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* Bug 1325279 - Put the reaction queue in CustomElementData structure instead ↵Gaming4JC2020-01-26-12/+9
| | | | | | | | of using a map; Bug 1347446 makes accessing ElementReactionQueue becomes a bit non-trival (have to get it via DocGroup). Since bug 1359346 already refactors the creation time of CustomElementData, ReactionQueue can also be put into CustomElementData, then we can just get ReactionQueue from Element. Tag UXP Issue #1344
* Bug 1359346 - Implement custom element state;Gaming4JC2020-01-26-0/+13
| | | | | | https://dom.spec.whatwg.org/#concept-element-custom-element-state Tag UXP Issue #1344
* Bug 1309147 - Part 5: Eliminate performance cliff when accessing CEReactions ↵Gaming4JC2020-01-26-3/+10
| | | | | | code. Tag UXP Issue #1344
* Bug 1347446 - Move custom element reactions stack to DocGroup.Gaming4JC2020-01-26-70/+87
| | | | Tag UXP Issue #1344
* Bug 1341693 - Don't need to check GetDocShell() when creating ↵Gaming4JC2020-01-26-4/+3
| | | | | | CustomElementRegistry; Tag UXP Issue #1344
* Bug 1309184 - Implement upgrade reaction for custom element reactions.Gaming4JC2020-01-26-0/+110
| | | | Tag UXP Issue #1344
* Bug 1274159 - Part 2-2: Support HTMLConstructor WebIDL extended attribute ↵Gaming4JC2020-01-26-0/+7
| | | | | | for custom elements; Tag UXP Issue #1344
* Bug 1274159 - Part 1: Support looking up definitions by using constructor as ↵Gaming4JC2020-01-26-1/+14
| | | | | | a key; Tag UXP Issue #1344
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02-0/+259