Commit message (Collapse) | Author | Age | Lines | |
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* | Improve dll loading on Windows. | Moonchild | 2020-07-29 | -1/+2 |
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* | [printing] Fix build bustage with --disable-printing | Moonchild | 2020-05-23 | -0/+4 |
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* | Issue #80 - Include gfx/Logging.h in NativeFontResourceMac.cpp | adeshkp | 2020-05-20 | -0/+1 |
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* | Issue #80 - Include gfxEnv.h in gfx/gl/GLLibraryEGL.cpp | Gaming4JC | 2020-05-20 | -0/+1 |
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* | Issue #80 - Fix up gfx/ipc and gfx/src for Linux. | Moonchild | 2020-05-20 | -6/+1 |
| | | | | This removes an unused Telemetry enum | |||
* | Issue #80- De-unify gfx/layers | Moonchild | 2020-05-20 | -29/+61 |
| | | | | | | | | Excludes layers/ipc/CompositorBridgeParent and CrossProcessCompositorBridgeParent because the latter purposely uses functions implemented in the former. See also code comment in CrossProcessCompositorBridgeParent.cpp Note: likely dead code for us anyway; likely not worth investing in to solve. | |||
* | Issue #80 - De-unify gfx/ycbcr | Moonchild | 2020-05-20 | -1/+3 |
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* | Issue #80 - De-unify gfx/src | Moonchild | 2020-05-20 | -6/+4 |
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* | Issue #80 - De-unify gfx/skia and stop using dangerous opts | Moonchild | 2020-05-20 | -12/+12 |
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* | Issue #80 - De-unify gfx/ots | Moonchild | 2020-05-20 | -1/+1 |
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* | Issue #80 - De-unify gfx/ipc | Moonchild | 2020-05-20 | -2/+23 |
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* | Issue #80 - De-unify gfx/harfbuzz | Moonchild | 2020-05-20 | -11/+8 |
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* | Issue # 80 - Fix up gfx/2d/DataSurfaceHelpers | Moonchild | 2020-05-20 | -7/+3 |
| | | | | | De-unified build requires <string.h> instead of <cstring> to prevent stdlib confusion. | |||
* | Issue #80 - de-unify and fix up gfx/graphite2 | Moonchild | 2020-05-20 | -32/+28 |
| | | | | | | | With de-unified building we have to re-apply the fix-up for <cstdio>, and additionally the same for <cstring> to prevent the compiler picking the wrong versions of standard functions. | |||
* | Issue #80 - Fix deps in gfxFont-Impl.h | Moonchild | 2020-05-20 | -0/+3 |
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* | Issue #80 - Split out GetShapedWord template function | Moonchild | 2020-05-20 | -64/+84 |
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* | Issue #80 - Fix gfx/thebes Windows conditional | Moonchild | 2020-05-20 | -0/+2 |
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* | Issue #80 - De-unify gfx/gl | Moonchild | 2020-05-20 | -2/+21 |
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* | Issue #80 - De-unify gfx/config | Moonchild | 2020-05-20 | -1/+1 |
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* | Issue #80 - De-unify gfx/cairo | Moonchild | 2020-05-20 | -1/+1 |
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* | Issue #80 - De-unify gfx/2d | Moonchild | 2020-05-20 | -10/+10 |
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* | Issue #80 - De-unify gfx/thebes | Moonchild | 2020-05-20 | -22/+32 |
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* | Issue #457 - Silence some superfluous compiler warnings in cairo | Moonchild | 2020-05-20 | -0/+5 |
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* | Issue #1450 - Remove NVidia 3D-Vision utils | Moonchild | 2020-05-06 | -308/+0 |
| | | | | | | Legacy, unmaintained and untested D3D9 stereo output behind a hidden pref that nobody ever uses... :P 'nuf said. Resolves #1450 | |||
* | [gfx] Put Skia-specific CTOR init behind Skia-conditional. | wolfbeast | 2020-04-14 | -0/+2 |
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* | [Layers] Clear WrappingTextureSourceYCbCrBasic::mTexture correctly | sotaro | 2020-04-14 | -0/+8 |
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* | Issue #1360 - Enable acceleration by default on all known-good platforms. | wolfbeast | 2020-04-14 | -1/+5 |
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* | Issue #1360 - Part 1: Simplify layers acceleration prefs. | wolfbeast | 2020-04-14 | -61/+7 |
| | | | | | | | | | | | | | | | This gets rid of platform-dependent hard-coded defaults, but keeps build-time blocking if there is no GL provider (in which case layers acceleration almost certainly won't work because it needs a GL compositor and would likely crash without) New prefs are - layers.acceleration.enabled to enable HWA - layers.acceleration.force to force it enabled (requires .enabled to be set as well) This is the platform part of this issue. The rest will be front-end work (Preference UI integration and pref migration) | |||
