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Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-981
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+1019
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*
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Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-1164
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+1164
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*
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Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-10
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+108
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*
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Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-2048
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+2256
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*
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Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-133
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+134
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*
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Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-80
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+72
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*
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Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...
Gaming4JC
2020-01-26
-71
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+66
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*
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Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...
Gaming4JC
2020-01-26
-179
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+212
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*
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Bug 1355479 - Remove isindex on the Java side and allow the C++ side to reduc...
Gaming4JC
2020-01-26
-336
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+180
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*
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Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-50
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+0
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*
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Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-64
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+69
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*
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Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-90
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+109
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*
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Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-5186
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+5214
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*
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Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-2641
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+2641
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*
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Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-36
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+83
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*
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Bug 1352082 - Avoid shifting a signed integer left in C++.
Gaming4JC
2020-01-26
-10
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+10
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*
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Bug 1352082 - Avoid shifting a signed integer left in C++.
Gaming4JC
2020-01-26
-9
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+53
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*
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Bug 1352290 - Add assertion to CustomElementReactionsStack::Enqueue to ensure...
Gaming4JC
2020-01-26
-0
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+15
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*
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Bug 1407937 - Move mDefinition from CustomElementReacion to CustomElementUpgr...
Gaming4JC
2020-01-26
-19
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+7
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*
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Bug 1406297 - Fix Document.createElement must report an exception.
Gaming4JC
2020-01-26
-9
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+13
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*
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Bug 1319342 - Clone a node should enqueue an upgrade reaction.
Gaming4JC
2020-01-26
-97
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+23
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*
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Bug 1121994 - Implement adopted callback for custom elements.
Gaming4JC
2020-01-26
-130
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+76
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*
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Bug 1334044: Replace detached callback (v0) with disconnected callback (v1).
Gaming4JC
2020-01-26
-84
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+28
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*
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Bug 1334043 - Part 3: Update tests for connected callback.
Gaming4JC
2020-01-26
-84
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+6
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*
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Bug 1334043 - Part 2: Make nsContentUtils::EnqueueLifecycleCallback static.
Gaming4JC
2020-01-26
-75
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+41
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*
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Bug 1334043 - Part 1: Replace attached callback (v0) with connected callback ...
Gaming4JC
2020-01-26
-25
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+27
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*
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Bug 1392970 - Part 2: Get CustomElementDefinition from CustomElementData when...
Gaming4JC
2020-01-26
-46
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+26
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*
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Bug 1392970 - Part 1: Make CustomElementDefinition ref-counted and put it in ...
Gaming4JC
2020-01-26
-50
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+141
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*
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Bug 1301024 - Part 2: Implement create an element steps.
Gaming4JC
2020-01-26
-5
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+129
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*
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Bug 1301024 - Part 1: Set CreateElement/CreateElementNS is attribute.
Gaming4JC
2020-01-26
-0
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+8
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*
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Bug 1398401 - Add preference check for custom element setup.
Gaming4JC
2020-01-26
-1
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+3
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*
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Bug 1332233 - prevent resource leak in CustomElementRegistry::Define.
Gaming4JC
2020-01-26
-8
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+9
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*
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Bug 1334051 - Part 2: Invoke attributeChangedCallback only if attribute name ...
Gaming4JC
2020-01-26
-71
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+222
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*
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Bug 1334051 - Part 1: Include namespace in attributeChangedCallback.
Gaming4JC
2020-01-26
-4
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+15
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*
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Bug 1299363 - Part 5-2: Implement new upgrade steps.
Gaming4JC
2020-01-26
-35
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+177
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*
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Bug 1299363 - Part 5-1: Make the constructor created by document.registerElem...
Gaming4JC
2020-01-26
-43
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+54
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*
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Bug 1353647 - Fix the custom elements v0 upgrade inconsistency;
Gaming4JC
2020-01-26
-15
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+25
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*
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Bug 1299363 - Part 4: Hold a pointer of ElementQueue in ReactionsStack instead.
Gaming4JC
2020-01-26
-14
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+18
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*
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Bug 1299363 - Part 3: Remove unused argument in UpgradeCandidates.
Gaming4JC
2020-01-26
-5
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+3
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*
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Bug 1299363 - Part 2: Allow prototype swizzling in html constructor.
Gaming4JC
2020-01-26
-4
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+20
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*
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Bug 1299363 - Part 1: Implement construction stack.
Gaming4JC
2020-01-26
-13
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+30
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*
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Bug 1315885 - Part 4: Implement callback reaction for custom element reactions.
Gaming4JC
2020-01-26
-138
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+101
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*
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Bug 1315885 - Part 3: Transfer the ownership of ReactionQueue's entry due to ...
Gaming4JC
2020-01-26
-3
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+8
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*
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Bug 1315885 - Part 2: Avoid rethrowing exception in CustomElementCallback::Call.
Gaming4JC
2020-01-26
-0
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+4
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*
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Bug 1315885 - Part 1: Add ShadowRoot CEReactions annotation.
Gaming4JC
2020-01-26
-1
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+1
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*
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Bug 1340027 - Part 5: Add XSLTProcessor CEReactions annotation.
Gaming4JC
2020-01-26
-2
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+2
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*
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Bug 1340027 - Part 4: Add DOM parsing CEReactions annotation.
Gaming4JC
2020-01-26
-4
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+4
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*
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Bug 1340027 - Part 3: Add CSSStyleDeclaration CEReactions annotation.
Gaming4JC
2020-01-26
-3
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+3
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*
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Bug 1340027 - Part 2: Add HTML CEReactions annotation.
Gaming4JC
2020-01-26
-359
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+398
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*
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Bug 1340027 - Part 1: Add DOM CEReactions annotation.
Gaming4JC
2020-01-26
-42
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+42
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