From 4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0 Mon Sep 17 00:00:00 2001 From: wolfbeast Date: Wed, 11 Jul 2018 18:11:13 +0200 Subject: Roll back to ANGLE/2845 --- gfx/angle/src/libANGLE/renderer/null/ProgramNULL.h | 101 --------------------- 1 file changed, 101 deletions(-) delete mode 100644 gfx/angle/src/libANGLE/renderer/null/ProgramNULL.h (limited to 'gfx/angle/src/libANGLE/renderer/null/ProgramNULL.h') diff --git a/gfx/angle/src/libANGLE/renderer/null/ProgramNULL.h b/gfx/angle/src/libANGLE/renderer/null/ProgramNULL.h deleted file mode 100644 index 576a52c18..000000000 --- a/gfx/angle/src/libANGLE/renderer/null/ProgramNULL.h +++ /dev/null @@ -1,101 +0,0 @@ -// -// Copyright 2016 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// ProgramNULL.h: -// Defines the class interface for ProgramNULL, implementing ProgramImpl. -// - -#ifndef LIBANGLE_RENDERER_NULL_PROGRAMNULL_H_ -#define LIBANGLE_RENDERER_NULL_PROGRAMNULL_H_ - -#include "libANGLE/renderer/ProgramImpl.h" - -namespace rx -{ - -class ProgramNULL : public ProgramImpl -{ - public: - ProgramNULL(const gl::ProgramState &state); - ~ProgramNULL() override; - - LinkResult load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) override; - gl::Error save(gl::BinaryOutputStream *stream) override; - void setBinaryRetrievableHint(bool retrievable) override; - - LinkResult link(const gl::ContextState &data, gl::InfoLog &infoLog) override; - GLboolean validate(const gl::Caps &caps, gl::InfoLog *infoLog) override; - - void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override; - void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override; - void setUniform3fv(GLint location, GLsizei count, const GLfloat *v) override; - void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override; - void setUniform1iv(GLint location, GLsizei count, const GLint *v) override; - void setUniform2iv(GLint location, GLsizei count, const GLint *v) override; - void setUniform3iv(GLint location, GLsizei count, const GLint *v) override; - void setUniform4iv(GLint location, GLsizei count, const GLint *v) override; - void setUniform1uiv(GLint location, GLsizei count, const GLuint *v) override; - void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override; - void setUniform3uiv(GLint location, GLsizei count, const GLuint *v) override; - void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override; - void setUniformMatrix2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) override; - void setUniformMatrix3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) override; - void setUniformMatrix4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) override; - void setUniformMatrix2x3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) override; - void setUniformMatrix3x2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) override; - void setUniformMatrix2x4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) override; - void setUniformMatrix4x2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) override; - void setUniformMatrix3x4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) override; - void setUniformMatrix4x3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) override; - - // TODO: synchronize in syncState when dirty bits exist. - void setUniformBlockBinding(GLuint uniformBlockIndex, GLuint uniformBlockBinding) override; - - // May only be called after a successful link operation. - // Return false for inactive blocks. - bool getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const override; - - // May only be called after a successful link operation. - // Returns false for inactive members. - bool getUniformBlockMemberInfo(const std::string &memberUniformName, - sh::BlockMemberInfo *memberInfoOut) const override; - // CHROMIUM_path_rendering - // Set parameters to control fragment shader input variable interpolation - void setPathFragmentInputGen(const std::string &inputName, - GLenum genMode, - GLint components, - const GLfloat *coeffs) override; -}; - -} // namespace rx - -#endif // LIBANGLE_RENDERER_NULL_PROGRAMNULL_H_ -- cgit v1.2.3