0) { + if (newTarget !== undefined) + return bind_constructFunctionN(fun, newTarget, boundArgs); + else + return bind_applyFunctionN(fun, thisArg, boundArgs); + } + var callArgs = FUN_APPLY(bind_mapArguments, null, arguments); + return bind_invokeFunctionN(fun, thisArg, newTarget, boundArgs, callArgs); + }; +} + +function bind_mapArguments() { + var len = arguments.length; + var args = std_Array(len); + for (var i = 0; i < len; i++) + _DefineDataProperty(args, i, arguments[i]); + return args; +} + +function bind_invokeFunctionN(fun, thisArg, newTarget, boundArgs, callArgs) { + var boundArgsCount = boundArgs.length; + var callArgsCount = callArgs.length; + var args = std_Array(boundArgsCount + callArgsCount); + for (var i = 0; i < boundArgsCount; i++) + _DefineDataProperty(args, i, boundArgs[i]); + for (var i = 0; i < callArgsCount; i++) + _DefineDataProperty(args, i + boundArgsCount, callArgs[i]); + if (newTarget !== undefined) + return bind_constructFunctionN(fun, newTarget, args); + return bind_applyFunctionN(fun, thisArg, args); +} + +function bind_applyFunctionN(fun, thisArg, args) { + switch (args.length) { + case 0: + return callContentFunction(fun, thisArg); + case 1: + return callContentFunction(fun, thisArg, SPREAD(args, 1)); + case 2: + return callContentFunction(fun, thisArg, SPREAD(args, 2)); + case 3: + return callContentFunction(fun, thisArg, SPREAD(args, 3)); + case 4: + return callContentFunction(fun, thisArg, SPREAD(args, 4)); + case 5: + return callContentFunction(fun, thisArg, SPREAD(args, 5)); + case 6: + return callContentFunction(fun, thisArg, SPREAD(args, 6)); + case 7: + return callContentFunction(fun, thisArg, SPREAD(args, 7)); + case 8: + return callContentFunction(fun, thisArg, SPREAD(args, 8)); + case 9: + return callContentFunction(fun, thisArg, SPREAD(args, 9)); + default: + return FUN_APPLY(fun, thisArg, args); + } +} + +function bind_constructFunctionN(fun, newTarget, args) { + switch (args.length) { + case 1: + return constructContentFunction(fun, newTarget, SPREAD(args, 1)); + case 2: + return constructContentFunction(fun, newTarget, SPREAD(args, 2)); + case 3: + return constructContentFunction(fun, newTarget, SPREAD(args, 3)); + case 4: + return constructContentFunction(fun, newTarget, SPREAD(args, 4)); + case 5: + return constructContentFunction(fun, newTarget, SPREAD(args, 5)); + case 6: + return constructContentFunction(fun, newTarget, SPREAD(args, 6)); + case 7: + return constructContentFunction(fun, newTarget, SPREAD(args, 7)); + case 8: + return constructContentFunction(fun, newTarget, SPREAD(args, 8)); + case 9: + return constructContentFunction(fun, newTarget, SPREAD(args, 9)); + case 10: + return constructContentFunction(fun, newTarget, SPREAD(args, 10)); + case 11: + return constructContentFunction(fun, newTarget, SPREAD(args, 11)); + case 12: + return constructContentFunction(fun, newTarget, SPREAD(args, 12)); + default: + assert(args.length !== 0, + "bound function construction without args should be handled by caller"); + return _ConstructFunction(fun, newTarget, args); + } +} -- cgit v1.2.3