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| * Bug 1406325 - Part 5: Implement try to upgrade.Gaming4JC2020-01-26-14/+121
| * Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also re...Gaming4JC2020-01-26-110/+29
| * Bug 1406325 - Part 3: Refactor custom elements clone a node.Gaming4JC2020-01-26-25/+19
| * Bug 1406325 - Part 2: Set CustomElementData when cloning a node.Gaming4JC2020-01-26-4/+70
| * Bug 1406325 - Part 1: Make sure custom element state is custom before sending...Gaming4JC2020-01-26-5/+14
| * Bug 1378079 - Part 3: Complete the steps related to custom elements in "creat...Gaming4JC2020-01-26-59/+31
| * Bug 483155 - Put content creator function pointers onto nsHtml5ElementName.Gaming4JC2020-01-26-33/+92
| * Bug 1378079 - Part 2: Introduce throw-on-dynamic-markup-insertion counter.Gaming4JC2020-01-26-1/+54
| * Bug 1410790 - Add more assertion in CustomElementData::SetCustomElementDefini...Gaming4JC2020-01-26-31/+52
| * Bug 1352290 - Add assertion to CustomElementReactionsStack::Enqueue to ensure...Gaming4JC2020-01-26-0/+15
| * Bug 1407937 - Move mDefinition from CustomElementReacion to CustomElementUpgr...Gaming4JC2020-01-26-19/+7
| * Bug 1406297 - Fix Document.createElement must report an exception.Gaming4JC2020-01-26-9/+13
| * Bug 1319342 - Clone a node should enqueue an upgrade reaction.Gaming4JC2020-01-26-60/+23
| * Bug 1121994 - Implement adopted callback for custom elements.Gaming4JC2020-01-26-11/+76
| * Bug 1334044: Replace detached callback (v0) with disconnected callback (v1).Gaming4JC2020-01-26-22/+28
| * Bug 1334043 - Part 3: Update tests for connected callback.Gaming4JC2020-01-26-6/+6
| * Bug 1334043 - Part 2: Make nsContentUtils::EnqueueLifecycleCallback static.Gaming4JC2020-01-26-75/+41
| * Bug 1334043 - Part 1: Replace attached callback (v0) with connected callback ...Gaming4JC2020-01-26-25/+27
| * Bug 1392970 - Part 2: Get CustomElementDefinition from CustomElementData when...Gaming4JC2020-01-26-46/+26
| * Bug 1392970 - Part 1: Make CustomElementDefinition ref-counted and put it in ...Gaming4JC2020-01-26-50/+141
| * Bug 1301024 - Part 2: Implement create an element steps.Gaming4JC2020-01-26-5/+129
| * Bug 1301024 - Part 1: Set CreateElement/CreateElementNS is attribute.Gaming4JC2020-01-26-0/+8
| * Bug 1332233 - prevent resource leak in CustomElementRegistry::Define.Gaming4JC2020-01-26-8/+9
| * Bug 1334051 - Part 2: Invoke attributeChangedCallback only if attribute name ...Gaming4JC2020-01-26-43/+197
| * Bug 1334051 - Part 1: Include namespace in attributeChangedCallback.Gaming4JC2020-01-26-4/+15
| * Bug 1299363 - Part 5-2: Implement new upgrade steps.Gaming4JC2020-01-26-35/+177
| * Bug 1299363 - Part 5-1: Make the constructor created by document.registerElem...Gaming4JC2020-01-26-43/+54
| * Bug 1353647 - Fix the custom elements v0 upgrade inconsistency;Gaming4JC2020-01-26-15/+25
| * Bug 1299363 - Part 4: Hold a pointer of ElementQueue in ReactionsStack instead.Gaming4JC2020-01-26-14/+18
| * Bug 1299363 - Part 3: Remove unused argument in UpgradeCandidates.Gaming4JC2020-01-26-5/+3
| * Bug 1299363 - Part 2: Allow prototype swizzling in html constructor.Gaming4JC2020-01-26-4/+20
| * Bug 1299363 - Part 1: Implement construction stack.Gaming4JC2020-01-26-13/+30
| * Bug 1315885 - Part 4: Implement callback reaction for custom element reactions.Gaming4JC2020-01-26-136/+101
| * Bug 1315885 - Part 3: Transfer the ownership of ReactionQueue's entry due to ...Gaming4JC2020-01-26-3/+8
| * Bug 1315885 - Part 2: Avoid rethrowing exception in CustomElementCallback::Call.Gaming4JC2020-01-26-0/+4
| * Bug 1315885 - Part 1: Add ShadowRoot CEReactions annotation.Gaming4JC2020-01-26-1/+1
| * Bug 1340027 - Part 5: Add XSLTProcessor CEReactions annotation.Gaming4JC2020-01-26-2/+2
| * Bug 1340027 - Part 4: Add DOM parsing CEReactions annotation.Gaming4JC2020-01-26-4/+4
| * Bug 1340027 - Part 3: Add CSSStyleDeclaration CEReactions annotation.Gaming4JC2020-01-26-3/+3
| * Bug 1340027 - Part 2: Add HTML CEReactions annotation.Gaming4JC2020-01-26-359/+398
| * Bug 1340027 - Part 1: Add DOM CEReactions annotation.Gaming4JC2020-01-26-42/+42
| * Bug 1377993 - Make node slots less memory hungry in common cases.Gaming4JC2020-01-26-178/+203
| * Bug 1347634 - GetCustomElementData and SetCustomElementData don't need to be ...Gaming4JC2020-01-26-52/+32
| * Bug 1325279 - Put the reaction queue in CustomElementData structure instead o...Gaming4JC2020-01-26-29/+21
| * Creating customized built-in elements without relevant definitions registered...Gaming4JC2020-01-26-94/+0
| * Bug 1359346 - Implement custom element state;Gaming4JC2020-01-26-22/+44
| * Bug 1357002 - Part 2: Don't call SetupCustomElement() if the custom element f...Gaming4JC2020-01-26-1/+2
| * Bug 1357002 - Part 1: Cache dom.webcomponents.customelements.enabled preference;Gaming4JC2020-01-26-1/+9
| * Bug 1341898 - Make nsDocument::IsWebComponentsEnabled use a cached bool pref;Gaming4JC2020-01-26-4/+12
| * Bug 1309147 - Part 5: Eliminate performance cliff when accessing CEReactions ...Gaming4JC2020-01-26-5/+19