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* Avoid multiple hashtable lookups in DisplayItemData destructorwin7-72019-07-07-2/+7
| | | | | | | | | | | UXP has: MOZ_RELEASE_ASSERT(sAliveDisplayItemDatas && sAliveDisplayItemDatas >Contains(this)); sAliveDisplayItemDatas->RemoveEntry(this); and this gets hit during frame destruction. Combine these checks.
* Attach FrameProperties to each frame instead of using a shared hashtablewin7-72019-06-26-17/+15
| | | | Dispense the shared hashtable and instead attach the frame property list directly to nsIFrame.
* unnecessary space at the end removedwin7-72019-05-02-1/+0
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* patch to Bug 1363423win7-72019-05-02-0/+5
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* Remove MOZ_B2G leftovers and some dead B2G-only components.wolfbeast2018-05-12-9/+1
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* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02-0/+6378