Commit message (Collapse) | Author | Age | Lines | ||
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| * | | 420857 - Part 3: Report the position of opening brace for missing brace ↵ | Gaming4JC | 2019-07-18 | -1/+10 | |
| | | | | | | | | | | | | error in object literal. | ||||
| * | | 420857 - Part 2: Report the position of opening brace for missing brace ↵ | Gaming4JC | 2019-07-18 | -15/+75 | |
| | | | | | | | | | | | | error in block. | ||||
| * | | 420857 - Part 1: Report the position of opening brace for missing brace ↵ | Gaming4JC | 2019-07-18 | -6/+71 | |
| | | | | | | | | | | | | error in function body. | ||||
| * | | 1367204 - Generate "[sourceless code]" for class constructors when ↵ | Gaming4JC | 2019-07-18 | -5/+14 | |
| | | | | | | | | | | | | sourceIsLazy and no source hook is set. | ||||
| * | | 1357506 - Remove assert that constructorBox can only be set once when ↵ | Gaming4JC | 2019-07-18 | -33/+14 | |
| | | | | | | | | | | | | | | | | | | | | | parsing classes. Both asm.js and syntax parsing can abort and rewind parsing of an inner function. The bookkeeping to make sure that a class's constructor FunctionBox is only set once is not worth it -- duplicate constructor definitions already throw an early error. | ||||
| * | | 1359622 - Fix assert for calling Function.toString on class constructors ↵ | Gaming4JC | 2019-07-18 | -2/+8 | |
| | | | | | | | | | | | | when the compartment has had source discarded. | ||||
| * | | Bug 1364573 - Don't relazify class default constructors. | Gaming4JC | 2019-07-18 | -0/+1 | |
| | | | | | | | | | | | | | | | Because of the wacko way we handle toString offsets for class default constructors, those offsets cannot be recovered if we relazify the functions. Luckily there's no reason to relazify them, their JSScripts are very small: either a single 'retrval' for non-derived, and still fairly small for derived. | ||||
| * | | 1357483 - Stop changing the end position of parenthesized expression ParseNodes. | Gaming4JC | 2019-07-18 | -1/+8 | |
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| * | | 1216630 - Rename preludeStart and postludeEnd to toStringStart and ↵ | Gaming4JC | 2019-07-18 | -129/+151 | |
| | | | | | | | | | | | | toStringEnd and misc fixes. | ||||
| * | | 1216630 - Print class source when calling toString on the constructor. | Gaming4JC | 2019-07-18 | -74/+248 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is accomplished in the following ways. LazyScripts and JSScripts now have 4 offsets: - Source begin and end for the actual source. This is used for lazy parsing. - toString begin and end for toString. Some kinds of functions, like async, only have a different begin offset. Class constructors have different offsets for both begin and end. For syntactically present (i.e. non-default) constructors, the class source span is remembered directly on the LazyScript or JSScript. The toString implementation then splices out the substring directly. For default constructors, a new SRC_CLASS SrcNote type is added. It's binary and has as its arguments the begin and end offsets of the class expression or statement. MakeDefaultConstructor reads the note and overrides the cloned self-hosted function's source object. This is probably the least intrusive way to accomplish this. | ||||
| * | | 1340148 - Disallow function redeclarations at module top level. | Gaming4JC | 2019-07-18 | -5/+121 | |
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| * | | 104442 - Part 5: Add another testcase for devtools and note. | Gaming4JC | 2019-07-18 | -0/+18 | |
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| * | | 104442 - Part 4: Update stub. | Gaming4JC | 2019-07-18 | -0/+87 | |
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| * | | 104442 - Part 3: Add test input for mocha test. | Gaming4JC | 2019-07-18 | -0/+4 | |
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| * | | 104442 - Part 2: Add a testcase for devtools and note. | Gaming4JC | 2019-07-18 | -0/+18 | |
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| * | | 104442 - Part 1: Report the position and the kind of previous declaration ↵ | Gaming4JC | 2019-07-18 | -35/+330 | |
| | | | | | | | | | | | | for redeclaration error. | ||||
| * | | 1342273 - Improve frontend tracelogging. [PARTIAL] Only implemented const to ↵ | Gaming4JC | 2019-07-18 | -16/+18 | |
| | | | | | | | | | | | | rvalue changes, no tracelogging | ||||
| * | | 1339963 - Part 3: Check IdentifierName in ExportClause without from. | Gaming4JC | 2019-07-18 | -2/+77 | |
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| * | | 1339963 - Part 2: Use MUST_MATCH_TOKEN for contextual keyword where it can ↵ | Gaming4JC | 2019-07-18 | -14/+2 | |
| | | | | | | | | | | | | be used. | ||||
| * | | 1339963 - Part 1: Split Parser::exportDeclaration. | Gaming4JC | 2019-07-18 | -210/+486 | |
