From 4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0 Mon Sep 17 00:00:00 2001 From: wolfbeast Date: Wed, 11 Jul 2018 18:11:13 +0200 Subject: Roll back to ANGLE/2845 --- gfx/angle/src/compiler/translator/OutputGLSL.cpp | 27 ++++++++---------------- 1 file changed, 9 insertions(+), 18 deletions(-) (limited to 'gfx/angle/src/compiler/translator/OutputGLSL.cpp') diff --git a/gfx/angle/src/compiler/translator/OutputGLSL.cpp b/gfx/angle/src/compiler/translator/OutputGLSL.cpp index fc2b18471..431425020 100755 --- a/gfx/angle/src/compiler/translator/OutputGLSL.cpp +++ b/gfx/angle/src/compiler/translator/OutputGLSL.cpp @@ -6,27 +6,20 @@ #include "compiler/translator/OutputGLSL.h" -namespace sh -{ - -TOutputGLSL::TOutputGLSL(TInfoSinkBase &objSink, +TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink, ShArrayIndexClampingStrategy clampingStrategy, ShHashFunction64 hashFunction, - NameMap &nameMap, - TSymbolTable &symbolTable, - sh::GLenum shaderType, + NameMap& nameMap, + TSymbolTable& symbolTable, int shaderVersion, - ShShaderOutput output, - ShCompileOptions compileOptions) + ShShaderOutput output) : TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable, - shaderType, shaderVersion, - output, - compileOptions) + output) { } @@ -44,11 +37,11 @@ void TOutputGLSL::visitSymbol(TIntermSymbol *node) { out << "gl_FragDepth"; } - else if (symbol == "gl_FragColor" && sh::IsGLSL130OrNewer(getShaderOutput())) + else if (symbol == "gl_FragColor" && IsGLSL130OrNewer(getShaderOutput())) { out << "webgl_FragColor"; } - else if (symbol == "gl_FragData" && sh::IsGLSL130OrNewer(getShaderOutput())) + else if (symbol == "gl_FragData" && IsGLSL130OrNewer(getShaderOutput())) { out << "webgl_FragData"; } @@ -94,8 +87,8 @@ TString TOutputGLSL::translateTextureFunction(TString &name) "textureCubeGradEXT", "textureGrad", NULL, NULL }; - const char **mapping = - (sh::IsGLSL130OrNewer(getShaderOutput())) ? legacyToCoreRename : simpleRename; + const char **mapping = (IsGLSL130OrNewer(getShaderOutput())) ? + legacyToCoreRename : simpleRename; for (int i = 0; mapping[i] != NULL; i += 2) { @@ -107,5 +100,3 @@ TString TOutputGLSL::translateTextureFunction(TString &name) return name; } - -} // namespace sh -- cgit v1.2.3