summaryrefslogtreecommitdiffstats
path: root/parser/html
Commit message (Collapse)AuthorAgeLines
* Add missing space to ElementName.java self-regeneration code.Gaming4JC2020-01-26-1/+1
| | | | Tag UXP Issue #1344
* Add missing elements from Bug 483155Gaming4JC2020-01-26-0/+8
| | | | Tag UXP Issue #1344
* Bug 483155 - Put content creator function pointers onto nsHtml5ElementName.Gaming4JC2020-01-26-96/+377
| | | | | | This is all the manual work for Bug 483155, minus the added functionality to disable SVG and MathML which can be done at any time and are out of scope. Tag UXP Issue #1344
* Bug 483155 - Put Gecko content creator function pointers on ElementName.Gaming4JC2020-01-26-81/+513
| | | | Tag UXP Issue #1344
* Bug 1355779 - Skip interned ElementName lookup for Custom Elements (ones ↵Gaming4JC2020-01-26-262/+280
| | | | | | | | with hyphen). Regen. Tag UXP Issue #1344
* Bug 1355779 - Skip interned nsHtml5ElementName lookup for Custom Elements ↵Gaming4JC2020-01-26-8/+39
| | | | | | (ones with hyphen). Tag UXP Issue #1344
* Bug 1378079 - Part 1: Gecko changes for adding attribute 'is' to parser.Gaming4JC2020-01-26-343/+349
| | | | Tag UXP Issue #1344
* Bug 1378079 - Add attribute 'is' to HTML parser.Gaming4JC2020-01-26-634/+637
| | | | Tag UXP Issue #1344
* Bug 1366241 - Change memory layout of element name and attribute name hashes ↵Gaming4JC2020-01-26-981/+1019
| | | | | | | | in HTML parser from sorted to level order BST in order to take advantage of cache during lookup. HTML Regen. Tag UXP Issue #1344
* Bug 1366241 - Change memory layout of element name and attribute name hashes ↵Gaming4JC2020-01-26-1164/+1164
| | | | | | | | from sorted to level order BST in order to take advantage of cache during lookup. Java Regen. Tag UXP Issue #1344
* Bug 1366241 - Change memory layout of element name and attribute name hashes ↵Gaming4JC2020-01-26-10/+108
| | | | | | from sorted to level order BST in order to take advantage of cache during lookup. Tag UXP Issue #1344
* Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.Gaming4JC2020-01-26-2048/+2256
| | | | | | HTML Regen. Tag UXP Issue #1344
* Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.Gaming4JC2020-01-26-133/+134
| | | | | | Manual changes Tag UXP Issue #1344
* Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.Gaming4JC2020-01-26-80/+72
| | | | Tag UXP Issue #1344
* Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to ↵Gaming4JC2020-01-26-71/+66
| | | | | | | | avoid malloc. HTML Regen. Tag UXP Issue #1344
* Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to ↵Gaming4JC2020-01-26-179/+212
| | | | | | | | | | avoid malloc. - Removes nsHtml5ReleasableAttributeName - Adds nsHtml5AttributeEntry.h - Makes nsHtml5HtmlAttributes no longer gentered. Tag UXP Issue #1344
* Bug 1355479 - Remove isindex on the Java side and allow the C++ side to ↵Gaming4JC2020-01-26-336/+180
| | | | | | reduce malloc in attribute handling. Tag UXP Issue #1344
* Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a ↵Gaming4JC2020-01-26-50/+0
| | | | | | | | non-interned element name. Fix build - Remove no longer used ReleaseableElement Tag UXP Issue #1344
* Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a ↵Gaming4JC2020-01-26-64/+69
| | | | | | | | non-interned element name. HTML Regen. Tag UXP Issue #1344
* Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a ↵Gaming4JC2020-01-26-90/+109
| | | | | | non-interned element name. Tag UXP Issue #1344
* Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.Gaming4JC2020-01-26-5186/+5214
| | | | | | HTML Regen. Tag UXP Issue #1344
* Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.Gaming4JC2020-01-26-2641/+2641
| | | | | | Java Regen. Tag UXP Issue #1344
* Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.Gaming4JC2020-01-26-36/+83
