| Commit message (Collapse) | Author | Age | Lines |
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can be null because of OOM or gfx device reset. r=dvander
MozReview-Commit-ID: HX2qsWLZpMg
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extra : rebase_source : 046befc11151461a682842c31e2ce39247a5e1d8
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This resolves #986.
This removes endian-based inversion of texture layout aliases when
represented as uint32. This inversion was incorrect and would cause
unknown texture formats as a result on big-endian machines (PPC64).
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In visual tests we see that Hamming-1 is not as good as
Lanczos-2, however it is about 40% faster, and Lanczos-2 itself is
about 30% faster than Lanczos-3. The use of Hamming-1 has been deemed
an unacceptable trade-off between quality and speed due to the limited
pixel space it operates in, so we pick Lanczos-2 here.
On modern hardware, Lanczos-2 doesn't have any noticeable impact
in normal use.
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a=RyanVM
--HG--
extra : source : 1908cd8ed88dd4f77a99dff39c193d7d3f435195
extra : intermediate-source : 9718d92fab4d9a39acdc2afb0302b6fcd7997f6c
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