| Commit message (Collapse) | Author | Age | Lines |
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PresShellState member order
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Part 1: Remove current table item, as it's never set.
Part 2: Get rid of generic table painting code, and handle each class separately.
Part 4: Hoist outline skipping into col(group) frame code.
Part 5: Skip box-shadow for table column and column groups.
Part 6: Store column and column group backgrounds separately, and then append them before the rest of the table contents.
Part 7: Pass rects in display list coordinates to AppendBackgroundItemsToTop.
Part 8: Create column and column group background display items as part of the cell's BuildDisplayList.
Part 9: Used cached values instead of calling nsDisplayListBuilder::ToReferenceFrame when possible, since it can be expensive when the requested frame isn't the builder's current frame.
Part 10: Make sure we build display items for table parts where only the normal position is visible, since we may need to create background items for ancestors at that position.
Part 11: Create an AutoBuildingDisplayList when we create background items for table columns and column groups, so that we initialize the invalidation state correctly.
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In the printing preview, we create continuous table frame if table is too long to containing in a page. But the default value of NeedToCalcHasBCBorders is false which means we don't calculate HasBCBorders for continuous table frame. Thus, the border collapse is not shown when printing preview.
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nsIFrame::BuildDisplayListForStackingContext() and nsIFrame::BuildDisplayListForChild() and Cleanup DescendIntoChild
Bug 1441796 - Part 1: Optimize the (pseudo)-stacking context conditions
Bug 1441796 - Part 3: Reuse the results in nsIFrame::BuildDisplayListForStackingContext() for ChildrenHavePerspective(), IsTransformed(), and Combines3DTransformWithAncestors()
Bug 1512244 - Part 1: Cleanup DescendIntoChild
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passing it as a parameter to BuildDisplayList
Also fix build bustage for De-unified layout/xul in nsRootBoxFrame.cpp
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Fix warning about inline nsINode::GetFlattenedTreeParentNodeForStyle being undefined
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nsINode::GetFlattenedTreeParentNodeForStyle being undefined
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Remove a leftover GMP migration function
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Legacy, unmaintained and untested D3D9 stereo
output behind a hidden pref that nobody ever uses... :P
'nuf said. Resolves #1450
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This resolves #1517
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media/ffvpx/libavcodec/
Build Reference:
26:39.53 ../../../build/unix/gold/ld: error: /home/mattatobin/development/.obj/trunk-f1f9fdabf/navigator-x86_64-pc-linux-gnu-gtk2/media/ffvpx/libavcodec/flac_parser.o: multiple definition of 'ff_flac_parser'
26:39.53 ../../../build/unix/gold/ld: /home/mattatobin/development/.obj/trunk-f1f9fdabf/navigator-x86_64-pc-linux-gnu-gtk2/media/ffvpx/libavcodec/dummy_funcs.o: previous definition here
26:39.53 collect2: error: ld returned 1 exit status
26:39.53 gmake[4]: *** [/home/mattatobin/development/binoc-central/platform/config/rules.mk:773: libmozavcodec.so] Error 1
See also: https://gcc.gnu.org/gcc-10/porting_to.html
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De-unify layout
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layout/base/PositionedEventTargeting.cpp
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no optimizations in layout/
(and fix a typo for cs fs)
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no optimizations in dom/
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Fix includes in dom for Mac build
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Reported by Luke.
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Deunify dom
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De-unify dom: Fix build bustage on Mac
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This should ideally not be needed on Mac but compilation fails due to
sizeof `DxgiAdapterDesc` not known.
Didn't face this issue on Linux though, probably due to a different include
chain which already has this file included somewhere along the way.
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bustage
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Exception: CSPUtils relies on something in CSPContext, but on
Windows it throws in an MSVC include which provides no hints.
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