| | | | Tag UXP Issue #1344
* Bug 1352082 - Avoid shifting a signed integer left in C++.Gaming4JC2020-01-26-10/+10
| | | | Tag UXP Issue #1344
* Bug 1352082 - Avoid shifting a signed integer left in C++.Gaming4JC2020-01-26-9/+53
| | | | Tag UXP Issue #1344
* Bug 1398401 - Add preference check for custom element setup.Gaming4JC2020-01-26-1/+3
| | | | Tag UXP Issue #1344
* Update readme instructions for how to use the java html5 parser codegen makefileMatt A. Tobin2020-01-16-18/+13
|
* Regenerate nsHtml5*.cpp files from java htmlparser sourcesMatt A. Tobin2020-01-16-132/+100
|
* Update the html5 parser java codegen makefile to clean up snapshot javasrcMatt A. Tobin2020-01-16-1/+4
|
* Remove obsolete javasrc snapshotMatt A. Tobin2020-01-16-20001/+0
|
* Update java htmlparser copyright on code to be translated to cppMatt A. Tobin2020-01-16-0/+20
|
* Fix an issue with the html5 tokenizer and tree builder (java htmlparser)Matt A. Tobin2020-01-15-18/+35
|
* Bug 1562033Matt A. Tobin2020-01-15-11/+1
| | | | Adjust tokenization of U+0000 (java htmlparser)
* Bug 1347737 - Introduce a new non-heap-allocated type for holding ↵Matt A. Tobin2020-01-15-33/+38
| | | | nsStringBuffer* in the HTML parser. (java htmlparser)
* Bug 1555523 (java htmlparser version)Matt A. Tobin2020-01-15-6/+3
|
* Bug 1322938 - Make the tree builder aware of <dialog>.Matt A. Tobin2020-01-15-43/+46
| | | | Tag #1343 | https://hg.mozilla.org/projects/htmlparser/rev/d9bdf700af247563fec9b07b52ede6bf61edd513
* Update the java codegen makefile for having the two libs in-tree and change ↵Matt A. Tobin2020-01-15-24/+6
| | | | a few target names so they aren't obnoxious
* Add the java javaparserMatt A. Tobin2020-01-15-0/+28525
| | | | | https://github.com/javaparser/javaparser/ Invisible tag: javaparser-1.0.6
* Add java htmlparser sources that match the original 52-level stateMatt A. Tobin2020-01-15-0/+62553
| | | | | https://hg.mozilla.org/projects/htmlparser/ Commit: abe62ab2a9b69ccb3b5d8a231ec1ae11154c571d
* Reinstate the java->c++ source, generator code + documentation.wolfbeast2020-01-13-0/+20210
| | | | | | | | We've kept the java source up-to-date until its removal, so there should be very little additional java mangling needed to have it back up to speed and usable again. This reverts commit c6446f1126232935c85397aac493113dd38496cd.
* Bug 1322938 - Make the HTML tree builder aware of <dialog>.Gaming4JC2020-01-07-221/+227
| | | | | Original patch by :hsivonen Tag #1343
* Adjust tokenization of U+0000Henri Sivonen2019-10-24-13/+2
|
* Remove HTML5 parser java docs and generation code.wolfbeast2019-09-04-20210/+0
| | | | | java->C++ automated translation is not something we want to deal with now or in the future.
* Belatedly fix html5 parser attribution for files not covered by the MPL.wolfbeast2019-09-04-0/+17
|
* Fix an issue with the html5 tokenizer and tree builder.wolfbeast2019-09-04-39/+103
|
* Convert dom/base/nsImageLoadingContent.cpp to use AsyncOpen2 and followups ↵win7-72019-08-08-2/+3
| | | | | | along with it (1445670 and 1373780 part 2 and 3) Convert dom/base/nsImageLoadingContent.cpp to use AsyncOpen2 and followups along with it (1445670 and 1373780 part 2 and 3)
* Bug 1555523.Henri Sivonen2019-07-20-11/+5
|
* Introduce a new non-heap-allocated type for holding nsStringBuffer* in the ↵win7-72019-07-05-358/+719
| | | | | | HTML parser. An innerHTML setter profile shows about 10% of the time being spent under nsHtml5HtmlAttributes::clear, mostly deleting nsStrings.
* use memcmp for nsIAtom Equals to improve performance parser/html win7-72019-05-25-1/+1
| | | issue MoonchildProductions#1113 Use memcmp and not slower string Equals in nsHtml5Portability::localEqualsBuffer
* make HTML parser to use faster atomization in main threadwin7-72019-05-24-1/+1
|