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* Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also ↵Gaming4JC2020-01-26-1/+1
| | | | | | removing parts of v0. Tag UXP Issue #1344
* Bug 1406325 - Part 3: Refactor custom elements clone a node.Gaming4JC2020-01-26-25/+19
| | | | Tag UXP Issue #1344
* Bug 1406325 - Part 2: Set CustomElementData when cloning a node.Gaming4JC2020-01-26-4/+4
| | | | Tag UXP Issue #1344
* Bug 1319342 - Clone a node should enqueue an upgrade reaction.Gaming4JC2020-01-26-5/+23
| | | | Tag UXP Issue #1344
* Bug 1121994 - Implement adopted callback for custom elements.Gaming4JC2020-01-26-0/+17
| | | | Tag UXP Issue #1344
* Bug 1377993 - Make node slots less memory hungry in common cases.Gaming4JC2020-01-26-3/+6
| | | | Tag UXP Issue #1344
* Actually unlink targets from registered intersection observers.wolfbeast2019-01-19-0/+10
| | | | | | | When a node is released/removed, and it has an intersection observer attached to it, that observer should be unlinked at the time of release. This resolves #935.
* Stabilize and align Intersection Observerswolfbeast2018-06-27-9/+0
| | | | | | | - Fixes several crashes - Aligns the feature with the W3C WD spec Tag #249
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02-0/+696