summaryrefslogtreecommitdiffstats
path: root/gfx/thebes/gfxPrefs.h
Commit message (Collapse)AuthorAgeLines
* Issue #1450 - Remove NVidia 3D-Vision utilsMoonchild2020-05-04-1/+0
| | | | | | Legacy, unmaintained and untested D3D9 stereo output behind a hidden pref that nobody ever uses... :P 'nuf said. Resolves #1450
* Issue #1360 - Part 1: Simplify layers acceleration prefs.wolfbeast2020-01-26-2/+2
| | | | | | | | | | | | | | | This gets rid of platform-dependent hard-coded defaults, but keeps build-time blocking if there is no GL provider (in which case layers acceleration almost certainly won't work because it needs a GL compositor and would likely crash without) New prefs are - layers.acceleration.enabled to enable HWA - layers.acceleration.force to force it enabled (requires .enabled to be set as well) This is the platform part of this issue. The rest will be front-end work (Preference UI integration and pref migration)
* gfx: add pref for enabling APZ without e10sLeorize2018-09-25-0/+1
|
* Add pref to control CanOptimizeToImageLayer for large downscale factors.wolfbeast2018-07-14-0/+1
| | | | This resolves #626
* Implement WebP image decoder.wolfbeast2018-02-03-0/+1
|
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02-0/+682