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* Issue #1653 - Part 2: Stop indirectly loading DWM functions through WinUtils.Moonchild2020-09-21-12/+6
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* Improve dll loading on Windows.Moonchild2020-07-29-1/+2
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* [printing] Fix build bustage with --disable-printingMoonchild2020-05-23-0/+4
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* Issue #80 - Include gfx/Logging.h in NativeFontResourceMac.cppadeshkp2020-05-20-0/+1
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* Issue #80 - Include gfxEnv.h in gfx/gl/GLLibraryEGL.cppGaming4JC2020-05-20-0/+1
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* Issue #80 - Fix up gfx/ipc and gfx/src for Linux.Moonchild2020-05-20-6/+1
| | | | This removes an unused Telemetry enum
* Issue #80- De-unify gfx/layersMoonchild2020-05-20-29/+61
| | | | | | | | Excludes layers/ipc/CompositorBridgeParent and CrossProcessCompositorBridgeParent because the latter purposely uses functions implemented in the former. See also code comment in CrossProcessCompositorBridgeParent.cpp Note: likely dead code for us anyway; likely not worth investing in to solve.
* Issue #80 - De-unify gfx/ycbcrMoonchild2020-05-20-1/+3
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* Issue #80 - De-unify gfx/srcMoonchild2020-05-20-6/+4
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* Issue #80 - De-unify gfx/skia and stop using dangerous optsMoonchild2020-05-20-12/+12
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* Issue #80 - De-unify gfx/otsMoonchild2020-05-20-1/+1
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* Issue #80 - De-unify gfx/ipcMoonchild2020-05-20-2/+23
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* Issue #80 - De-unify gfx/harfbuzzMoonchild2020-05-20-11/+8
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* Issue # 80 - Fix up gfx/2d/DataSurfaceHelpersMoonchild2020-05-20-7/+3
| | | | | De-unified build requires <string.h> instead of <cstring> to prevent stdlib confusion.
* Issue #80 - de-unify and fix up gfx/graphite2Moonchild2020-05-20-32/+28
| | | | | | | With de-unified building we have to re-apply the fix-up for <cstdio>, and additionally the same for <cstring> to prevent the compiler picking the wrong versions of standard functions.
* Issue #80 - Fix deps in gfxFont-Impl.hMoonchild2020-05-20-0/+3
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* Issue #80 - Split out GetShapedWord template functionMoonchild2020-05-20-64/+84
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* Issue #80 - Fix gfx/thebes Windows conditionalMoonchild2020-05-20-0/+2
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* Issue #80 - De-unify gfx/glMoonchild2020-05-20-2/+21
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* Issue #80 - De-unify gfx/configMoonchild2020-05-20-1/+1
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* Issue #80 - De-unify gfx/cairoMoonchild2020-05-20-1/+1
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* Issue #80 - De-unify gfx/2dMoonchild2020-05-20-10/+10
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* Issue #80 - De-unify gfx/thebesMoonchild2020-05-20-22/+32
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* Issue #457 - Silence some superfluous compiler warnings in cairoMoonchild2020-05-20-0/+5
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* Issue #1450 - Remove NVidia 3D-Vision utilsMoonchild2020-05-06-308/+0
| | | | | | Legacy, unmaintained and untested D3D9 stereo output behind a hidden pref that nobody ever uses... :P 'nuf said. Resolves #1450
* [gfx] Put Skia-specific CTOR init behind Skia-conditional.wolfbeast2020-04-14-0/+2
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* [Layers] Clear WrappingTextureSourceYCbCrBasic::mTexture correctlysotaro2020-04-14-0/+8
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* Issue #1360 - Enable acceleration by default on all known-good platforms.wolfbeast2020-04-14-1/+5
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* Issue #1360 - Part 1: Simplify layers acceleration prefs.wolfbeast2020-04-14-61/+7
| | | | | | | | | | | | | | | This gets rid of platform-dependent hard-coded defaults, but keeps build-time blocking if there is no GL provider (in which case layers acceleration almost certainly won't work because it needs a GL compositor and would likely crash without) New prefs are - layers.acceleration.enabled to enable HWA - layers.acceleration.force to force it enabled (requires .enabled to be set as well) This is the platform part of this issue. The rest will be front-end work (Preference UI integration and pref migration)
* Issue #1354 - Fix typowolfbeast2020-01-21-1/+1
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* Issue #1354 - Clear the current context when MakeCurrent() fails.wolfbeast2020-01-20-95/+74
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* Issue #1354 - Don't allow glsl[130,400] unless we have gpu_shader5wolfbeast2020-01-16-0/+19
| | | | | - Teach GLContext about gpu_shader5 - Downgrade shader language version if gpu_shader5 support isn't found.
