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| * | | Bug 1421544 - Lazy push/pop CustomElementReactionsStack entry;Gaming4JC2020-01-26-19/+96
| * | | Bug 1413815 - Convert 'observedAttributes' to a sequence<DOMString>Gaming4JC2020-01-26-5/+13
| * | | Bug 1407669 - Fix custom element creation hides uncatchable exceptions from t...Gaming4JC2020-01-26-0/+40
| * | | Bug 1419305 - Part 2: Keep processing remaining elements in ElementQueue even...Gaming4JC2020-01-26-4/+5
| * | | Bug 1419305 - Part 1: Use MicroTask on CustomElements correctlyGaming4JC2020-01-26-8/+7
| * | | Bug 1406922 - Make CycleCollectedJSContext to handle microtasks and make Muta...Gaming4JC2020-01-26-48/+164
| * | | Bug 1405821 - Move microtask handling to CycleCollectedJSContextGaming4JC2020-01-26-84/+100
| * | | Bug 1419643 - Don't need to lookup custom element definition for a non-custom...Gaming4JC2020-01-26-5/+8
| * | | Bug 1415761 - Catch the exception and rethrow it after invoking custom elemen...Gaming4JC2020-01-26-8/+50
| * | | Bug 1396620 - Part 2: Fix compartment mismatch crash when doing old prototype...Gaming4JC2020-01-26-0/+4
| * | | Bug 1396620 - Part 1: Remove created callback for custom elementsGaming4JC2020-01-26-240/+22
| * | | Bug 1400762 - Make dom.webcomponents.enabled pref doesn't control CustomEleme...Gaming4JC2020-01-26-4/+3
| * | | Bug 1405335 - Remove custom element attached and detached callbacks validatio...Gaming4JC2020-01-26-5/+1
| * | | Bug 1406325 - Part 5: Implement try to upgrade.Gaming4JC2020-01-26-14/+121
| * | | Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also re...Gaming4JC2020-01-26-112/+34
| * | | Bug 1406325 - Part 3: Refactor custom elements clone a node.Gaming4JC2020-01-26-25/+19
| * | | Bug 1406325 - Part 2: Set CustomElementData when cloning a node.Gaming4JC2020-01-26-4/+70
| * | | Bug 1406325 - Part 1: Make sure custom element state is custom before sending...Gaming4JC2020-01-26-5/+14
| * | | Bug 1378079 - Part 3: Complete the steps related to custom elements in "creat...Gaming4JC2020-01-26-141/+203
| * | | Regenerate Parser for 483155Gaming4JC2020-01-26-1795/+3089
| * | | Fix Build: We don't have SVG or MathML prefs yetGaming4JC2020-01-26-24/+0
| * | | Fix aAttributesGaming4JC2020-01-26-0/+1
| * | | Fix ISINDEXGaming4JC2020-01-26-1/+1
| * | | Add missing space to ElementName.java self-regeneration code.Gaming4JC2020-01-26-1/+1
| * | | Add missing elements from Bug 483155Gaming4JC2020-01-26-0/+8
| * | | Bug 483155 - Put content creator function pointers onto nsHtml5ElementName.Gaming4JC2020-01-26-129/+475
| * | | Bug 483155 - Put Gecko content creator function pointers on ElementName.Gaming4JC2020-01-26-81/+513
| * | | Bug 1355779 - Skip interned ElementName lookup for Custom Elements (ones with...Gaming4JC2020-01-26-262/+280
| * | | Bug 1355779 - Skip interned nsHtml5ElementName lookup for Custom Elements (on...Gaming4JC2020-01-26-8/+39
| * | | Bug 1378079 - Part 2: Introduce throw-on-dynamic-markup-insertion counter.Gaming4JC2020-01-26-1/+54
| * | | Bug 1378079 - Part 1: Gecko changes for adding attribute 'is' to parser.Gaming4JC2020-01-26-343/+349
| * | | Bug 1378079 - Add attribute 'is' to HTML parser.Gaming4JC2020-01-26-634/+637
| * | | Bug 1410790 - Add more assertion in CustomElementData::SetCustomElementDefini...Gaming4JC2020-01-26-31/+52
| * | | Bug 1366241 - Change memory layout of element name and attribute name hashes ...Gaming4JC2020-01-26-981/+1019
| * | | Bug 1366241 - Change memory layout of element name and attribute name hashes ...Gaming4JC2020-01-26-1164/+1164
| * | | Bug 1366241 - Change memory layout of element name and attribute name hashes ...Gaming4JC2020-01-26-10/+108
| * | | Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.Gaming4JC2020-01-26-2048/+2256
| * | | Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.Gaming4JC2020-01-26-133/+134
| * | | Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.Gaming4JC2020-01-26-80/+72
| * | | Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...Gaming4JC2020-01-26-71/+66
| * | | Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...Gaming4JC2020-01-26-179/+212
| * | | Bug 1355479 - Remove isindex on the Java side and allow the C++ side to reduc...Gaming4JC2020-01-26-336/+180
| * | | Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...Gaming4JC2020-01-26-50/+0
| * | | Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...Gaming4JC2020-01-26-64/+69
| * | | Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...Gaming4JC2020-01-26-90/+109
| * | | Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.Gaming4JC2020-01-26-5186/+5214
| * | | Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.Gaming4JC2020-01-26-2641/+2641
| * | | Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.Gaming4JC2020-01-26-36/+83
| * | | Bug 1352082 - Avoid shifting a signed integer left in C++.Gaming4JC2020-01-26-10/+10
| * | | Bug 1352082 - Avoid shifting a signed integer left in C++.Gaming4JC2020-01-26-9/+53