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* Remove texture layout endian-ness check for Moz2D.wolfbeast2019-03-05-10/+0
| | | | | | | | This resolves #986. This removes endian-based inversion of texture layout aliases when represented as uint32. This inversion was incorrect and would cause unknown texture formats as a result on big-endian machines (PPC64).
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02-0/+407