* Issue #1354 - Cherry-pick ANGLE update for broken drivers that supportwolfbeast2020-01-16-23/+12
| | | | required indexing but not the extensions.
* Enable layers acceleration by default on GTK platforms.wolfbeast2019-12-20-5/+0
| | | | | | | "Why is this still `blocked by default for platform`.. Everyone on Linux forces it on anyway once they are aware of it." -- Tobin Tag #1319
* Issue #1288 - Part 5: Pass graphite fonts through OTS.wolfbeast2019-11-14-10/+1
| | | | | Since the updated OTS supports proper checking of graphite fonts we no longer need to rely of harfbuzz for them.
* Issue #1288 - Part 4: Update the OpenType Sanitizer component to 8.0.0wolfbeast2019-11-14-3290/+10961
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* Issue #1274 - Part 5: Misc fixes and version update.wolfbeast2019-11-07-194/+25
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* Issue #1274 - Part 4: Remove some unnecessary checks for old Windows versions.wolfbeast2019-11-07-28/+4
| | | | This gets rid of deprecated GetVersionEx() calls as a bonus.
* Issue #1274 - Part 3: Update libpixman licensingwolfbeast2019-11-07-0/+55
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* Issue #1274 - Part 2: Update Windows prerequisite defines.wolfbeast2019-11-07-18/+24
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* Issue #1274 - Part 1: Adopt the cairo version as our own.wolfbeast2019-11-07-31460/+650
| | | | | | | | | - Move header licensing from tri-license to MPL 2.0. MPL-compatible other licensing has been retained where originally present. - Remove individual superseded licensing terms. - Remove patches, outdated readmes & incomplete patch summaries. - Remove incomplete cairo release notes (only went up to 1.6.4 anyway). - Rewrite COPYING to indicate the current state of the library in tree.
* Correctly return zero vertices if clipping plane 0 or 2 clip away theMarkus Stange2019-09-04-15/+91
| | | | | | | | | | | | | | | | | | entire polygon. This fixes a bug that was introduced three years ago in BZ bug 1268854. What happened was that the final pass over the polygon assumed that the current polygon was living in plane[0]. But due to the double buffering, the "current" polygon alternates between plane[0] and plane[1]. The bug had also introduced an early exit so that we could hit the final pass at a time where the current, now empty, polygon was in plane[1]. So we would incorrectly treat all 32 points in plane[0] as part of the final polygon. This bug was responsible for intermittently unreasonable numbers in CompositorOGL's fill rate / overdraw overlay. This fixes a regression caused by the fix for CVE-2016-5252.
* Revert "Correctly return zero vertices if clipping plane 0 or 2 clip away the"wolfbeast2019-09-04-13/+11
| | | | This reverts commit 09a8b2f19689b679b1268a3004ec5e3f37b9732a.
* Correctly return zero vertices if clipping plane 0 or 2 clip away thewolfbeast2019-09-01-11/+13
| | | | | | entire polygon. This fixes a regression caused by the fix for CVE-2016-5252
* Issue #438: Add an IsRectilinear helper method to gfxMatrix.wolfbeast2019-08-14-0/+12
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* Fix call to macro `MOZ_ASSERT_UNREACHABLE`adeshkp2019-07-23-1/+1
| | | Fallout from 227b23606b0401245c9f0b15effd45b876b90260
* Add CheckedInt check for GL texture uploads.wolfbeast2019-07-22-3/+37
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* Make extra sure Compositables don't refer back to layers after reassignment.wolfbeast2019-05-28-5/+19
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* Port an upstream Skia fix.wolfbeast2019-05-27-2/+3
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* Issue #1101 - Support gzip-compressed SVGs in OpenType+SVG fontsGaming4JC2019-05-23-0/+38
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