From 4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0 Mon Sep 17 00:00:00 2001 From: wolfbeast Date: Wed, 11 Jul 2018 18:11:13 +0200 Subject: Roll back to ANGLE/2845 --- gfx/angle/src/compiler/translator/Initialize.cpp | 187 +++++++++++------------ 1 file changed, 88 insertions(+), 99 deletions(-) (limited to 'gfx/angle/src/compiler/translator/Initialize.cpp') diff --git a/gfx/angle/src/compiler/translator/Initialize.cpp b/gfx/angle/src/compiler/translator/Initialize.cpp index a0b35f636..0bf6ac45b 100755 --- a/gfx/angle/src/compiler/translator/Initialize.cpp +++ b/gfx/angle/src/compiler/translator/Initialize.cpp @@ -16,12 +16,8 @@ #include "compiler/translator/IntermNode.h" #include "angle_gl.h" -namespace sh -{ - void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable) { - const TType *voidType = TCache::getType(EbtVoid); const TType *float1 = TCache::getType(EbtFloat); const TType *float2 = TCache::getType(EbtFloat, 2); const TType *float3 = TCache::getType(EbtFloat, 3); @@ -473,26 +469,6 @@ void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInR symbolTable.insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler3D, float4, float3, float3, int3); symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGradOffset", sampler2DShadow, float4, float2, float2, int2); - const TType *gimage2D = TCache::getType(EbtGImage2D); - const TType *gimage3D = TCache::getType(EbtGImage3D); - const TType *gimage2DArray = TCache::getType(EbtGImage2DArray); - const TType *gimageCube = TCache::getType(EbtGImageCube); - - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage2D, int2, gvec4); - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage3D, int3, gvec4); - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage2DArray, int3, gvec4); - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimageCube, int3, gvec4); - - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage2D, int2); - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage3D, int3); - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage2DArray, int3); - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimageCube, int3); - - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int2, "imageSize", gimage2D); - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimage3D); - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimage2DArray); - symbolTable.insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimageCube); - // // Depth range in window coordinates // @@ -535,13 +511,16 @@ void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInR symbolTable.insertConstInt(ESSL1_BUILTINS, "gl_MaxVaryingVectors", resources.MaxVaryingVectors, EbpMedium); - symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxDrawBuffers", resources.MaxDrawBuffers, - EbpMedium); - if (resources.EXT_blend_func_extended) + if (spec != SH_CSS_SHADERS_SPEC) { - symbolTable.insertConstIntExt(COMMON_BUILTINS, "GL_EXT_blend_func_extended", - "gl_MaxDualSourceDrawBuffersEXT", - resources.MaxDualSourceDrawBuffers); + symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxDrawBuffers", resources.MaxDrawBuffers, + EbpMedium); + if (resources.EXT_blend_func_extended) + { + symbolTable.insertConstIntExt(COMMON_BUILTINS, "GL_EXT_blend_func_extended", + "gl_MaxDualSourceDrawBuffersEXT", + resources.MaxDualSourceDrawBuffers); + } } symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxVertexOutputVectors", @@ -611,73 +590,85 @@ void IdentifyBuiltIns(sh::GLenum type, ShShaderSpec spec, switch (type) { case GL_FRAGMENT_SHADER: - { - symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_FragCoord"), - TType(EbtFloat, EbpMedium, EvqFragCoord, 4))); - symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_FrontFacing"), - TType(EbtBool, EbpUndefined, EvqFrontFacing, 1))); - symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_PointCoord"), - TType(EbtFloat, EbpMedium, EvqPointCoord, 2))); - - symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("gl_FragColor"), - TType(EbtFloat, EbpMedium, EvqFragColor, 4))); - TType fragData(EbtFloat, EbpMedium, EvqFragData, 4, 1, true); - fragData.setArraySize(resources.MaxDrawBuffers); - symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("gl_FragData"), fragData)); - - if (resources.EXT_blend_func_extended) - { - symbolTable.insert( - ESSL1_BUILTINS, "GL_EXT_blend_func_extended", - new TVariable(NewPoolTString("gl_SecondaryFragColorEXT"), - TType(EbtFloat, EbpMedium, EvqSecondaryFragColorEXT, 4))); - TType secondaryFragData(EbtFloat, EbpMedium, EvqSecondaryFragDataEXT, 4, 1, true); - secondaryFragData.setArraySize(resources.MaxDualSourceDrawBuffers); - symbolTable.insert( - ESSL1_BUILTINS, "GL_EXT_blend_func_extended", - new TVariable(NewPoolTString("gl_SecondaryFragDataEXT"), secondaryFragData)); - } - - if (resources.EXT_frag_depth) - { - symbolTable.insert( - ESSL1_BUILTINS, "GL_EXT_frag_depth", - new TVariable( - NewPoolTString("gl_FragDepthEXT"), - TType(EbtFloat, resources.FragmentPrecisionHigh ? EbpHigh : EbpMedium, - EvqFragDepthEXT, 1))); - } - - symbolTable.insert(ESSL3_BUILTINS, - new TVariable(NewPoolTString("gl_FragDepth"), - TType(EbtFloat, EbpHigh, EvqFragDepth, 1))); - - if (resources.EXT_shader_framebuffer_fetch || resources.NV_shader_framebuffer_fetch) - { - TType lastFragData(EbtFloat, EbpMedium, EvqLastFragData, 4, 1, true); - lastFragData.setArraySize(resources.MaxDrawBuffers); - - if (resources.EXT_shader_framebuffer_fetch) - { - symbolTable.insert(ESSL1_BUILTINS, "GL_EXT_shader_framebuffer_fetch", - new TVariable(NewPoolTString("gl_LastFragData"), lastFragData)); - } - else if (resources.NV_shader_framebuffer_fetch) - { - symbolTable.insert(ESSL1_BUILTINS, "GL_NV_shader_framebuffer_fetch", - new TVariable(NewPoolTString("gl_LastFragColor"), - TType(EbtFloat, EbpMedium, EvqLastFragColor, 4))); - symbolTable.insert(ESSL1_BUILTINS, "GL_NV_shader_framebuffer_fetch", - new TVariable(NewPoolTString("gl_LastFragData"), lastFragData)); - } - } - else if (resources.ARM_shader_framebuffer_fetch) - { - symbolTable.insert(ESSL1_BUILTINS, "GL_ARM_shader_framebuffer_fetch", - new TVariable(NewPoolTString("gl_LastFragColorARM"), - TType(EbtFloat, EbpMedium, EvqLastFragColor, 4))); - } - } + symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_FragCoord"), + TType(EbtFloat, EbpMedium, EvqFragCoord, 4))); + symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_FrontFacing"), + TType(EbtBool, EbpUndefined, EvqFrontFacing, 1))); + symbolTable.insert(COMMON_BUILTINS, new TVariable(NewPoolTString("gl_PointCoord"), + TType(EbtFloat, EbpMedium, EvqPointCoord, 2))); + + // + // In CSS Shaders, gl_FragColor, gl_FragData, and gl_MaxDrawBuffers are not available. + // Instead, css_MixColor and css_ColorMatrix are available. + // + if (spec != SH_CSS_SHADERS_SPEC) + { + symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("gl_FragColor"), + TType(EbtFloat, EbpMedium, EvqFragColor, 4))); + TType fragData(EbtFloat, EbpMedium, EvqFragData, 4, 1, true); + fragData.setArraySize(resources.MaxDrawBuffers); + symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("gl_FragData"), fragData)); + + if (resources.EXT_blend_func_extended) + { + symbolTable.insert( + ESSL1_BUILTINS, "GL_EXT_blend_func_extended", + new TVariable(NewPoolTString("gl_SecondaryFragColorEXT"), + TType(EbtFloat, EbpMedium, EvqSecondaryFragColorEXT, 4))); + TType secondaryFragData(EbtFloat, EbpMedium, EvqSecondaryFragDataEXT, 4, 1, true); + secondaryFragData.setArraySize(resources.MaxDualSourceDrawBuffers); + symbolTable.insert( + ESSL1_BUILTINS, "GL_EXT_blend_func_extended", + new TVariable(NewPoolTString("gl_SecondaryFragDataEXT"), secondaryFragData)); + } + + if (resources.EXT_frag_depth) + { + symbolTable.insert( + ESSL1_BUILTINS, "GL_EXT_frag_depth", + new TVariable( + NewPoolTString("gl_FragDepthEXT"), + TType(EbtFloat, resources.FragmentPrecisionHigh ? EbpHigh : EbpMedium, + EvqFragDepthEXT, 1))); + } + + symbolTable.insert(ESSL3_BUILTINS, + new TVariable(NewPoolTString("gl_FragDepth"), + TType(EbtFloat, EbpHigh, EvqFragDepth, 1))); + + if (resources.EXT_shader_framebuffer_fetch || resources.NV_shader_framebuffer_fetch) + { + TType lastFragData(EbtFloat, EbpMedium, EvqLastFragData, 4, 1, true); + lastFragData.setArraySize(resources.MaxDrawBuffers); + + if (resources.EXT_shader_framebuffer_fetch) + { + symbolTable.insert(ESSL1_BUILTINS, "GL_EXT_shader_framebuffer_fetch", + new TVariable(NewPoolTString("gl_LastFragData"), lastFragData)); + } + else if (resources.NV_shader_framebuffer_fetch) + { + symbolTable.insert(ESSL1_BUILTINS, "GL_NV_shader_framebuffer_fetch", + new TVariable(NewPoolTString("gl_LastFragColor"), + TType(EbtFloat, EbpMedium, EvqLastFragColor, 4))); + symbolTable.insert(ESSL1_BUILTINS, "GL_NV_shader_framebuffer_fetch", + new TVariable(NewPoolTString("gl_LastFragData"), lastFragData)); + } + } + else if (resources.ARM_shader_framebuffer_fetch) + { + symbolTable.insert(ESSL1_BUILTINS, "GL_ARM_shader_framebuffer_fetch", + new TVariable(NewPoolTString("gl_LastFragColorARM"), + TType(EbtFloat, EbpMedium, EvqLastFragColor, 4))); + } + } + else + { + symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("css_MixColor"), + TType(EbtFloat, EbpMedium, EvqGlobal, 4))); + symbolTable.insert(ESSL1_BUILTINS, new TVariable(NewPoolTString("css_ColorMatrix"), + TType(EbtFloat, EbpMedium, EvqGlobal, 4, 4))); + } break; @@ -758,5 +749,3 @@ void ResetExtensionBehavior(TExtensionBehavior &extBehavior) ext_iter->second = EBhUndefined; } } - -} // namespace sh -- cgit v1.2.3