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Bug 1421544 - Lazy push/pop CustomElementReactionsStack entry;
Gaming4JC
2020-01-26
-19
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+96
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*
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Bug 1413815 - Convert 'observedAttributes' to a sequence<DOMString>
Gaming4JC
2020-01-26
-5
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+13
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*
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Bug 1407669 - Fix custom element creation hides uncatchable exceptions from t...
Gaming4JC
2020-01-26
-0
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+40
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*
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Bug 1419305 - Part 2: Keep processing remaining elements in ElementQueue even...
Gaming4JC
2020-01-26
-4
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+5
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*
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Bug 1419305 - Part 1: Use MicroTask on CustomElements correctly
Gaming4JC
2020-01-26
-8
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+7
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*
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Bug 1406922 - Make CycleCollectedJSContext to handle microtasks and make Muta...
Gaming4JC
2020-01-26
-48
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+164
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*
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Bug 1405821 - Move microtask handling to CycleCollectedJSContext
Gaming4JC
2020-01-26
-84
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+100
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*
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Bug 1419643 - Don't need to lookup custom element definition for a non-custom...
Gaming4JC
2020-01-26
-5
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+8
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*
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Bug 1415761 - Catch the exception and rethrow it after invoking custom elemen...
Gaming4JC
2020-01-26
-8
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+50
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*
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Bug 1396620 - Part 2: Fix compartment mismatch crash when doing old prototype...
Gaming4JC
2020-01-26
-0
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+4
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*
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Bug 1396620 - Part 1: Remove created callback for custom elements
Gaming4JC
2020-01-26
-240
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+22
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*
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Bug 1400762 - Make dom.webcomponents.enabled pref doesn't control CustomEleme...
Gaming4JC
2020-01-26
-4
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+3
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*
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Bug 1405335 - Remove custom element attached and detached callbacks validatio...
Gaming4JC
2020-01-26
-5
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+1
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*
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Bug 1406325 - Part 5: Implement try to upgrade.
Gaming4JC
2020-01-26
-14
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+121
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*
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Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also re...
Gaming4JC
2020-01-26
-112
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+34
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*
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Bug 1406325 - Part 3: Refactor custom elements clone a node.
Gaming4JC
2020-01-26
-25
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+19
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*
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Bug 1406325 - Part 2: Set CustomElementData when cloning a node.
Gaming4JC
2020-01-26
-4
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+70
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*
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Bug 1406325 - Part 1: Make sure custom element state is custom before sending...
Gaming4JC
2020-01-26
-5
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+14
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*
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Bug 1378079 - Part 3: Complete the steps related to custom elements in "creat...
Gaming4JC
2020-01-26
-141
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+203
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*
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Regenerate Parser for 483155
Gaming4JC
2020-01-26
-1795
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+3089
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*
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Fix Build: We don't have SVG or MathML prefs yet
Gaming4JC
2020-01-26
-24
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+0
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*
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Fix aAttributes
Gaming4JC
2020-01-26
-0
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+1
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*
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Fix ISINDEX
Gaming4JC
2020-01-26
-1
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+1
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*
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Add missing space to ElementName.java self-regeneration code.
Gaming4JC
2020-01-26
-1
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+1
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*
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Add missing elements from Bug 483155
Gaming4JC
2020-01-26
-0
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+8
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*
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Bug 483155 - Put content creator function pointers onto nsHtml5ElementName.
Gaming4JC
2020-01-26
-129
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+475
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*
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Bug 483155 - Put Gecko content creator function pointers on ElementName.
Gaming4JC
2020-01-26
-81
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+513
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*
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Bug 1355779 - Skip interned ElementName lookup for Custom Elements (ones with...
Gaming4JC
2020-01-26
-262
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+280
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*
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Bug 1355779 - Skip interned nsHtml5ElementName lookup for Custom Elements (on...
Gaming4JC
2020-01-26
-8
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+39
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*
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Bug 1378079 - Part 2: Introduce throw-on-dynamic-markup-insertion counter.
Gaming4JC
2020-01-26
-1
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+54
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*
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Bug 1378079 - Part 1: Gecko changes for adding attribute 'is' to parser.
Gaming4JC
2020-01-26
-343
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+349
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*
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Bug 1378079 - Add attribute 'is' to HTML parser.
Gaming4JC
2020-01-26
-634
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+637
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*
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Bug 1410790 - Add more assertion in CustomElementData::SetCustomElementDefini...
Gaming4JC
2020-01-26
-31
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+52
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*
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Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-981
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+1019
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*
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Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-1164
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+1164
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*
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Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-10
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+108
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*
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Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-2048
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+2256
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*
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Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-133
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+134
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*
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Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-80
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+72
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*
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Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...
Gaming4JC
2020-01-26
-71
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+66
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*
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Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...
Gaming4JC
2020-01-26
-179
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+212
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*
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Bug 1355479 - Remove isindex on the Java side and allow the C++ side to reduc...
Gaming4JC
2020-01-26
-336
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+180
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*
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Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-50
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+0
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*
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Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-64
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+69
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*
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Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-90
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+109
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*
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Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-5186
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+5214
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*
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Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-2641
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+2641
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*
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Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-36
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+83
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*
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Bug 1352082 - Avoid shifting a signed integer left in C++.
Gaming4JC
2020-01-26
-10
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+10
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*
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Bug 1352082 - Avoid shifting a signed integer left in C++.
Gaming4JC
2020-01-26
-9
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+53
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