From 5f8de423f190bbb79a62f804151bc24824fa32d8 Mon Sep 17 00:00:00 2001 From: "Matt A. Tobin" Date: Fri, 2 Feb 2018 04:16:08 -0500 Subject: Add m-esr52 at 52.6.0 --- dom/media/platforms/wmf/WMFAudioMFTManager.cpp | 358 +++++++++++++++++++++++++ 1 file changed, 358 insertions(+) create mode 100644 dom/media/platforms/wmf/WMFAudioMFTManager.cpp (limited to 'dom/media/platforms/wmf/WMFAudioMFTManager.cpp') diff --git a/dom/media/platforms/wmf/WMFAudioMFTManager.cpp b/dom/media/platforms/wmf/WMFAudioMFTManager.cpp new file mode 100644 index 000000000..69b62da51 --- /dev/null +++ b/dom/media/platforms/wmf/WMFAudioMFTManager.cpp @@ -0,0 +1,358 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WMFAudioMFTManager.h" +#include "MediaInfo.h" +#include "VideoUtils.h" +#include "WMFUtils.h" +#include "nsTArray.h" +#include "TimeUnits.h" +#include "mozilla/Telemetry.h" +#include "mozilla/Logging.h" + +#define LOG(...) MOZ_LOG(sPDMLog, mozilla::LogLevel::Debug, (__VA_ARGS__)) + +namespace mozilla { + +static void +AACAudioSpecificConfigToUserData(uint8_t aAACProfileLevelIndication, + const uint8_t* aAudioSpecConfig, + uint32_t aConfigLength, + nsTArray& aOutUserData) +{ + MOZ_ASSERT(aOutUserData.IsEmpty()); + + // The MF_MT_USER_DATA for AAC is defined here: + // http://msdn.microsoft.com/en-us/library/windows/desktop/dd742784%28v=vs.85%29.aspx + // + // For MFAudioFormat_AAC, MF_MT_USER_DATA contains the portion of + // the HEAACWAVEINFO structure that appears after the WAVEFORMATEX + // structure (that is, after the wfx member). This is followed by + // the AudioSpecificConfig() data, as defined by ISO/IEC 14496-3. + // [...] + // The length of the AudioSpecificConfig() data is 2 bytes for AAC-LC + // or HE-AAC with implicit signaling of SBR/PS. It is more than 2 bytes + // for HE-AAC with explicit signaling of SBR/PS. + // + // The value of audioObjectType as defined in AudioSpecificConfig() + // must be 2, indicating AAC-LC. The value of extensionAudioObjectType + // must be 5 for SBR or 29 for PS. + // + // HEAACWAVEINFO structure: + // typedef struct heaacwaveinfo_tag { + // WAVEFORMATEX wfx; + // WORD wPayloadType; + // WORD wAudioProfileLevelIndication; + // WORD wStructType; + // WORD wReserved1; + // DWORD dwReserved2; + // } + const UINT32 heeInfoLen = 4 * sizeof(WORD) + sizeof(DWORD); + + // The HEAACWAVEINFO must have payload and profile set, + // the rest can be all 0x00. + BYTE heeInfo[heeInfoLen] = {0}; + WORD* w = (WORD*)heeInfo; + w[0] = 0x0; // Payload type raw AAC packet + w[1] = aAACProfileLevelIndication; + + aOutUserData.AppendElements(heeInfo, heeInfoLen); + + if (aAACProfileLevelIndication == 2 && aConfigLength > 2) { + // The AudioSpecificConfig is TTTTTFFF|FCCCCGGG + // (T=ObjectType, F=Frequency, C=Channel, G=GASpecificConfig) + // If frequency = 0xf, then the frequency is explicitly defined on 24 bits. + int8_t profile = (aAudioSpecConfig[0] & 0xF8) >> 3; + int8_t frequency = + (aAudioSpecConfig[0] & 0x7) << 1 | (aAudioSpecConfig[1] & 0x80) >> 7; + int8_t channels = (aAudioSpecConfig[1] & 0x78) >> 3; + int8_t gasc = aAudioSpecConfig[1] & 0x7; + if (frequency != 0xf && channels && !gasc) { + // We enter this condition if the AudioSpecificConfig should theorically + // be 2 bytes long but it's not. + // The WMF AAC decoder will error if unknown extensions are found, + // so remove them. + aConfigLength = 2; + } + } + aOutUserData.AppendElements(aAudioSpecConfig, aConfigLength); +} + +WMFAudioMFTManager::WMFAudioMFTManager( + const AudioInfo& aConfig) + : mAudioChannels(aConfig.mChannels) + , mAudioRate(aConfig.mRate) + , mAudioFrameSum(0) + , mMustRecaptureAudioPosition(true) +{ + MOZ_COUNT_CTOR(WMFAudioMFTManager); + + if (aConfig.mMimeType.EqualsLiteral("audio/mpeg")) { + mStreamType = MP3; + } else if (aConfig.mMimeType.EqualsLiteral("audio/mp4a-latm")) { + mStreamType = AAC; + AACAudioSpecificConfigToUserData(aConfig.mExtendedProfile, + aConfig.mCodecSpecificConfig->Elements(), + aConfig.mCodecSpecificConfig->Length(), + mUserData); + } else { + mStreamType = Unknown; + } +} + +WMFAudioMFTManager::~WMFAudioMFTManager() +{ + MOZ_COUNT_DTOR(WMFAudioMFTManager); +} + +const GUID& +WMFAudioMFTManager::GetMFTGUID() +{ + MOZ_ASSERT(mStreamType != Unknown); + switch (mStreamType) { + case AAC: return CLSID_CMSAACDecMFT; + case MP3: return CLSID_CMP3DecMediaObject; + default: return GUID_NULL; + }; +} + +const GUID& +WMFAudioMFTManager::GetMediaSubtypeGUID() +{ + MOZ_ASSERT(mStreamType != Unknown); + switch (mStreamType) { + case AAC: return MFAudioFormat_AAC; + case MP3: return MFAudioFormat_MP3; + default: return GUID_NULL; + }; +} + +bool +WMFAudioMFTManager::Init() +{ + NS_ENSURE_TRUE(mStreamType != Unknown, false); + + RefPtr decoder(new MFTDecoder()); + + HRESULT hr = decoder->Create(GetMFTGUID()); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + // Setup input/output media types + RefPtr inputType; + + hr = wmf::MFCreateMediaType(getter_AddRefs(inputType)); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + hr = inputType->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Audio); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + hr = inputType->SetGUID(MF_MT_SUBTYPE, GetMediaSubtypeGUID()); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + hr = inputType->SetUINT32(MF_MT_AUDIO_SAMPLES_PER_SECOND, mAudioRate); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + hr = inputType->SetUINT32(MF_MT_AUDIO_NUM_CHANNELS, mAudioChannels); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + if (mStreamType == AAC) { + hr = inputType->SetUINT32(MF_MT_AAC_PAYLOAD_TYPE, 0x0); // Raw AAC packet + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + hr = inputType->SetBlob(MF_MT_USER_DATA, + mUserData.Elements(), + mUserData.Length()); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + } + + RefPtr outputType; + hr = wmf::MFCreateMediaType(getter_AddRefs(outputType)); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + hr = outputType->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Audio); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + hr = outputType->SetGUID(MF_MT_SUBTYPE, MFAudioFormat_PCM); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + hr = outputType->SetUINT32(MF_MT_AUDIO_BITS_PER_SAMPLE, 16); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + hr = decoder->SetMediaTypes(inputType, outputType); + NS_ENSURE_TRUE(SUCCEEDED(hr), false); + + mDecoder = decoder; + + return true; +} + +HRESULT +WMFAudioMFTManager::Input(MediaRawData* aSample) +{ + return mDecoder->Input(aSample->Data(), + uint32_t(aSample->Size()), + aSample->mTime); +} + +HRESULT +WMFAudioMFTManager::UpdateOutputType() +{ + HRESULT hr; + + RefPtr type; + hr = mDecoder->GetOutputMediaType(type); + NS_ENSURE_TRUE(SUCCEEDED(hr), hr); + + hr = type->GetUINT32(MF_MT_AUDIO_SAMPLES_PER_SECOND, &mAudioRate); + NS_ENSURE_TRUE(SUCCEEDED(hr), hr); + + hr = type->GetUINT32(MF_MT_AUDIO_NUM_CHANNELS, &mAudioChannels); + NS_ENSURE_TRUE(SUCCEEDED(hr), hr); + + AudioConfig::ChannelLayout layout(mAudioChannels); + if (!layout.IsValid()) { + return E_FAIL; + } + + return S_OK; +} + +HRESULT +WMFAudioMFTManager::Output(int64_t aStreamOffset, + RefPtr& aOutData) +{ + aOutData = nullptr; + RefPtr sample; + HRESULT hr; + int typeChangeCount = 0; + while (true) { + hr = mDecoder->Output(&sample); + if (hr == MF_E_TRANSFORM_NEED_MORE_INPUT) { + return hr; + } + if (hr == MF_E_TRANSFORM_STREAM_CHANGE) { + hr = UpdateOutputType(); + NS_ENSURE_TRUE(SUCCEEDED(hr), hr); + // Catch infinite loops, but some decoders perform at least 2 stream + // changes on consecutive calls, so be permissive. + // 100 is arbitrarily > 2. + NS_ENSURE_TRUE(typeChangeCount < 100, MF_E_TRANSFORM_STREAM_CHANGE); + ++typeChangeCount; + continue; + } + break; + } + + NS_ENSURE_TRUE(SUCCEEDED(hr), hr); + + if (!sample) { + LOG("Audio MFTDecoder returned success but null output."); + nsCOMPtr task = NS_NewRunnableFunction([]() -> void { + LOG("Reporting telemetry AUDIO_MFT_OUTPUT_NULL_SAMPLES"); + Telemetry::Accumulate(Telemetry::ID::AUDIO_MFT_OUTPUT_NULL_SAMPLES, 1); + }); + AbstractThread::MainThread()->Dispatch(task.forget()); + return E_FAIL; + } + + RefPtr buffer; + hr = sample->ConvertToContiguousBuffer(getter_AddRefs(buffer)); + NS_ENSURE_TRUE(SUCCEEDED(hr), hr); + + BYTE* data = nullptr; // Note: *data will be owned by the IMFMediaBuffer, we don't need to free it. + DWORD maxLength = 0, currentLength = 0; + hr = buffer->Lock(&data, &maxLength, ¤tLength); + NS_ENSURE_TRUE(SUCCEEDED(hr), hr); + + // Sometimes when starting decoding, the AAC decoder gives us samples + // with a negative timestamp. AAC does usually have preroll (or encoder + // delay) encoded into its bitstream, but the amount encoded to the stream + // is variable, and it not signalled in-bitstream. There is sometimes + // signalling in the MP4 container what the preroll amount, but it's + // inconsistent. It looks like WMF's AAC encoder may take this into + // account, so strip off samples with a negative timestamp to get us + // to a 0-timestamp start. This seems to maintain A/V sync, so we can run + // with this until someone complains... + + // We calculate the timestamp and the duration based on the number of audio + // frames we've already played. We don't trust the timestamp stored on the + // IMFSample, as sometimes it's wrong, possibly due to buggy encoders? + + // If this sample block comes after a discontinuity (i.e. a gap or seek) + // reset the frame counters, and capture the timestamp. Future timestamps + // will be offset from this block's timestamp. + UINT32 discontinuity = false; + sample->GetUINT32(MFSampleExtension_Discontinuity, &discontinuity); + if (mMustRecaptureAudioPosition || discontinuity) { + // Update the output type, in case this segment has a different + // rate. This also triggers on the first sample, which can have a + // different rate than is advertised in the container, and sometimes we + // don't get a MF_E_TRANSFORM_STREAM_CHANGE when the rate changes. + hr = UpdateOutputType(); + NS_ENSURE_TRUE(SUCCEEDED(hr), hr); + + mAudioFrameSum = 0; + LONGLONG timestampHns = 0; + hr = sample->GetSampleTime(×tampHns); + NS_ENSURE_TRUE(SUCCEEDED(hr), hr); + mAudioTimeOffset = media::TimeUnit::FromMicroseconds(timestampHns / 10); + mMustRecaptureAudioPosition = false; + } + // We can assume PCM 16 output. + int32_t numSamples = currentLength / 2; + int32_t numFrames = numSamples / mAudioChannels; + MOZ_ASSERT(numFrames >= 0); + MOZ_ASSERT(numSamples >= 0); + if (numFrames == 0) { + // All data from this chunk stripped, loop back and try to output the next + // frame, if possible. + return S_OK; + } + + AlignedAudioBuffer audioData(numSamples); + if (!audioData) { + return E_OUTOFMEMORY; + } + + int16_t* pcm = (int16_t*)data; + for (int32_t i = 0; i < numSamples; ++i) { + audioData[i] = AudioSampleToFloat(pcm[i]); + } + + buffer->Unlock(); + + media::TimeUnit timestamp = + mAudioTimeOffset + FramesToTimeUnit(mAudioFrameSum, mAudioRate); + NS_ENSURE_TRUE(timestamp.IsValid(), E_FAIL); + + mAudioFrameSum += numFrames; + + media::TimeUnit duration = FramesToTimeUnit(numFrames, mAudioRate); + NS_ENSURE_TRUE(duration.IsValid(), E_FAIL); + + aOutData = new AudioData(aStreamOffset, + timestamp.ToMicroseconds(), + duration.ToMicroseconds(), + numFrames, + Move(audioData), + mAudioChannels, + mAudioRate); + + #ifdef LOG_SAMPLE_DECODE + LOG("Decoded audio sample! timestamp=%lld duration=%lld currentLength=%u", + timestamp.ToMicroseconds(), duration.ToMicroseconds(), currentLength); + #endif + + return S_OK; +} + +void +WMFAudioMFTManager::Shutdown() +{ + mDecoder = nullptr; +} + +} // namespace mozilla -- cgit v1.2.3