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| * | | Fix a thread assertion in NewCopiedArrayTryUseGroup | Gaming4JC | 2019-07-18 | -3/+3 | |
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| * | | 1332245 - [Basilisk] Move nsScriptError from js/xpconnect to dom/bindings. | Gaming4JC | 2019-07-18 | -0/+1 | |
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| * | | 1317387: The intrinsic %ThrowTypeError% function should be frozen. | Gaming4JC | 2019-07-18 | -0/+38 | |
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| * | | 1340089 - Check the binding name in comprehensionFor. | Gaming4JC | 2019-07-18 | -0/+109 | |
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| * | | 1336783 - followup: Fix rooting. | Gaming4JC | 2019-07-18 | -31/+37 | |
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| * | | 1336783 - Part 3 - Use simpler macro to avoid internal compiler error on ↵ | Gaming4JC | 2019-07-18 | -4/+7 | |
| | | | | | | | | | | | | SM-tc(H). | ||||
| * | | 1336783 - Part 2: Remove Parser::checkStrictBinding. | Gaming4JC | 2019-07-18 | -73/+70 | |
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| * | | 1336783 - Part 1: Rework on reserved word and remove TokenStream::KeywordIsName. | Gaming4JC | 2019-07-18 | -722/+851 | |
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| * | | 1283712 - Part 11.4: Fix assignment | Gaming4JC | 2019-07-18 | -1/+1 | |
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| * | | 1283712 - Part 11.3: Add mocha test. | Gaming4JC | 2019-07-18 | -0/+96 | |
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| * | | 1283712 - Part 11.2: Update stub. | Gaming4JC | 2019-07-18 | -77/+97 | |
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| * | | 1283712 - Part 11.1: Show notes in devtools console. | Gaming4JC | 2019-07-18 | -4/+87 | |
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| * | | 1283712 - Part 10: Support notes in getLastWarning shell-only testing function. | Gaming4JC | 2019-07-18 | -0/+9 | |
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| * | | 1283712 - Part 9: Add getErrorNotes testing function to extract error notes ↵ | Gaming4JC | 2019-07-18 | -0/+30 | |
| | | | | | | | | | | | | from exception. | ||||
| * | | 1283712 - Part 8: Add WorkerErrorBase, WorkerErrorNote, and WorkerErrorReport. | Gaming4JC | 2019-07-18 | -117/+158 | |
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| * | | 1283712 - Part 7: Add nsIScriptErrorNote and nsIScriptError.notes. | Gaming4JC | 2019-07-18 | -45/+184 | |
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| * | | 1332245 - Move nsScriptError from js/xpconnect to dom/bindings. | Gaming4JC | 2019-07-18 | -83/+335 | |
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| * | | 1283712 - Part 6: Add xpc::ErrorBase, xpc::ErrorNote, and ↵ | Gaming4JC | 2019-07-18 | -42/+142 | |
| | | | | | | | | | | | | xpc::ErrorReport.mNotes. | ||||
| * | | 1283712 - Part 5: Support notes in Debugger. | Gaming4JC | 2019-07-18 | -0/+85 | |
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| * | | 1283712 - Part 4: Print error note in js::PrintError. | Gaming4JC | 2019-07-18 | -43/+97 | |
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| * | | 1283712 - Part 3: Add Parser::errorWithNotes and Parser::errorWithNotesAt. | Gaming4JC | 2019-07-18 | -35/+82 | |
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| * | | 1283712 - Part 2: Add JSEXN_NOTE. | Gaming4JC | 2019-07-18 | -2/+5 | |
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| * | | Make JSErrorNotes Single Threaded | Gaming4JC | 2019-07-18 | -9/+9 | |
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| * | | 1283712 - Part 1: Add JSErrorBase, JSErrorNotes, JSErrorNotes::Note, and ↵ | Gaming4JC | 2019-07-18 | -69/+401 | |
| | | | | | | | | | | | | JSErrorReport.{notes,freeNotes}. | ||||
| * | | 1339137 - Don't do Annex B lexical function behavior when redeclaring a ↵ | Gaming4JC | 2019-07-18 | -9/+41 | |
| | | | | | | | | | | | | parameter name in a function with parameter expressions. | ||||
| * | | 1337143 - Tweak ExportClause parsing to eliminate a peekToken where a ↵ | Gaming4JC | 2019-07-18 | -7/+16 | |
| | | | | | | | | | | | | simpler consuming getToken could be performed. | ||||
| * | | 1337143 - Tweak NamedImports parsing to eliminate a complexifying peekToken ↵ | Gaming4JC | 2019-07-18 | -9/+13 | |
| | | | | | | | | | | | | where getToken could be used. | ||||
| * | | 1320408 - Part 26: Remove Shape::set declaration. | Gaming4JC | 2019-07-18 | -3/+0 | |
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| * | | 1320408 - Part 25: Change NativeObject::toDictionaryMode to static method. | Gaming4JC | 2019-07-18 | -19/+17 | |
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| * | | 1320408 - Part 24: Change ↵ | Gaming4JC | 2019-07-18 | -55/+61 | |
| | | | | | | | | | | | | NativeObject::{fillInAfterSwap,replaceWithNewEquivalentShape,generateOwnShape,shadowingShapeChange} to static method. |