From 5f8de423f190bbb79a62f804151bc24824fa32d8 Mon Sep 17 00:00:00 2001 From: "Matt A. Tobin" Date: Fri, 2 Feb 2018 04:16:08 -0500 Subject: Add m-esr52 at 52.6.0 --- .../renderer/d3d/d3d9/ShaderExecutable9.cpp | 47 ++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100755 gfx/angle/src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp (limited to 'gfx/angle/src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp') diff --git a/gfx/angle/src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp b/gfx/angle/src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp new file mode 100755 index 000000000..dcce8fd2f --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp @@ -0,0 +1,47 @@ +// +// Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// ShaderExecutable9.cpp: Implements a D3D9-specific class to contain shader +// executable implementation details. + +#include "libANGLE/renderer/d3d/d3d9/ShaderExecutable9.h" + +#include "common/debug.h" + +namespace rx +{ + +ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DPixelShader9 *executable) + : ShaderExecutableD3D(function, length) +{ + mPixelExecutable = executable; + mVertexExecutable = NULL; +} + +ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DVertexShader9 *executable) + : ShaderExecutableD3D(function, length) +{ + mVertexExecutable = executable; + mPixelExecutable = NULL; +} + +ShaderExecutable9::~ShaderExecutable9() +{ + SafeRelease(mVertexExecutable); + SafeRelease(mPixelExecutable); +} + +IDirect3DVertexShader9 *ShaderExecutable9::getVertexShader() const +{ + return mVertexExecutable; +} + +IDirect3DPixelShader9 *ShaderExecutable9::getPixelShader() const +{ + return mPixelExecutable; +} + +} -- cgit v1.2.3