| Commit message (Collapse) | Author | Age | Lines |
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https://bugzilla.mozilla.org/show_bug.cgi?id=1547792
Aspect Ratio handling simplified by using floating point integers:
- Multiplication of value (or inverse value) to a known side for Scaling
- No unequal equal values such as "4/3" vs "8/6" vs "20/15"
- Truly "Empty" aspect ratios, even if one dimension is not 0
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passing it as a parameter to BuildDisplayList
Also fix build bustage for De-unified layout/xul in nsRootBoxFrame.cpp
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This reverts commit 44c47c50388f526c2d134e16d5debebe94a0faf8.
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Part 1: Remove current table item, as it's never set.
Part 2: Get rid of generic table painting code, and handle each class separately.
Part 4: Hoist outline skipping into col(group) frame code.
Part 5: Skip box-shadow for table column and column groups.
Part 6: Store column and column group backgrounds separately, and then append them before the rest of the table contents.
Part 7: Pass rects in display list coordinates to AppendBackgroundItemsToTop.
Part 8: Create column and column group background display items as part of the cell's BuildDisplayList.
Part 9: Used cached values instead of calling nsDisplayListBuilder::ToReferenceFrame when possible, since it can be expensive when the requested frame isn't the builder's current frame.
Part 10: Make sure we build display items for table parts where only the normal position is visible, since we may need to create background items for ancestors at that position.
Part 11: Create an AutoBuildingDisplayList when we create background items for table columns and column groups, so that we initialize the invalidation state correctly.
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This causes transforms of the <svg> contents to be unaffected by
scrolling / offset changes of the <svg> element.
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Dispense the shared hashtable and instead attach the frame property list directly to nsIFrame.
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Some SVGs define a mask but an invalid mask frame. Check to make sure
we have a `maskFrame` that isn't null before trying to use it.
This resolves #1034
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This reverts commit 00baf283622b47ad7926c6e62364854d3dfbc00a.
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can be null because of OOM or gfx device reset. r=dvander
MozReview-Commit-ID: HX2qsWLZpMg
--HG--
extra : rebase_source : 046befc11151461a682842c31e2ce39247a5e1d8
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Includes a standalone reftest.
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* Part 1. Move IsLocalRefURL to nsContentUtils to reuse this function. (port-rewrite)
`IsLocalRefURL` is originally designed to be used by URLValue only.
Since we need this function in SVGUseElement::LookupHref too, move it to nsContentUtils as a util function.
* Revert "Part 1. Move IsLocalRefURL to nsContentUtils to reuse this function. (port-rewrite)"
This reverts commit 19f010c62022e269f99066a8d90e3522fe31adaf.
* Part 1. Duplicate IsLocalRefURL to nsContentUtils to reuse this function.
`IsLocalRefURL` is originally designed to be used by URLValue only.
Since we need this function in SVGUseElement::LookupHref too, duplicate it to nsContentUtils as a util function.
This is a duplication because CSSValue uses stringbuffers and not nsStrings.
While Bug 1356060 - "Just use nsString in URLValueData" converts this use from stringbuffer to nsString, it builds on a bunch of vartype refactoring (nsString vs. nsAString, etc.) which is too much of a headache to deal with just to deduplicate this simple function.
* Part 2. Implement nsSVGEffects::GetBaseURLForLocalRef to export local-ref-url-resolving logic.
ResolveURLUsingLocalRef is designed to be internally used by nsSVGEffects::Get-{SVGEffect}-URI functions.
Since we also need it in SVGUseElement::LookupHref, make it public in nsSVGEffects.
* Part 3. Resolve local-ref in SVGUseElement::LookupHref by nsSVGEffects::GetBaseURLForLocalRef.
* Part 4. Reftest for using local-ref as xlink:href value.
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--HG--
extra : source : edfd9ffbd7208ef0a59f40a0d77d8dd53c905cb9
extra : intermediate-source : 3784b22ec536b08ce95201d73ae8806340c18b8c
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nsSVGUtils::GetBBox(). r=jwatt, a=RyanVM
AnimVal() is a DOM getter, and it flushes animations, which we don't want
in GetBBox() which is called from display list building cide and
FrameLayerBuilder.
MozReview-Commit-ID: DWgm7wAV7C0
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transforms.
This improves performance on repeated scaling of vectors.
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