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parser
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Author
Age
Lines
*
Issue #618 - Regenerate the HTML Parser code for nomodule changes
Gaming4JC
2020-08-26
-717
/
+724
*
Issue #618 - Don't preload nomodule scripts when modules are enabled
Gaming4JC
2020-08-26
-13
/
+41
*
Issue #618 - (async) Implement async attribute for inline module scripts.
Moonchild
2020-08-25
-1
/
+1
*
Issue #618 - (async, preload) Correctly pass info about async/defer to parser.
Moonchild
2020-08-24
-12
/
+38
*
Issue #1603 - Part 1: Reorganize ScriptLoader/ScriptElement
Moonchild
2020-06-30
-6
/
+6
*
Issue #1525 - Kill marquee element; Debug Follow Up
Gaming4JC
2020-06-07
-1
/
+0
*
Issue #1525 - Kill marquee element
Moonchild
2020-06-01
-489
/
+476
*
Bug 1418002 - Remove HTMLContentElement
Matt A. Tobin
2020-04-17
-132
/
+119
*
Bug 1402941 - Add HTMLSlotElement
Matt A. Tobin
2020-04-17
-260
/
+274
*
Bug 1401097 - Simplify gHTMLElements and remove redundant conditions in nsXHT...
Matt A. Tobin
2020-04-17
-203
/
+166
*
Bug 1396584 - Remove support for multiple ShadowRoots
Matt A. Tobin
2020-04-17
-304
/
+290
*
Bug 1400777 - Slim down nsElementTable.h
Matt A. Tobin
2020-04-17
-108
/
+80
*
Issue #1375 - Stop largely using the parser service
Matt A. Tobin
2020-04-17
-30
/
+37
*
Bug 1394300 - Streamline nsElementTable.cpp
Matt A. Tobin
2020-04-17
-589
/
+158
*
Bug 1375701 - Atomize class attribute value in the parser in the innerHTML case
Matt A. Tobin
2020-04-17
-151
/
+229
*
[Parser] Move setting context to null to the correct location.
Henri Sivonen
2020-02-14
-4
/
+4
*
Bug 1430951 - Avoid element name atomizing to improve performance of LookupCu...
Gaming4JC
2020-01-26
-1
/
+2
*
Bug 1415761 - Catch the exception and rethrow it after invoking custom elemen...
Gaming4JC
2020-01-26
-1
/
+2
*
Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also re...
Gaming4JC
2020-01-26
-2
/
+5
*
Bug 1378079 - Part 3: Complete the steps related to custom elements in "creat...
Gaming4JC
2020-01-26
-82
/
+172
*
Regenerate Parser for 483155
Gaming4JC
2020-01-26
-1795
/
+3089
*
Fix Build: We don't have SVG or MathML prefs yet
Gaming4JC
2020-01-26
-24
/
+0
*
Fix aAttributes
Gaming4JC
2020-01-26
-0
/
+1
*
Fix ISINDEX
Gaming4JC
2020-01-26
-1
/
+1
*
Add missing space to ElementName.java self-regeneration code.
Gaming4JC
2020-01-26
-1
/
+1
*
Add missing elements from Bug 483155
Gaming4JC
2020-01-26
-0
/
+8
*
Bug 483155 - Put content creator function pointers onto nsHtml5ElementName.
Gaming4JC
2020-01-26
-96
/
+383
*
Bug 483155 - Put Gecko content creator function pointers on ElementName.
Gaming4JC
2020-01-26
-81
/
+513
*
Bug 1355779 - Skip interned ElementName lookup for Custom Elements (ones with...
Gaming4JC
2020-01-26
-262
/
+280
*
Bug 1355779 - Skip interned nsHtml5ElementName lookup for Custom Elements (on...
Gaming4JC
2020-01-26
-8
/
+39
*
Bug 1378079 - Part 1: Gecko changes for adding attribute 'is' to parser.
Gaming4JC
2020-01-26
-343
/
+349
*
Bug 1378079 - Add attribute 'is' to HTML parser.
Gaming4JC
2020-01-26
-634
/
+637
*
Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-981
/
+1019
*
Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-1164
/
+1164
*
Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-10
/
+108
*
Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-2048
/
+2256
*
Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-133
/
+134
*
Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-80
/
+72
*
Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...
Gaming4JC
2020-01-26
-71
/
+66
*
Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...
Gaming4JC
2020-01-26
-179
/
+212
*
Bug 1355479 - Remove isindex on the Java side and allow the C++ side to reduc...
Gaming4JC
2020-01-26
-336
/
+180
*
Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-50
/
+0
*
Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-64
/
+69
*
Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-90
/
+109
*
Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-5186
/
+5214
*
Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-2641
/
+2641
*
Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-36
/
+83
*
Bug 1352082 - Avoid shifting a signed integer left in C++.
Gaming4JC
2020-01-26
-10
/
+10
*
Bug 1352082 - Avoid shifting a signed integer left in C++.
Gaming4JC
2020-01-26
-9
/
+53
*
Bug 1398401 - Add preference check for custom element setup.
Gaming4JC
2020-01-26
-1
/
+3
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