* | Issue #1354 - Fix typo | wolfbeast | 2020-01-21 | -1/+1 |
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* | Issue #1354 - Clear the current context when MakeCurrent() fails. | wolfbeast | 2020-01-20 | -95/+74 |
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* | Issue #1354 - Don't allow glsl[130,400] unless we have gpu_shader5 | wolfbeast | 2020-01-16 | -0/+19 |
| | | | | | - Teach GLContext about gpu_shader5 - Downgrade shader language version if gpu_shader5 support isn't found. | |||
* | Issue #1354 - Cherry-pick ANGLE update for broken drivers that support | wolfbeast | 2020-01-16 | -23/+12 |
| | | | | required indexing but not the extensions. | |||
* | Enable layers acceleration by default on GTK platforms. | wolfbeast | 2019-12-20 | -5/+0 |
| | | | | | | | "Why is this still `blocked by default for platform`.. Everyone on Linux forces it on anyway once they are aware of it." -- Tobin Tag #1319 | |||
* | Issue #1288 - Part 5: Pass graphite fonts through OTS. | wolfbeast | 2019-11-14 | -10/+1 |
| | | | | | Since the updated OTS supports proper checking of graphite fonts we no longer need to rely of harfbuzz for them. | |||
* | Issue #1288 - Part 4: Update the OpenType Sanitizer component to 8.0.0 | wolfbeast | 2019-11-14 | -3290/+10961 |
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* | Issue #1274 - Part 5: Misc fixes and version update. | wolfbeast | 2019-11-07 | -194/+25 |
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* | Issue #1274 - Part 4: Remove some unnecessary checks for old Windows versions. | wolfbeast | 2019-11-07 | -28/+4 |
| | | | | This gets rid of deprecated GetVersionEx() calls as a bonus. | |||
* | Issue #1274 - Part 3: Update libpixman licensing | wolfbeast | 2019-11-07 | -0/+55 |
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* | Issue #1274 - Part 2: Update Windows prerequisite defines. | wolfbeast | 2019-11-07 | -18/+24 |
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* | Issue #1274 - Part 1: Adopt the cairo version as our own. | wolfbeast | 2019-11-07 | -31460/+650 |
| | | | | | | | | | - Move header licensing from tri-license to MPL 2.0. MPL-compatible other licensing has been retained where originally present. - Remove individual superseded licensing terms. - Remove patches, outdated readmes & incomplete patch summaries. - Remove incomplete cairo release notes (only went up to 1.6.4 anyway). - Rewrite COPYING to indicate the current state of the library in tree. | |||
* | Correctly return zero vertices if clipping plane 0 or 2 clip away the | Markus Stange | 2019-09-04 | -15/+91 |
| | | | | | | | | | | | | | | | | | | entire polygon. This fixes a bug that was introduced three years ago in BZ bug 1268854. What happened was that the final pass over the polygon assumed that the current polygon was living in plane[0]. But due to the double buffering, the "current" polygon alternates between plane[0] and plane[1]. The bug had also introduced an early exit so that we could hit the final pass at a time where the current, now empty, polygon was in plane[1]. So we would incorrectly treat all 32 points in plane[0] as part of the final polygon. This bug was responsible for intermittently unreasonable numbers in CompositorOGL's fill rate / overdraw overlay. This fixes a regression caused by the fix for CVE-2016-5252. | |||
* | Revert "Correctly return zero vertices if clipping plane 0 or 2 clip away the" | wolfbeast | 2019-09-04 | -13/+11 |
| | | | | This reverts commit 09a8b2f19689b679b1268a3004ec5e3f37b9732a. | |||
* | Correctly return zero vertices if clipping plane 0 or 2 clip away the | wolfbeast | 2019-09-01 | -11/+13 |
| | | | | | | entire polygon. This fixes a regression caused by the fix for CVE-2016-5252 | |||
* | Issue #438: Add an IsRectilinear helper method to gfxMatrix. | wolfbeast | 2019-08-14 | -0/+12 |
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* | Fix call to macro `MOZ_ASSERT_UNREACHABLE` | adeshkp | 2019-07-23 | -1/+1 |
| | | | Fallout from 227b23606b0401245c9f0b15effd45b876b90260 | |||
* | Add CheckedInt check for GL texture uploads. | wolfbeast | 2019-07-22 | -3/+37 |
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* | Make extra sure Compositables don't refer back to layers after reassignment. | wolfbeast | 2019-05-28 | -5/+19 |
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* | Port an upstream Skia fix. | wolfbeast | 2019-05-27 | -2/+3 |
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* | Issue #1101 - Support gzip-compressed SVGs in OpenType+SVG fonts | Gaming4JC | 2019-05-23 | -0/+38 |
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* | Enable double buffering when using XRENDER. | Mihai Moldovan | 2019-05-22 | -1/+14 |
| | | | | | | | | | This fixes flickering/bars/stripes showing up during quickly-updating operations on Intel hardware when using XRENDER. For more information, refer to the code comment. See #1061 |