Commit message (Collapse) | Author | Age | Lines | |
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* | Add size checks to WebGLContext::BufferData() | wolfbeast | 2019-10-24 | -0/+12 |
| | | | | | | | | On MacOS, particularly large allocations within the platform limits (1.2G+) will fail and crash. This adds a specific size check for that when working around driver bugs (default). While there, added a generic size_t limited size check for the platform, and reporting OOM if too large. | |||
* | Add m-esr52 at 52.6.0 | Matt A. Tobin | 2018-02-02 | -0/+531 |