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* Bug 1315885 - Part 4: Implement callback reaction for custom element reactions.Gaming4JC2020-01-26-136/+101
* Bug 1315885 - Part 3: Transfer the ownership of ReactionQueue's entry due to ...Gaming4JC2020-01-26-3/+8
* Bug 1315885 - Part 2: Avoid rethrowing exception in CustomElementCallback::Call.Gaming4JC2020-01-26-0/+4
* Bug 1315885 - Part 1: Add ShadowRoot CEReactions annotation.Gaming4JC2020-01-26-1/+1
* Bug 1340027 - Part 5: Add XSLTProcessor CEReactions annotation.Gaming4JC2020-01-26-2/+2
* Bug 1340027 - Part 4: Add DOM parsing CEReactions annotation.Gaming4JC2020-01-26-4/+4
* Bug 1340027 - Part 3: Add CSSStyleDeclaration CEReactions annotation.Gaming4JC2020-01-26-3/+3
* Bug 1340027 - Part 2: Add HTML CEReactions annotation.Gaming4JC2020-01-26-359/+398
* Bug 1340027 - Part 1: Add DOM CEReactions annotation.Gaming4JC2020-01-26-42/+42
* Bug 1377993 - Make node slots less memory hungry in common cases.Gaming4JC2020-01-26-178/+203
* Bug 1347634 - GetCustomElementData and SetCustomElementData don't need to be ...Gaming4JC2020-01-26-52/+32
* Bug 1325279 - Put the reaction queue in CustomElementData structure instead o...Gaming4JC2020-01-26-29/+21
* Creating customized built-in elements without relevant definitions registered...Gaming4JC2020-01-26-94/+0
* Bug 1359346 - Implement custom element state;Gaming4JC2020-01-26-22/+44
* Bug 1357002 - Part 2: Don't call SetupCustomElement() if the custom element f...Gaming4JC2020-01-26-1/+2
* Bug 1357002 - Part 1: Cache dom.webcomponents.customelements.enabled preference;Gaming4JC2020-01-26-1/+9
* Bug 1341898 - Make nsDocument::IsWebComponentsEnabled use a cached bool pref;Gaming4JC2020-01-26-4/+12
* Bug 1309147 - Part 5: Eliminate performance cliff when accessing CEReactions ...Gaming4JC2020-01-26-5/+19
* Bug 1309147 - Part 4: Add CEReactions for CustomElementRegistry.Gaming4JC2020-01-26-10/+2
* Bug 1309147 - Part 3: Implement the support for CEReactions in Codegen.Gaming4JC2020-01-26-0/+96
* Bug 1309147 - Part 2: Add the name of 'this' value's JSObject* for codegen to...Gaming4JC2020-01-26-2/+3
* Bug 1309147 - Part 1: Implement the support for CEReactions in WebIDL parser.Gaming4JC2020-01-26-0/+180
* Bug 1350960 - Release CustomElementReactionsStack in TabGroup thread when Doc...Gaming4JC2020-01-26-0/+3
* Bug 1351979 - Change CustomElementRegistry::Define code to properly propagate...Gaming4JC2020-01-26-1/+1
* Bug 1347446 - Move custom element reactions stack to DocGroup.Gaming4JC2020-01-26-90/+136
* Bug 1341693 - Don't need to check GetDocShell() when creating CustomElementRe...Gaming4JC2020-01-26-35/+23
* Bug 1309184 - Implement upgrade reaction for custom element reactions.Gaming4JC2020-01-26-29/+267
* Bug 1274159 - Part 4: Add test cases for HTMLConstructor;Gaming4JC2020-01-26-0/+437
* Bug 1274159 - Part 3-1: Add HTMLConstructor to HTMLElement and its subclass;Gaming4JC2020-01-26-6/+68
* Bug 1274159 - Part 2-2: Support HTMLConstructor WebIDL extended attribute for...Gaming4JC2020-01-26-30/+530
* Bug 1274159 - Part 2-1: Include the name of relevant interface in nsHTMLTagLi...Gaming4JC2020-01-26-3/+1
* Bug 1274159 - Part 1: Support looking up definitions by using constructor as ...Gaming4JC2020-01-26-7/+50
* Bug 1271549 - Remove details and summary preference.Gaming4JC2020-01-26-44/+2
* Bug 1276438 part 3. Align the .body setter with the spec a bit better.Gaming4JC2020-01-26-5/+3
* Bug 1276438 part 2. Move the implementation of the .body setter from nsHTMLDo...Gaming4JC2020-01-26-26/+28
* Bug 1276438 part 1. Move the implementation of the .body getter from nsHTMLDo...Gaming4JC2020-01-26-21/+25
* Issue #1366 - Fix build bustage from erroneously removing 2 function implemen...wolfbeast2020-01-22-0/+14
* Issue #1354 - Fix another potential crashing scenario in WebGL.wolfbeast2020-01-22-0/+7
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| * Issue #1354 - Clear the current context when MakeCurrent() fails.wolfbeast2020-01-20-0/+7
* | Issue #1366 - Completely remove showModalDialogGaming4JC2020-01-21-1271/+11
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* No issue - Fix some line endings in WebGLShaderValidator.cppwolfbeast2020-01-16-18/+18
* Issue #1354 - Don't allow glsl[130,400] unless we have gpu_shader5wolfbeast2020-01-16-0/+11
* Make copy of list before iterating over it.Yaron Tausky2020-01-09-1/+2
* Merge pull request #1347 from g4jc/html5_dialogMoonchild2020-01-09-5/+190
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| * Bug 1379728 part 1. Remove the double-definition of the 'close' event from Ev...Gaming4JC2020-01-07-5/+1
| * Bug 1322938 - Put <dialog> element behind preference.Gaming4JC2020-01-07-2/+32
| * Bug 1322938 - Emit close event when HTMLDialogElement.prototype.close() is ca...Gaming4JC2020-01-07-1/+9
| * Bug 1322938 - Basic implementation of HTMLDialogElement.Gaming4JC2020-01-07-0/+151
* | Issue #1348 - Part 2: Teach IMEState about Private Browsing mode.wolfbeast2020-01-09-8/+17
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* Issue #1345 - Implement non-standard legacy CSSStyleSheet rulesJustOff2020-01-07-0/+8