From 4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0 Mon Sep 17 00:00:00 2001 From: wolfbeast Date: Wed, 11 Jul 2018 18:11:13 +0200 Subject: Roll back to ANGLE/2845 --- gfx/angle/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'gfx/angle/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp') diff --git a/gfx/angle/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp b/gfx/angle/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp index a6e1f239d..1883636a3 100755 --- a/gfx/angle/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp +++ b/gfx/angle/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp @@ -18,7 +18,6 @@ #include "libANGLE/renderer/d3d/d3d9/RenderTarget9.h" #include "libANGLE/renderer/d3d/FramebufferD3D.h" #include "libANGLE/renderer/d3d/WorkaroundsD3D.h" -#include "libANGLE/renderer/driver_utils.h" #include "third_party/systeminfo/SystemInfo.h" @@ -307,7 +306,7 @@ GLsizei GetSamplesCount(D3DMULTISAMPLE_TYPE type) bool IsFormatChannelEquivalent(D3DFORMAT d3dformat, GLenum format) { - GLenum internalFormat = d3d9::GetD3DFormatInfo(d3dformat).info().glInternalFormat; + GLenum internalFormat = d3d9::GetD3DFormatInfo(d3dformat).info->glInternalFormat; GLenum convertedFormat = gl::GetInternalFormatInfo(internalFormat).format; return convertedFormat == format; } @@ -541,12 +540,12 @@ void GenerateCaps(IDirect3D9 *d3d9, { // ATI cards on XP have problems with non-power-of-two textures. extensions->textureNPOT = !(deviceCaps.TextureCaps & D3DPTEXTURECAPS_POW2) && - !(deviceCaps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP_POW2) && - !(deviceCaps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL) && - !(!isWindowsVistaOrGreater() && IsAMD(adapterId.VendorId)); + !(deviceCaps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP_POW2) && + !(deviceCaps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL) && + !(!isWindowsVistaOrGreater() && adapterId.VendorId == VENDOR_ID_AMD); // Disable depth texture support on AMD cards (See ANGLE issue 839) - if (IsAMD(adapterId.VendorId)) + if (adapterId.VendorId == VENDOR_ID_AMD) { extensions->depthTextures = false; } -- cgit v1.2.3