From 232f987cf45aad65d20e79d283f14c72771c9bc8 Mon Sep 17 00:00:00 2001 From: Andy Date: Fri, 31 Jul 2020 13:01:18 -0700 Subject: Issue #1619 - Convert Intrinsic Ratio to Float https://bugzilla.mozilla.org/show_bug.cgi?id=1547792 Aspect Ratio handling simplified by using floating point integers: - Multiplication of value (or inverse value) to a known side for Scaling - No unequal equal values such as "4/3" vs "8/6" vs "20/15" - Truly "Empty" aspect ratios, even if one dimension is not 0 --- image/OrientedImage.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'image/OrientedImage.cpp') diff --git a/image/OrientedImage.cpp b/image/OrientedImage.cpp index 9489ceafd..0b6560df1 100644 --- a/image/OrientedImage.cpp +++ b/image/OrientedImage.cpp @@ -59,12 +59,12 @@ OrientedImage::GetIntrinsicSize(nsSize* aSize) } NS_IMETHODIMP -OrientedImage::GetIntrinsicRatio(nsSize* aRatio) +OrientedImage::GetIntrinsicRatio(AspectRatio* aRatio) { nsresult rv = InnerImage()->GetIntrinsicRatio(aRatio); if (mOrientation.SwapsWidthAndHeight()) { - swap(aRatio->width, aRatio->height); + *aRatio = aRatio->Inverted(); } return rv; -- cgit v1.2.3